WLDs · Patch 16.20
Oct 31, 2026, 10:02 PM · 41.9 minScouting line
Bilibili Gaming won: +2.0k team gold, Top, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Bin
2/5/7
Zeus
3/4/10
Xun
3/6/12
Kanavi
2/3/14
Knight
8/1/10
Zeka
6/3/9
Viper
6/0/10
Gumayusi
7/2/8
ON
0/6/15
Delight
0/7/16
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Bin
Gnar · 2/5/7
713
Better in 7 x 13 of 20
Zeus
Rumble · 3/4/10![]()
- 2
- Kills
- 3
- 5
- Deaths
- 4
- 7
- Assists
- 10
- 1.8
- KDA
- 3.3
- 47%
- Kill participation
- 72%
- 304
- CS
- 280
- 7.3
- CS per minute
- 6.7
- 13,935
- Gold
- 14,195
- 17%
- Gold share
- 18%
- 12,290
- Damage to champions
- 21,845
- 294
- Damage per minute
- 522
- 10%
- Damage share
- 26%
- 4,931
- Damage to towers
- 6,328
- 625
- Damage taken per minute
- 626
- 71
- Vision score
- 75
- 19
- Wards placed
- 26
- 14
- Wards killed
- 7
- 5,541
- Gold at 15
- 5,324
- +217
- Gold diff at 15
- -217
- +146
- XP diff at 15
- -146
- +3
- CS diff at 15
- -3
Draft
Bilibili Gaming
Blue side
GnarBin
Lee SinXun
OriannaKnight
EzrealViper
NautilusON
Hanwha Life Esports
Red sideFirst pick
RumbleZeus
Jarvan IVKanavi
CassiopeiaZeka
CorkiGumayusi
AlistarDelight
Objectives
- +197
- Gold at 15
- -197
- 4
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 7
- Towers
- 8
- 30
- Plates
- 40
- 1
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming leads; below, Hanwha Life Esports.
Biggest lead: Bilibili Gaming +2,011, Hanwha Life Esports +2,220. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Hanwha Life Esports +611 |
| 15 min | Bilibili Gaming +197 |
| 20 min | Hanwha Life Esports +1,570 |
| 25 min | Hanwha Life Esports +2,220 |
| End (42 min) | Bilibili Gaming +2,011 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Maw of MalmortiusKanavi, in 2.5% of the champion's games
B. F. SwordViper, in 3.3% of the champion's games
Spellslinger's ShoesZeka, in 4% of the champion's games
Guardian AngelGumayusi, in 4.8% of the champion's games
Maw of MalmortiusXun, in 7% of the champion's games
Zeke's ConvergenceON, in 9.7% of the champion's games
BinGnar
ZeusRumble
XunLee Sin
KanaviJarvan IV
KnightOrianna
ZekaCassiopeia
ViperEzreal
GumayusiCorki
ONNautilus
DelightAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bilibili Gaming
VictoryRed side
Hanwha Life Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/7 | 3/6/12 | 8/1/10 | 6/0/10 | 0/6/15 | 3/4/10 | 2/3/14 | 6/3/9 | 7/2/8 | 0/7/16 |
| Kill participation | 47.4% | 78.9% | 94.7% | 84.2% | 78.9% | 72.2% | 88.9% | 83.3% | 83.3% | 88.9% |
| CS | 304 | 266 | 380 | 440 | 35 | 280 | 315 | 338 | 458 | 37 |
| CS per minute | 7.3 | 6.4 | 9.1 | 10.5 | 0.8 | 6.7 | 7.5 | 8.1 | 10.9 | 0.9 |
| Gold | 13,935 | 14,979 | 20,235 | 21,769 | 9,992 | 14,195 | 16,649 | 16,368 | 21,770 | 9,917 |
| Gold share | 17.2% | 18.5% | 25% | 26.9% | 12.3% | 18% | 21.1% | 20.7% | 27.6% | 12.6% |
| Earned gold per minute | 204 | 229 | 355 | 391 | 110 | 210 | 269 | 262 | 391 | 108 |
| Damage to champions | 12,290 | 17,401 | 35,665 | 50,976 | 6,036 | 21,845 | 16,716 | 12,458 | 29,128 | 3,535 |
| Damage share | 10% | 14.2% | 29.1% | 41.7% | 4.9% | 26.1% | 20% | 14.9% | 34.8% | 4.2% |
| Damage per minute | 294 | 416 | 852 | 1,218 | 144 | 522 | 399 | 298 | 696 | 84 |
| Damage taken per minute | 625 | 759 | 351 | 330 | 502 | 626 | 740 | 626 | 545 | 847 |
| Damage mitigated per minute | 802 | 1,010 | 376 | 258 | 1,093 | 984 | 1,760 | 341 | 417 | 1,266 |
| Damage to towers | 4,931 | 2,413 | 10,001 | 12,708 | 0 | 6,328 | 4,704 | 9,916 | 8,676 | 0 |
| Vision score | 71 | 68 | 81 | 98 | 188 | 75 | 91 | 89 | 65 | 164 |
| Wards placed | 19 | 25 | 20 | 29 | 101 | 26 | 12 | 28 | 19 | 103 |
| Wards killed | 14 | 11 | 22 | 24 | 13 | 7 | 24 | 18 | 23 | 9 |
| Control wards | 8 | 11 | 9 | 15 | 51 | 15 | 11 | 12 | 4 | 38 |
| Gold at 15 | 5,541 | 6,084 | 5,795 | 5,500 | 3,378 | 5,324 | 5,426 | 5,511 | 6,482 | 3,358 |
| Gold diff at 10 | -58 | +305 | -240 | -494 | -124 | +58 | -305 | +240 | +494 | +124 |
| Gold diff at 15 | +217 | +658 | +284 | -982 | +20 | -217 | -658 | -284 | +982 | -20 |
| XP diff at 10 | -346 | +341 | +538 | -173 | -304 | +346 | -341 | -538 | +173 | +304 |
| XP diff at 15 | +146 | +952 | +1,079 | -817 | -46 | -146 | -952 | -1,079 | +817 | +46 |
| CS diff at 10 | -4 | +1 | +3 | -3 | -7 | +4 | -1 | -3 | +3 | +7 |
| CS diff at 15 | +3 | -6 | +10 | -14 | -8 | -3 | +6 | -10 | +14 | +8 |
| Gold diff at 20 | -175 | -226 | +136 | -1,236 | -69 | +175 | +226 | -136 | +1,236 | +69 |
| XP diff at 20 | -303 | +165 | +574 | -310 | -1,095 | +303 | -165 | -574 | +310 | +1,095 |
| CS diff at 20 | +3 | -21 | +3 | -19 | -9 | -3 | +21 | -3 | +19 | +9 |
| Gold diff at 25 | -663 | -531 | -185 | -777 | -64 | +663 | +531 | +185 | +777 | +64 |
| XP diff at 25 | -566 | -184 | -367 | -488 | -1,571 | +566 | +184 | +367 | +488 | +1,571 |
| CS diff at 25 | +9 | -26 | +16 | -27 | -10 | -9 | +26 | -16 | +27 | +10 |
| Gold spent | 13,233 | 13,600 | 15,275 | 20,078 | 9,230 | 13,625 | 16,175 | 14,700 | 21,733 | 9,505 |
| Multikills | — | — | 1× double, 1× triple, 1× quadra | — | — | — | — | 1× double | — | — |
Game ID LOLTMNT02_486564
Methodology →