DCGI · Patch 16.18
Oct 04, 2026, 12:06 PM · 27.7 min · Game 2Scouting line
HANJIN BRION won: +12.0k team gold, Bot and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Cube
1/3/0
Casting
1/2/10
Monki
0/4/4
GIDEON
0/0/15
Karis
2/2/1
Roamer
9/1/5
About
1/3/2
Teddy
4/0/10
Erha
0/3/3
Namgung
1/1/14
Draft
Team WE
Blue side
YorickCube
SejuaniMonki
AkaliKaris
YunaraAbout
LuluErha
HANJIN BRION
Red sideFirst pick
JayceCasting
Jarvan IVGIDEON
AhriRoamer
AsheTeddy
SeraphineNamgung
Objectives
- -1,333
- Gold at 15
- +1,333
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 8
- 18
- Plates
- 33
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team WE leads; below, HANJIN BRION.
Biggest lead: Team WE +0, HANJIN BRION +11,998. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | HANJIN BRION +1,181 |
| 15 min | HANJIN BRION +1,333 |
| 20 min | HANJIN BRION +3,562 |
| 25 min | HANJIN BRION +5,625 |
| End (28 min) | HANJIN BRION +11,998 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Sunfire AegisMonki, in 1.9% of the champion's games
Executioner's CallingAbout, in 2.5% of the champion's games
Frozen HeartGIDEON, in 5% of the champion's games
Unsealed SpellbookMonki, in 5.6% of the champion's games
ThornmailMonki, in 8.3% of the champion's games
CubeYorick
CastingJayce
MonkiSejuani
GIDEONJarvan IV
KarisAkali
RoamerAhri
AboutYunara
TeddyAshe
ErhaLulu
NamgungSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team WE
DefeatRed side
HANJIN BRION
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/0 | 0/4/4 | 2/2/1 | 1/3/2 | 0/3/3 | 1/2/10 | 0/0/15 | 9/1/5 | 4/0/10 | 1/1/14 |
| Kill participation | 25% | 100% | 75% | 75% | 75% | 73.3% | 100% | 93.3% | 93.3% | 100% |
| CS | 248 | 186 | 262 | 271 | 32 | 248 | 205 | 260 | 323 | 34 |
| CS per minute | 9.0 | 6.7 | 9.5 | 9.8 | 1.2 | 9.0 | 7.4 | 9.4 | 11.7 | 1.2 |
| Gold | 10,277 | 9,050 | 9,890 | 12,122 | 6,228 | 11,183 | 11,101 | 13,101 | 15,833 | 8,347 |
| Gold share | 21.6% | 19% | 20.8% | 25.5% | 13.1% | 18.8% | 18.6% | 22% | 26.6% | 14% |
| Earned gold per minute | 239 | 195 | 225 | 306 | 93 | 272 | 269 | 341 | 440 | 169 |
| Damage to champions | 7,426 | 5,263 | 11,747 | 14,993 | 3,130 | 16,770 | 6,124 | 22,776 | 22,488 | 7,837 |
| Damage share | 17.4% | 12.4% | 27.6% | 35.2% | 7.4% | 22.1% | 8.1% | 30% | 29.6% | 10.3% |
| Damage per minute | 268 | 190 | 424 | 542 | 113 | 606 | 221 | 823 | 812 | 283 |
| Damage taken per minute | 767 | 745 | 836 | 610 | 431 | 482 | 660 | 521 | 312 | 368 |
| Damage mitigated per minute | 613 | 889 | 592 | 398 | 201 | 367 | 1,165 | 261 | 199 | 205 |
| Damage to towers | 13,918 | 0 | 1,299 | 5,326 | 0 | 13,265 | 1,255 | 4,164 | 12,869 | 761 |
| Vision score | 26 | 46 | 24 | 56 | 109 | 38 | 53 | 27 | 59 | 100 |
| Wards placed | 11 | 10 | 9 | 15 | 59 | 14 | 7 | 3 | 10 | 57 |
| Wards killed | 1 | 6 | 4 | 20 | 10 | 5 | 13 | 9 | 20 | 9 |
| Control wards | 4 | 8 | 5 | 7 | 20 | 3 | 4 | 1 | 1 | 22 |
| Gold at 15 | 5,261 | 5,173 | 5,285 | 6,073 | 3,384 | 5,395 | 5,117 | 5,358 | 6,663 | 3,976 |
| Gold diff at 10 | -82 | -115 | +41 | -626 | -399 | +82 | +115 | -41 | +626 | +399 |
| Gold diff at 15 | -134 | +56 | -73 | -590 | -592 | +134 | -56 | +73 | +590 | +592 |
| XP diff at 10 | +25 | +32 | +204 | +6 | -563 | -25 | -32 | -204 | -6 | +563 |
| XP diff at 15 | +108 | +248 | +26 | -196 | -529 | -108 | -248 | -26 | +196 | +529 |
| CS diff at 10 | +9 | -4 | +4 | -23 | 0 | -9 | +4 | -4 | +23 | 0 |
| CS diff at 15 | +5 | +2 | +5 | -33 | +2 | -5 | -2 | -5 | +33 | -2 |
| Gold diff at 20 | +421 | -335 | -1,659 | -847 | -1,142 | -421 | +335 | +1,659 | +847 | +1,142 |
| XP diff at 20 | -118 | -137 | +110 | -499 | -596 | +118 | +137 | -110 | +499 | +596 |
| CS diff at 20 | +7 | +3 | +3 | -46 | +5 | -7 | -3 | -3 | +46 | -5 |
| Gold diff at 25 | +241 | -735 | -1,928 | -1,881 | -1,322 | -241 | +735 | +1,928 | +1,881 | +1,322 |
| XP diff at 25 | -406 | -609 | +164 | -1,000 | -921 | +406 | +609 | -164 | +1,000 | +921 |
| CS diff at 25 | +5 | -5 | +9 | -43 | +4 | -5 | +5 | -9 | +43 | -4 |
| Gold spent | 10,233 | 8,650 | 9,725 | 12,175 | 5,585 | 9,350 | 9,200 | 11,275 | 12,675 | 7,260 |
| Multikills | — | — | — | — | — | — | — | 3× double, 2× triple | 2× double | — |
Game ID LOLTMNT02_473864
Methodology →