LJL · Patch 14.03 · Spring
PlayoffsMar 02, 2024, 11:18 AM · 36.7 min · Game 3Scouting line
V3 Esports won: +8.3k team gold, Top, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
TaNa
5/1/13
Kinatu
1/6/2
HRK
0/1/18
Ellim
0/3/3
Acee
7/2/11
Kakkun
3/1/3
Bini
7/1/13
Yuhi
1/4/4
Hetel
3/1/17
Gaeng
1/8/1
Draft
V3 Esports
Blue sideFirst pick
JayceTaNa
SejuaniHRK
TaliyahAcee
VarusBini
Renata GlascHetel
QT DIG∞
Red side
MalphiteKinatu
ViegoEllim
HweiKakkun
SennaYuhi
NautilusGaeng
Objectives
- +2,655
- Gold at 15
- -2,655
- 2
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 7
- Towers
- 3
- 2
- Plates
- 1
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line V3 Esports leads; below, QT DIG∞.
Biggest lead: V3 Esports +8,256, QT DIG∞ +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | V3 Esports +654 |
| 15 min | V3 Esports +2,655 |
| 20 min | V3 Esports +4,359 |
| 25 min | V3 Esports +4,250 |
| End (37 min) | V3 Esports +8,256 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Plated SteelcapsBini, in 4.1% of the champion's games
Anathema's ChainsHRK, in 4.3% of the champion's games
B. F. SwordBini, in 5.6% of the champion's games
Fleet FootworkTaNa, in 7% of the champion's games
Wit's EndBini, in 8.9% of the champion's games
TaNaJayce
KinatuMalphite
HRKSejuani
EllimViego
AceeTaliyah
KakkunHwei
BiniVarus
YuhiSenna
HetelRenata Glasc
GaengNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
V3 Esports
VictoryRed side
QT DIG∞
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/13 | 0/1/18 | 7/2/11 | 7/1/13 | 3/1/17 | 1/6/2 | 0/3/3 | 3/1/3 | 1/4/4 | 1/8/1 |
| Kill participation | 81.8% | 81.8% | 81.8% | 90.9% | 90.9% | 50% | 50% | 100% | 83.3% | 33.3% |
| CS | 303 | 147 | 255 | 276 | 37 | 230 | 244 | 297 | 89 | 171 |
| CS per minute | 8.3 | 4.0 | 7.0 | 7.5 | 1.0 | 6.3 | 6.7 | 8.1 | 2.4 | 4.7 |
| Gold | 14,674 | 10,457 | 13,933 | 15,141 | 9,733 | 10,874 | 11,404 | 13,569 | 10,476 | 9,359 |
| Gold share | 23% | 16.4% | 21.8% | 23.7% | 15.2% | 19.5% | 20.5% | 24.4% | 18.8% | 16.8% |
| Earned gold per minute | 270 | 155 | 250 | 283 | 135 | 167 | 181 | 240 | 156 | 125 |
| Damage to champions | 39,082 | 8,840 | 28,402 | 25,703 | 6,004 | 9,170 | 7,124 | 38,352 | 14,315 | 5,210 |
| Damage share | 36.2% | 8.2% | 26.3% | 23.8% | 5.6% | 12.4% | 9.6% | 51.7% | 19.3% | 7% |
| Damage per minute | 1,065 | 241 | 774 | 701 | 164 | 250 | 194 | 1,045 | 390 | 142 |
| Damage taken per minute | 492 | 1,088 | 399 | 375 | 404 | 916 | 1,088 | 450 | 456 | 907 |
| Damage mitigated per minute | 443 | 1,508 | 184 | 217 | 450 | 1,939 | 778 | 280 | 213 | 1,538 |
| Damage to towers | 5,969 | 573 | 3,510 | 6,903 | 855 | 1,248 | 5,017 | 0 | 1,123 | 0 |
| Vision score | 53 | 71 | 59 | 49 | 149 | 37 | 77 | 32 | 95 | 41 |
| Wards placed | 19 | 28 | 28 | 18 | 90 | 10 | 15 | 19 | 32 | 22 |
| Wards killed | 3 | 19 | 6 | 14 | 16 | 9 | 29 | 5 | 25 | 7 |
| Control wards | 7 | 29 | 15 | 7 | 19 | 5 | 15 | 10 | 8 | 12 |
| Gold at 15 | 5,109 | 4,687 | 6,140 | 5,239 | 3,502 | 4,303 | 4,279 | 5,186 | 3,820 | 4,434 |
| Gold diff at 10 | +483 | +57 | +291 | +607 | -784 | -483 | -57 | -291 | -607 | +784 |
| Gold diff at 15 | +806 | +408 | +954 | +1,419 | -932 | -806 | -408 | -954 | -1,419 | +932 |
| XP diff at 10 | +29 | -62 | -187 | +316 | -573 | -29 | +62 | +187 | -316 | +573 |
| XP diff at 15 | +367 | +534 | +538 | +1,288 | -577 | -367 | -534 | -538 | -1,288 | +577 |
| CS diff at 10 | +18 | +2 | -22 | +45 | -57 | -18 | -2 | +22 | -45 | +57 |
| CS diff at 15 | +22 | +1 | -16 | +71 | -85 | -22 | -1 | +16 | -71 | +85 |
| Gold diff at 20 | +1,083 | -161 | +1,491 | +2,841 | -895 | -1,083 | +161 | -1,491 | -2,841 | +895 |
| XP diff at 20 | +674 | +39 | +1,139 | +2,321 | -416 | -674 | -39 | -1,139 | -2,321 | +416 |
| CS diff at 20 | +24 | -20 | -12 | +109 | -107 | -24 | +20 | +12 | -109 | +107 |
| Gold diff at 25 | +1,449 | -388 | +503 | +3,293 | -607 | -1,449 | +388 | -503 | -3,293 | +607 |
| XP diff at 25 | +1,435 | -562 | +536 | +2,474 | -441 | -1,435 | +562 | -536 | -2,474 | +441 |
| CS diff at 25 | +43 | -38 | -27 | +132 | -117 | -43 | +38 | +27 | -132 | +117 |
| Gold spent | 13,775 | 9,525 | 12,525 | 13,275 | 8,725 | 10,795 | 11,125 | 12,800 | 9,875 | 9,180 |
| Multikills | — | — | 2× double | — | 1× double | — | — | 1× double | — | — |
Game ID LOLTMNT02_62265
Methodology →