LCKC · Patch 16.16 · Rounds 3-4
PlayoffsSep 10, 2026, 10:47 AM · 25.2 min · Game 4Scouting line
T1 Esports Academy won: +10.8k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Haetae
2/2/5
Jaehyuk
0/4/1
Painter
2/1/8
Solid
0/3/1
Guti
3/0/5
Garden
3/1/0
Eclipse
7/1/4
Wayne
2/3/1
Cloud
0/1/11
Loopy
0/3/3
Draft
T1 Esports Academy
Blue sideFirst pick
OlafHaetae
TrundlePainter
SylasGuti
Kai'SaEclipse
NeekoCloud
Dplus Kia Challengers
Red side
AmbessaJaehyuk
SkarnerSolid
ViktorGarden
SivirWayne
YuumiLoopy
Objectives
- +3,776
- Gold at 15
- -3,776
- 3
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 37
- Plates
- 5
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line T1 Esports Academy leads; below, Dplus Kia Challengers.
Biggest lead: T1 Esports Academy +10,836, Dplus Kia Challengers +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | T1 Esports Academy +708 |
| 15 min | T1 Esports Academy +3,776 |
| 20 min | T1 Esports Academy +5,082 |
| 25 min | T1 Esports Academy +10,537 |
| End (25 min) | T1 Esports Academy +10,836 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Lethal TempoPainter, in 12% of the champion's games
HaetaeOlaf
JaehyukAmbessa
PainterTrundle
SolidSkarner
GutiSylas
GardenViktor
EclipseKai'Sa
WayneSivir
CloudNeeko
LoopyYuumi
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
T1 Esports Academy
VictoryRed side
Dplus Kia Challengers
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/5 | 2/1/8 | 3/0/5 | 7/1/4 | 0/1/11 | 0/4/1 | 0/3/1 | 3/1/0 | 2/3/1 | 0/3/3 |
| Kill participation | 50% | 71.4% | 57.1% | 78.6% | 78.6% | 20% | 20% | 60% | 60% | 60% |
| CS | 228 | 207 | 266 | 258 | 36 | 220 | 149 | 270 | 261 | 14 |
| CS per minute | 9.1 | 8.2 | 10.6 | 10.3 | 1.4 | 8.7 | 5.9 | 10.7 | 10.4 | 0.6 |
| Gold | 10,040 | 10,584 | 10,953 | 15,025 | 8,205 | 7,964 | 7,567 | 10,556 | 11,483 | 6,401 |
| Gold share | 18.3% | 19.3% | 20% | 27.4% | 15% | 18.1% | 17.2% | 24% | 26.1% | 14.6% |
| Earned gold per minute | 266 | 287 | 302 | 464 | 193 | 183 | 167 | 286 | 323 | 121 |
| Damage to champions | 16,474 | 7,894 | 6,701 | 13,286 | 10,219 | 15,532 | 9,040 | 19,743 | 13,553 | 7,850 |
| Damage share | 30.2% | 14.5% | 12.3% | 24.3% | 18.7% | 23.6% | 13.8% | 30% | 20.6% | 11.9% |
| Damage per minute | 655 | 314 | 266 | 528 | 406 | 617 | 359 | 784 | 539 | 312 |
| Damage taken per minute | 834 | 1,039 | 957 | 476 | 527 | 863 | 815 | 273 | 634 | 272 |
| Damage mitigated per minute | 979 | 809 | 604 | 273 | 226 | 1,002 | 859 | 371 | 444 | 137 |
| Damage to towers | 9,413 | 8,642 | 5,586 | 11,148 | 6,378 | 0 | 0 | 0 | 586 | 0 |
| Vision score | 31 | 55 | 25 | 45 | 101 | 27 | 41 | 24 | 37 | 66 |
| Wards placed | 10 | 9 | 3 | 12 | 51 | 13 | 8 | 11 | 7 | 39 |
| Wards killed | 4 | 14 | 9 | 7 | 12 | 2 | 11 | 3 | 17 | 5 |
| Control wards | 2 | 7 | 3 | 3 | 23 | 3 | 9 | 3 | 2 | 22 |
| Gold at 15 | 5,897 | 5,626 | 5,236 | 7,226 | 4,309 | 4,568 | 4,606 | 5,467 | 6,118 | 3,759 |
| Gold diff at 10 | -57 | +1,005 | +98 | -168 | -170 | +57 | -1,005 | -98 | +168 | +170 |
| Gold diff at 15 | +1,329 | +1,020 | -231 | +1,108 | +550 | -1,329 | -1,020 | +231 | -1,108 | -550 |
| XP diff at 10 | -124 | +945 | -124 | +408 | +13 | +124 | -945 | +124 | -408 | -13 |
| XP diff at 15 | +1,715 | +396 | -1,054 | +982 | +424 | -1,715 | -396 | +1,054 | -982 | -424 |
| CS diff at 10 | -4 | +31 | +4 | +12 | +4 | +4 | -31 | -4 | -12 | -4 |
| CS diff at 15 | +22 | +23 | -23 | +17 | +12 | -22 | -23 | +23 | -17 | -12 |
| Gold diff at 20 | +1,746 | +1,648 | -1,368 | +2,117 | +939 | -1,746 | -1,648 | +1,368 | -2,117 | -939 |
| XP diff at 20 | +1,322 | +1,113 | -1,206 | +1,797 | -284 | -1,322 | -1,113 | +1,206 | -1,797 | +284 |
| CS diff at 20 | +18 | +28 | -12 | +9 | +20 | -18 | -28 | +12 | -9 | -20 |
| Gold diff at 25 | +2,026 | +2,968 | +297 | +3,492 | +1,754 | -2,026 | -2,968 | -297 | -3,492 | -1,754 |
| XP diff at 25 | +1,922 | +3,607 | +478 | +2,644 | +90 | -1,922 | -3,607 | -478 | -2,644 | -90 |
| CS diff at 25 | +8 | +58 | -4 | -3 | +22 | -8 | -58 | +4 | +3 | -22 |
| Gold spent | 10,195 | 8,608 | 9,475 | 12,185 | 6,860 | 8,075 | 7,275 | 10,175 | 11,660 | 6,235 |
| Multikills | — | — | 1× double, 1× triple | 2× double | — | — | — | 1× double | — | — |
Game ID LOLTMNT02_463244
Methodology →