EM · Patch 16.18 · Summer
Sep 22, 2026, 04:44 PM · 34.6 minScouting line
Verdant won: +7.7k team gold, Jungle, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ilyxøu
6/5/3
bobista
4/4/6
Oguzkhan
4/3/9
Mafro
2/4/8
STANIK
3/1/5
Sayn
8/1/8
Slyv3r
1/6/5
Mishi
6/2/9
Mikkel
1/6/9
Guggu
1/4/15
Draft
mCon esports
Blue side
IreliaIlyxøu
Jarvan IVOguzkhan
AniviaSTANIK
AsheSlyv3r
SeraphineMikkel
Verdant
Red sideFirst pick
Ambessabobista
QiyanaMafro
RyzeSayn
JhinMishi
NautilusGuggu
Objectives
- -130
- Gold at 15
- +130
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 8
- 32
- Plates
- 31
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line mCon esports leads; below, Verdant.
Biggest lead: mCon esports +4,164, Verdant +7,664. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Verdant +1,228 |
| 15 min | Verdant +130 |
| 20 min | Verdant +71 |
| 25 min | mCon esports +4,164 |
| End (35 min) | Verdant +7,664 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Frozen HeartOguzkhan, in 5% of the champion's games
Rabadon's DeathcapSTANIK, in 5.6% of the champion's games
Deathfire TouchMishi, in 7.2% of the champion's games
IlyxøuIrelia
bobistaAmbessa
OguzkhanJarvan IV
MafroQiyana
STANIKAnivia
SaynRyze
Slyv3rAshe
MishiJhin
MikkelSeraphine
GugguNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
mCon esports
DefeatRed side
Verdant
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/5/3 | 4/3/9 | 3/1/5 | 1/6/5 | 1/6/9 | 4/4/6 | 2/4/8 | 8/1/8 | 6/2/9 | 1/4/15 |
| Kill participation | 60% | 86.7% | 53.3% | 40% | 66.7% | 47.6% | 47.6% | 76.2% | 71.4% | 76.2% |
| CS | 283 | 221 | 343 | 265 | 29 | 257 | 232 | 348 | 367 | 26 |
| CS per minute | 8.2 | 6.4 | 9.9 | 7.7 | 0.8 | 7.4 | 6.7 | 10.1 | 10.6 | 0.8 |
| Gold | 14,057 | 13,286 | 14,692 | 13,138 | 8,426 | 13,494 | 14,052 | 16,904 | 17,626 | 9,187 |
| Gold share | 22.1% | 20.9% | 23.1% | 20.7% | 13.2% | 18.9% | 19.7% | 23.7% | 24.7% | 12.9% |
| Earned gold per minute | 276 | 254 | 294 | 249 | 113 | 260 | 276 | 358 | 379 | 135 |
| Damage to champions | 23,695 | 15,282 | 13,506 | 18,575 | 6,329 | 18,974 | 20,922 | 30,142 | 19,352 | 6,171 |
| Damage share | 30.6% | 19.7% | 17.5% | 24% | 8.2% | 19.9% | 21.9% | 31.5% | 20.3% | 6.5% |
| Damage per minute | 685 | 442 | 390 | 537 | 183 | 548 | 605 | 871 | 559 | 178 |
| Damage taken per minute | 1,009 | 855 | 524 | 492 | 518 | 768 | 767 | 581 | 496 | 458 |
| Damage mitigated per minute | 1,373 | 1,453 | 308 | 256 | 246 | 1,264 | 473 | 452 | 350 | 883 |
| Damage to towers | 7,333 | 6,321 | 13,235 | 1,520 | 833 | 4,683 | 3,833 | 9,912 | 10,431 | 666 |
| Vision score | 43 | 50 | 32 | 35 | 100 | 30 | 35 | 40 | 35 | 113 |
| Wards placed | 17 | 10 | 15 | 12 | 36 | 8 | 5 | 15 | 10 | 53 |
| Wards killed | 4 | 9 | 3 | 6 | 8 | 5 | 10 | 3 | 8 | 9 |
| Control wards | 3 | 6 | 1 | 3 | 14 | 1 | 3 | 6 | 3 | 21 |
| Gold at 15 | 6,488 | 5,734 | 5,710 | 5,441 | 3,336 | 4,294 | 6,163 | 5,457 | 6,988 | 3,937 |
| Gold diff at 10 | +526 | -639 | +482 | -1,065 | -532 | -526 | +639 | -482 | +1,065 | +532 |
| Gold diff at 15 | +2,194 | -429 | +253 | -1,547 | -601 | -2,194 | +429 | -253 | +1,547 | +601 |
| XP diff at 10 | +726 | -424 | +585 | -390 | -493 | -726 | +424 | -585 | +390 | +493 |
| XP diff at 15 | +2,080 | +328 | -340 | -1,068 | +266 | -2,080 | -328 | +340 | +1,068 | -266 |
| CS diff at 10 | +9 | -11 | +14 | -16 | -3 | -9 | +11 | -14 | +16 | +3 |
| CS diff at 15 | +35 | -14 | +2 | -23 | +5 | -35 | +14 | -2 | +23 | -5 |
| Gold diff at 20 | +2,506 | -57 | -160 | -1,831 | -529 | -2,506 | +57 | +160 | +1,831 | +529 |
| XP diff at 20 | +2,190 | +835 | -112 | -1,469 | +726 | -2,190 | -835 | +112 | +1,469 | -726 |
| CS diff at 20 | +40 | -8 | +8 | -35 | +3 | -40 | +8 | -8 | +35 | -3 |
| Gold diff at 25 | +4,010 | +896 | +7 | -1,128 | +379 | -4,010 | -896 | -7 | +1,128 | -379 |
| XP diff at 25 | +3,897 | +2,924 | +212 | -1,220 | +1,338 | -3,897 | -2,924 | -212 | +1,220 | -1,338 |
| CS diff at 25 | +52 | -2 | +4 | -51 | +4 | -52 | +2 | -4 | +51 | -4 |
| Gold spent | 14,075 | 13,200 | 14,725 | 13,025 | 8,280 | 11,975 | 13,075 | 15,025 | 16,275 | 7,715 |
| Multikills | — | — | — | — | — | — | — | 2× double | 2× double | — |
Game ID LOLTMNT02_469135
Methodology →