DCGI · Patch 16.18
Oct 04, 2026, 12:52 PM · 28.5 min · Game 3Scouting line
Team WE closed it: +8.4k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Cube
1/1/7
Casting
0/2/3
Monki
5/2/8
GIDEON
4/5/5
Karis
6/2/7
Roamer
1/3/7
About
4/2/8
Teddy
2/2/3
Erha
0/3/13
Namgung
3/4/7
Draft
Team WE
Blue side
OrnnCube
NaafiriMonki
LockeKaris
JhinAbout
BardErha
HANJIN BRION
Red sideFirst pick
RenektonCasting
PantheonGIDEON
OriannaRoamer
VarusTeddy
EliseNamgung
Objectives
- -1,539
- Gold at 15
- +1,539
- 1
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 2
- 25
- Plates
- 15
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE leads; below, HANJIN BRION.
Biggest lead: Team WE +8,405, HANJIN BRION +1,539. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team WE +322 |
| 15 min | HANJIN BRION +1,539 |
| 20 min | HANJIN BRION +606 |
| 25 min | Team WE +1,791 |
| End (29 min) | Team WE +8,405 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
BastionbreakerMonki, in 1.1% of the champion's games
Maw of MalmortiusGIDEON, in 4.4% of the champion's games
CubeOrnn
CastingRenekton
MonkiNaafiri
GIDEONPantheon
KarisLocke
RoamerOrianna
AboutJhin
TeddyVarus
ErhaBard
NamgungElise
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team WE
VictoryRed side
HANJIN BRION
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/7 | 5/2/8 | 6/2/7 | 4/2/8 | 0/3/13 | 0/2/3 | 4/5/5 | 1/3/7 | 2/2/3 | 3/4/7 |
| Kill participation | 50% | 81.3% | 81.3% | 75% | 81.3% | 30% | 90% | 80% | 50% | 100% |
| CS | 231 | 241 | 232 | 274 | 33 | 248 | 193 | 221 | 275 | 31 |
| CS per minute | 8.1 | 8.5 | 8.1 | 9.6 | 1.2 | 8.7 | 6.8 | 7.7 | 9.6 | 1.1 |
| Gold | 10,302 | 13,310 | 11,930 | 14,226 | 7,696 | 9,259 | 10,263 | 9,271 | 12,322 | 7,944 |
| Gold share | 17.9% | 23.2% | 20.8% | 24.8% | 13.4% | 18.9% | 20.9% | 18.9% | 25.1% | 16.2% |
| Earned gold per minute | 229 | 335 | 286 | 367 | 138 | 193 | 228 | 193 | 300 | 147 |
| Damage to champions | 10,284 | 16,634 | 14,873 | 23,778 | 4,758 | 10,535 | 12,056 | 18,253 | 17,429 | 9,545 |
| Damage share | 14.6% | 23.7% | 21.1% | 33.8% | 6.8% | 15.5% | 17.8% | 26.9% | 25.7% | 14.1% |
| Damage per minute | 361 | 583 | 522 | 834 | 167 | 369 | 423 | 640 | 611 | 335 |
| Damage taken per minute | 794 | 803 | 603 | 459 | 458 | 752 | 853 | 349 | 327 | 700 |
| Damage mitigated per minute | 1,118 | 452 | 433 | 266 | 248 | 671 | 630 | 180 | 165 | 190 |
| Damage to towers | 9,133 | 6,983 | 4,487 | 10,144 | 985 | 1,234 | 1,389 | 3,709 | 5,042 | 1,031 |
| Vision score | 38 | 54 | 50 | 37 | 132 | 41 | 38 | 26 | 21 | 146 |
| Wards placed | 15 | 10 | 9 | 14 | 55 | 15 | 7 | 11 | 10 | 66 |
| Wards killed | 4 | 14 | 11 | 10 | 20 | 8 | 4 | 3 | 6 | 18 |
| Control wards | 3 | 8 | 6 | 5 | 25 | 5 | 6 | 3 | 1 | 33 |
| Gold at 15 | 4,967 | 6,307 | 5,354 | 6,366 | 3,640 | 5,540 | 6,290 | 5,385 | 6,345 | 4,613 |
| Gold diff at 10 | -504 | +730 | -20 | +539 | -423 | +504 | -730 | +20 | -539 | +423 |
| Gold diff at 15 | -573 | +17 | -31 | +21 | -973 | +573 | -17 | +31 | -21 | +973 |
| XP diff at 10 | -380 | +394 | -152 | -360 | +413 | +380 | -394 | +152 | +360 | -413 |
| XP diff at 15 | -1,036 | +196 | -300 | -1,223 | +570 | +1,036 | -196 | +300 | +1,223 | -570 |
| CS diff at 10 | -12 | +3 | -19 | 0 | -5 | +12 | -3 | +19 | 0 | +5 |
| CS diff at 15 | -16 | +11 | -7 | -10 | 0 | +16 | -11 | +7 | +10 | 0 |
| Gold diff at 20 | -561 | +791 | +421 | -36 | -1,221 | +561 | -791 | -421 | +36 | +1,221 |
| XP diff at 20 | -1,588 | +1,274 | -516 | -1,553 | +764 | +1,588 | -1,274 | +516 | +1,553 | -764 |
| CS diff at 20 | -25 | +24 | -6 | -12 | +3 | +25 | -24 | +6 | +12 | -3 |
| Gold diff at 25 | -102 | +1,450 | +735 | +861 | -1,153 | +102 | -1,450 | -735 | -861 | +1,153 |
| XP diff at 25 | -517 | +1,962 | -109 | -1,039 | +636 | +517 | -1,962 | +109 | +1,039 | -636 |
| CS diff at 25 | -15 | +40 | +3 | -9 | 0 | +15 | -40 | -3 | +9 | 0 |
| Gold spent | 9,225 | 11,000 | 11,200 | 12,075 | 5,815 | 9,425 | 9,525 | 7,975 | 11,825 | 6,995 |
| Multikills | — | 1× double | 1× double, 1× triple | 1× double | — | — | 1× double | — | — | — |
Game ID LOLTMNT02_472889
Methodology →