LJL · Patch 14.03 · Spring
PlayoffsFeb 24, 2024, 09:17 AM · 27.9 minScouting line
DetonatioN FocusMe won: +11.1k team gold, Mid and Support won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RayFarky
2/0/3
TaNa
1/2/0
Steal
2/1/10
HRK
2/5/4
Aria
7/1/7
Acee
1/1/1
Yutapon
7/2/9
Bini
3/6/3
Harp
0/3/18
Hetel
0/4/5
Draft
DetonatioN FocusMe
Blue sideFirst pick
K'SanteRayFarky
MaokaiSteal
AzirAria
SmolderYutapon
MilioHarp
V3 Esports
Red side
RumbleTaNa
ViHRK
YoneAcee
LucianBini
NamiHetel
Objectives
- +919
- Gold at 15
- -919
- 1
- Dragons
- 2
- 0
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 1
- 6
- Plates
- 5
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, V3 Esports.
Biggest lead: DetonatioN FocusMe +11,099, V3 Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe +571 |
| 15 min | DetonatioN FocusMe +919 |
| 20 min | DetonatioN FocusMe +2,284 |
| 25 min | DetonatioN FocusMe +1,933 |
| End (28 min) | DetonatioN FocusMe +11,099 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
ThornmailSteal, in 4.6% of the champion's games
Lich BaneAria, in 9.7% of the champion's games
RayFarkyK'Sante
TaNaRumble
StealMaokai
HRKVi
AriaAzir
AceeYone
YutaponSmolder
BiniLucian
HarpMilio
HetelNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe
VictoryRed side
V3 Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/3 | 2/1/10 | 7/1/7 | 7/2/9 | 0/3/18 | 1/2/0 | 2/5/4 | 1/1/1 | 3/6/3 | 0/4/5 |
| Kill participation | 27.8% | 66.7% | 77.8% | 88.9% | 100% | 14.3% | 85.7% | 28.6% | 85.7% | 71.4% |
| CS | 233 | 126 | 300 | 269 | 36 | 265 | 127 | 255 | 222 | 25 |
| CS per minute | 8.4 | 4.5 | 10.8 | 9.6 | 1.3 | 9.5 | 4.6 | 9.1 | 8.0 | 0.9 |
| Gold | 10,199 | 9,018 | 16,352 | 12,960 | 8,509 | 11,069 | 8,009 | 9,942 | 10,824 | 6,095 |
| Gold share | 17.9% | 15.8% | 28.7% | 22.7% | 14.9% | 24.1% | 17.4% | 21.6% | 23.6% | 13.3% |
| Earned gold per minute | 233 | 191 | 454 | 332 | 173 | 265 | 155 | 224 | 256 | 86 |
| Damage to champions | 6,693 | 9,431 | 20,706 | 26,386 | 4,776 | 7,752 | 5,415 | 9,076 | 17,077 | 6,515 |
| Damage share | 9.8% | 13.9% | 30.5% | 38.8% | 7% | 16.9% | 11.8% | 19.8% | 37.3% | 14.2% |
| Damage per minute | 240 | 338 | 743 | 946 | 171 | 278 | 194 | 325 | 612 | 234 |
| Damage taken per minute | 435 | 846 | 511 | 511 | 322 | 423 | 903 | 752 | 644 | 494 |
| Damage mitigated per minute | 700 | 945 | 352 | 379 | 191 | 423 | 1,107 | 643 | 280 | 199 |
| Damage to towers | 1,866 | 378 | 13,593 | 2,527 | 1,632 | 675 | 2,221 | 1,576 | 150 | 0 |
| Vision score | 27 | 45 | 33 | 19 | 117 | 23 | 50 | 25 | 30 | 71 |
| Wards placed | 11 | 11 | 6 | 8 | 43 | 12 | 20 | 10 | 13 | 36 |
| Wards killed | 2 | 11 | 12 | 3 | 26 | 3 | 10 | 4 | 11 | 7 |
| Control wards | 6 | 9 | 3 | 3 | 16 | 4 | 22 | 5 | 4 | 12 |
| Gold at 15 | 4,854 | 4,819 | 7,095 | 5,250 | 4,061 | 5,675 | 4,748 | 5,239 | 5,983 | 3,515 |
| Gold diff at 10 | -345 | +582 | +340 | -543 | +537 | +345 | -582 | -340 | +543 | -537 |
| Gold diff at 15 | -821 | +71 | +1,856 | -733 | +546 | +821 | -71 | -1,856 | +733 | -546 |
| XP diff at 10 | -54 | +28 | +359 | +647 | +23 | +54 | -28 | -359 | -647 | -23 |
| XP diff at 15 | -75 | -742 | +1,214 | +828 | -491 | +75 | +742 | -1,214 | -828 | +491 |
| CS diff at 10 | -9 | +3 | +13 | +9 | +1 | +9 | -3 | -13 | -9 | -1 |
| CS diff at 15 | -21 | -10 | +31 | +12 | -5 | +21 | +10 | -31 | -12 | +5 |
| Gold diff at 20 | -1,402 | +208 | +2,623 | +24 | +831 | +1,402 | -208 | -2,623 | -24 | -831 |
| XP diff at 20 | +160 | +24 | +1,275 | +1,624 | -355 | -160 | -24 | -1,275 | -1,624 | +355 |
| CS diff at 20 | -23 | +2 | +26 | +23 | +2 | +23 | -2 | -26 | -23 | -2 |
| Gold diff at 25 | -1,364 | -146 | +2,580 | -108 | +971 | +1,364 | +146 | -2,580 | +108 | -971 |
| XP diff at 25 | +321 | -438 | +770 | +1,841 | -356 | -321 | +438 | -770 | -1,841 | +356 |
| CS diff at 25 | -19 | -12 | +18 | +28 | +9 | +19 | +12 | -18 | -28 | -9 |
| Gold spent | 9,400 | 8,075 | 13,325 | 11,250 | 6,850 | 11,050 | 7,700 | 9,200 | 10,750 | 5,750 |
| Multikills | — | 1× double | 1× double | 1× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT02_54724
Methodology →