VCS · Patch 14.03 · Spring
Mar 02, 2024, 12:47 PM · 36.2 min · Game 2Scouting line
Team Flash won: +8.2k team gold, Jungle and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Marcus
2/6/15
Kiaya
6/8/7
Draktharr
5/3/13
Levi
2/4/13
Jane
6/4/9
Himmel
7/5/8
Puddin
9/1/5
Pyshiro
3/2/6
Soraaa
1/4/15
Elio
0/4/13
Draft
Team Flash
Blue sideFirst pick
AatroxMarcus
NocturneDraktharr
TaliyahJane
Kai'SaPuddin
RellSoraaa
GAM Esports
Red side
RumbleKiaya
MaokaiLevi
TristanaHimmel
XayahPyshiro
RakanElio
Objectives
- +393
- Gold at 15
- -393
- 3
- Dragons
- 2
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 9
- Towers
- 2
- 1
- Plates
- 6
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Flash leads; below, GAM Esports.
Biggest lead: Team Flash +8,161, GAM Esports +1,256. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Flash +718 |
| 15 min | Team Flash +393 |
| 20 min | GAM Esports +1,256 |
| 25 min | Team Flash +1,731 |
| End (36 min) | Team Flash +8,161 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Kaenic RookernElio, in 0.3% of the champion's games
StormrazorPyshiro, in 0.9% of the champion's games
Guardian AngelPyshiro, in 3.2% of the champion's games
Hextech RocketbeltKiaya, in 9.6% of the champion's games
MarcusAatrox
KiayaRumble
DraktharrNocturne
LeviMaokai
JaneTaliyah
HimmelTristana
PuddinKai'Sa
PyshiroXayah
SoraaaRell
ElioRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Flash
VictoryRed side
GAM Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/15 | 5/3/13 | 6/4/9 | 9/1/5 | 1/4/15 | 6/8/7 | 2/4/13 | 7/5/8 | 3/2/6 | 0/4/13 |
| Kill participation | 73.9% | 78.3% | 65.2% | 60.9% | 69.6% | 72.2% | 83.3% | 83.3% | 50% | 72.2% |
| CS | 245 | 237 | 313 | 349 | 40 | 239 | 150 | 335 | 405 | 48 |
| CS per minute | 6.8 | 6.5 | 8.6 | 9.6 | 1.1 | 6.6 | 4.1 | 9.2 | 11.2 | 1.3 |
| Gold | 13,846 | 14,678 | 15,714 | 18,800 | 9,644 | 13,069 | 10,606 | 15,911 | 16,497 | 8,438 |
| Gold share | 19.1% | 20.2% | 21.6% | 25.9% | 13.3% | 20.3% | 16.4% | 24.7% | 25.6% | 13.1% |
| Earned gold per minute | 252 | 275 | 304 | 389 | 136 | 231 | 163 | 309 | 325 | 103 |
| Damage to champions | 19,110 | 17,546 | 29,485 | 24,326 | 4,122 | 22,337 | 12,455 | 22,354 | 19,860 | 6,239 |
| Damage share | 20.2% | 18.5% | 31.2% | 25.7% | 4.4% | 26.8% | 15% | 26.9% | 23.9% | 7.5% |
| Damage per minute | 528 | 484 | 814 | 672 | 114 | 617 | 344 | 617 | 548 | 172 |
| Damage taken per minute | 960 | 1,002 | 548 | 343 | 455 | 711 | 976 | 700 | 453 | 474 |
| Damage mitigated per minute | 938 | 1,480 | 381 | 265 | 680 | 753 | 1,154 | 565 | 442 | 649 |
| Damage to towers | 3,363 | 7,872 | 3,838 | 10,683 | 331 | 179 | 592 | 2,927 | 1,127 | 742 |
| Vision score | 36 | 56 | 60 | 96 | 125 | 38 | 47 | 50 | 45 | 147 |
| Wards placed | 13 | 17 | 19 | 45 | 66 | 19 | 10 | 19 | 15 | 87 |
| Wards killed | 6 | 12 | 12 | 31 | 19 | 6 | 11 | 13 | 14 | 27 |
| Control wards | 5 | 10 | 7 | 12 | 20 | 9 | 8 | 6 | 6 | 21 |
| Gold at 15 | 5,147 | 6,280 | 6,552 | 5,561 | 3,635 | 6,568 | 5,294 | 5,437 | 5,507 | 3,976 |
| Gold diff at 10 | -446 | +1,177 | +79 | +256 | -348 | +446 | -1,177 | -79 | -256 | +348 |
| Gold diff at 15 | -1,421 | +986 | +1,115 | +54 | -341 | +1,421 | -986 | -1,115 | -54 | +341 |
| XP diff at 10 | +152 | +808 | +126 | +587 | -420 | -152 | -808 | -126 | -587 | +420 |
| XP diff at 15 | +581 | +1,368 | +827 | +221 | +302 | -581 | -1,368 | -827 | -221 | -302 |
| CS diff at 10 | -6 | +16 | +2 | +15 | -1 | +6 | -16 | -2 | -15 | +1 |
| CS diff at 15 | -2 | +34 | +17 | +10 | -2 | +2 | -34 | -17 | -10 | +2 |
| Gold diff at 20 | -1,540 | +751 | -489 | +474 | -452 | +1,540 | -751 | +489 | -474 | +452 |
| XP diff at 20 | +196 | +595 | +483 | +602 | -1,589 | -196 | -595 | -483 | -602 | +1,589 |
| CS diff at 20 | -11 | +32 | +12 | +11 | -5 | +11 | -32 | -12 | -11 | +5 |
| Gold diff at 25 | -1,427 | +1,558 | +47 | +1,745 | -192 | +1,427 | -1,558 | -47 | -1,745 | +192 |
| XP diff at 25 | +435 | +1,943 | +376 | +1,270 | -1,360 | -435 | -1,943 | -376 | -1,270 | +1,360 |
| CS diff at 25 | -5 | +51 | -4 | +7 | -4 | +5 | -51 | +4 | -7 | +4 |
| Gold spent | 12,775 | 13,050 | 15,045 | 16,575 | 8,550 | 13,075 | 9,700 | 16,000 | 16,100 | 8,200 |
| Multikills | — | — | 2× double | 3× double, 1× triple | — | 1× double | — | 1× double | — | — |
Game ID LOLTMNT02_62293
Methodology →