LCO · Patch 14.03 · Split 1
PlayoffsMar 01, 2024, 08:55 AM · 25.6 min · Game 3Scouting line
Team Bliss won: +7.9k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
zorenous
1/2/1
BioPanther
3/1/5
Swip3rR
1/5/4
Whynot
5/0/15
Ryoma
3/5/3
Haeri
6/1/10
k1ng
0/4/5
Violet
6/3/5
Dragku
2/4/3
Scxtt
0/2/18
Draft
Antic Esports
Blue sideFirst pick
Twisted Fatezorenous
MaokaiSwip3rR
TristanaRyoma
Xayahk1ng
NautilusDragku
Team Bliss
Red side
UdyrBioPanther
Xin ZhaoWhynot
SyndraHaeri
VarusViolet
Renata GlascScxtt
Objectives
- -2,470
- Gold at 15
- +2,470
- 0
- Dragons
- 4
- 1
- Void grubs
- 5
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 8
- 3
- Plates
- 4
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Antic Esports leads; below, Team Bliss.
Biggest lead: Antic Esports +0, Team Bliss +7,856. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Bliss +2,584 |
| 15 min | Team Bliss +2,470 |
| 20 min | Team Bliss +1,503 |
| 25 min | Team Bliss +7,085 |
| End (26 min) | Team Bliss +7,856 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
B. F. SwordViolet, in 5.6% of the champion's games
Zeke's ConvergenceDragku, in 8.4% of the champion's games
zorenousTwisted Fate
BioPantherUdyr
Swip3rRMaokai
WhynotXin Zhao
RyomaTristana
HaeriSyndra
k1ngXayah
VioletVarus
DragkuNautilus
ScxttRenata Glasc
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Antic Esports
DefeatRed side
Team Bliss
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 1 / 5(8) | 189 7.4/m | ||
| 5 / 0 / 15(20) | 131 5.1/m | ||
| 6 / 1 / 10(16) | 259 10.1/m | ||
| 6 / 3 / 5(3.67) | 242 9.5/m | ||
| 0 / 2 / 18(9) | 29 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/1 | 1/5/4 | 3/5/3 | 0/4/5 | 2/4/3 | 3/1/5 | 5/0/15 | 6/1/10 | 6/3/5 | 0/2/18 |
| Kill participation | 28.6% | 71.4% | 85.7% | 71.4% | 71.4% | 40% | 100% | 80% | 55% | 90% |
| CS | 245 | 129 | 203 | 232 | 34 | 189 | 131 | 259 | 242 | 29 |
| CS per minute | 9.6 | 5.0 | 7.9 | 9.1 | 1.3 | 7.4 | 5.1 | 10.1 | 9.5 | 1.1 |
| Gold | 11,380 | 7,550 | 9,762 | 9,193 | 6,381 | 9,204 | 10,253 | 13,347 | 11,940 | 7,378 |
| Gold share | 25.7% | 17.1% | 22.1% | 20.8% | 14.4% | 17.7% | 19.7% | 25.6% | 22.9% | 14.2% |
| Earned gold per minute | 312 | 162 | 249 | 227 | 117 | 227 | 268 | 389 | 334 | 156 |
| Damage to champions | 12,582 | 10,085 | 9,902 | 6,738 | 6,403 | 7,976 | 14,016 | 21,367 | 11,090 | 3,958 |
| Damage share | 27.5% | 22.1% | 21.7% | 14.7% | 14% | 13.7% | 24% | 36.6% | 19% | 6.8% |
| Damage per minute | 492 | 395 | 388 | 264 | 251 | 312 | 549 | 836 | 434 | 155 |
| Damage taken per minute | 497 | 965 | 729 | 404 | 369 | 630 | 968 | 283 | 475 | 234 |
| Damage mitigated per minute | 362 | 956 | 470 | 217 | 522 | 1,396 | 873 | 179 | 364 | 272 |
| Damage to towers | 4,850 | 2,066 | 5,243 | 1,471 | 0 | 2,032 | 4,205 | 8,699 | 5,726 | 2,094 |
| Vision score | 23 | 32 | 21 | 14 | 58 | 23 | 27 | 28 | 26 | 61 |
| Wards placed | 11 | 7 | 9 | 7 | 28 | 10 | 5 | 13 | 6 | 25 |
| Wards killed | 3 | 6 | 3 | 3 | 3 | 3 | 4 | 3 | 5 | 7 |
| Control wards | 3 | 7 | 3 | 0 | 4 | 2 | 5 | 4 | 3 | 6 |
| Gold at 15 | 6,251 | 4,864 | 4,837 | 4,702 | 3,880 | 4,756 | 5,936 | 5,971 | 6,349 | 3,992 |
| Gold diff at 10 | +745 | -910 | -715 | -1,131 | -573 | -745 | +910 | +715 | +1,131 | +573 |
| Gold diff at 15 | +1,495 | -1,072 | -1,134 | -1,647 | -112 | -1,495 | +1,072 | +1,134 | +1,647 | +112 |
| XP diff at 10 | +92 | -379 | -494 | -536 | +45 | -92 | +379 | +494 | +536 | -45 |
| XP diff at 15 | +256 | -186 | -954 | -752 | +153 | -256 | +186 | +954 | +752 | -153 |
| CS diff at 10 | +12 | -6 | -18 | -26 | +3 | -12 | +6 | +18 | +26 | -3 |
| CS diff at 15 | +30 | +5 | -30 | -31 | +3 | -30 | -5 | +30 | +31 | -3 |
| Gold diff at 20 | +2,409 | -898 | -1,156 | -1,997 | +139 | -2,409 | +898 | +1,156 | +1,997 | -139 |
| XP diff at 20 | +537 | -229 | -740 | -235 | -100 | -537 | +229 | +740 | +235 | +100 |
| CS diff at 20 | +29 | +7 | -30 | -24 | +4 | -29 | -7 | +30 | +24 | -4 |
| Gold diff at 25 | +2,313 | -2,521 | -3,332 | -2,648 | -897 | -2,313 | +2,521 | +3,332 | +2,648 | +897 |
| XP diff at 25 | -827 | -3,328 | -2,341 | -772 | -1,919 | +827 | +3,328 | +2,341 | +772 | +1,919 |
| CS diff at 25 | +56 | +1 | -52 | -10 | +5 | -56 | -1 | +52 | +10 | -5 |
| Gold spent | 10,925 | 7,375 | 9,725 | 8,050 | 6,300 | 7,760 | 8,675 | 11,800 | 9,625 | 5,250 |
| Multikills | — | — | — | — | — | 1× double | 1× double | 2× double | 1× double | — |
Game ID LOLTMNT02_61547
Methodology →