VCS · Patch 14.03 · Spring
Mar 02, 2024, 01:52 PM · 31 min · Game 3Scouting line
GAM Esports won: +8.1k team gold, Top won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kiaya
4/2/5
Marcus
0/4/2
Levi
6/2/8
Draktharr
4/4/3
Himmel
2/0/11
Jane
2/3/1
Pyshiro
7/2/6
Puddin
1/3/5
Elio
0/3/10
Soraaa
2/5/7
Draft
GAM Esports
Blue sideFirst pick
JaxKiaya
ViLevi
OriannaHimmel
SmolderPyshiro
MaokaiElio
Team Flash
Red side
AatroxMarcus
Lee SinDraktharr
LeBlancJane
TristanaPuddin
RakanSoraaa
Objectives
- -1,323
- Gold at 15
- +1,323
- 2
- Dragons
- 3
- 6
- Void grubs
- 0
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 9
- Towers
- 5
- 2
- Plates
- 7
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line GAM Esports leads; below, Team Flash.
Biggest lead: GAM Esports +8,108, Team Flash +1,323. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Flash +939 |
| 15 min | Team Flash +1,323 |
| 20 min | Team Flash +1,206 |
| 25 min | GAM Esports +6 |
| End (31 min) | GAM Esports +8,108 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Cosmic DriveHimmel, in 1.2% of the champion's games
Kaenic RookernKiaya, in 4.6% of the champion's games
Boots of SwiftnessElio, in 9.2% of the champion's games
Fleet FootworkKiaya, in 12% of the champion's games
KiayaJax
MarcusAatrox
LeviVi
DraktharrLee Sin
HimmelOrianna
JaneLeBlanc
PyshiroSmolder
PuddinTristana
ElioMaokai
SoraaaRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
GAM Esports
VictoryRed side
Team Flash
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/2/5 | 6/2/8 | 2/0/11 | 7/2/6 | 0/3/10 | 0/4/2 | 4/4/3 | 2/3/1 | 1/3/5 | 2/5/7 |
| Kill participation | 47.4% | 73.7% | 68.4% | 68.4% | 52.6% | 22.2% | 77.8% | 33.3% | 66.7% | 100% |
| CS | 255 | 187 | 238 | 314 | 42 | 271 | 191 | 255 | 280 | 22 |
| CS per minute | 8.2 | 6.0 | 7.7 | 10.1 | 1.4 | 8.7 | 6.2 | 8.2 | 9.0 | 0.7 |
| Gold | 13,757 | 12,639 | 12,394 | 14,911 | 8,183 | 11,467 | 10,998 | 11,373 | 12,338 | 7,600 |
| Gold share | 22.2% | 20.4% | 20% | 24.1% | 13.2% | 21.3% | 20.5% | 21.1% | 22.9% | 14.1% |
| Earned gold per minute | 312 | 276 | 268 | 349 | 132 | 238 | 223 | 235 | 266 | 114 |
| Damage to champions | 19,557 | 11,043 | 24,184 | 24,082 | 7,947 | 16,037 | 17,455 | 16,232 | 14,869 | 5,929 |
| Damage share | 22.5% | 12.7% | 27.9% | 27.7% | 9.2% | 22.7% | 24.8% | 23% | 21.1% | 8.4% |
| Damage per minute | 630 | 356 | 779 | 776 | 256 | 517 | 562 | 523 | 479 | 191 |
| Damage taken per minute | 1,032 | 823 | 465 | 365 | 538 | 771 | 1,292 | 603 | 632 | 616 |
| Damage mitigated per minute | 1,239 | 1,338 | 350 | 209 | 481 | 666 | 1,186 | 343 | 535 | 705 |
| Damage to towers | 5,594 | 4,115 | 6,609 | 4,567 | 1,201 | 4,027 | 1,338 | 1,180 | 8,851 | 61 |
| Vision score | 35 | 42 | 43 | 41 | 100 | 29 | 55 | 44 | 55 | 105 |
| Wards placed | 16 | 10 | 17 | 17 | 50 | 10 | 25 | 19 | 14 | 69 |
| Wards killed | 6 | 11 | 8 | 16 | 19 | 6 | 7 | 6 | 22 | 5 |
| Control wards | 7 | 9 | 7 | 8 | 13 | 6 | 13 | 7 | 4 | 18 |
| Gold at 15 | 6,236 | 5,447 | 5,212 | 4,739 | 3,686 | 5,142 | 5,806 | 5,470 | 6,245 | 3,980 |
| Gold diff at 10 | +576 | -479 | -169 | -754 | -113 | -576 | +479 | +169 | +754 | +113 |
| Gold diff at 15 | +1,094 | -359 | -258 | -1,506 | -294 | -1,094 | +359 | +258 | +1,506 | +294 |
| XP diff at 10 | +181 | +174 | -572 | -116 | -248 | -181 | -174 | +572 | +116 | +248 |
| XP diff at 15 | +159 | +392 | -534 | -443 | +72 | -159 | -392 | +534 | +443 | -72 |
| CS diff at 10 | +10 | +3 | -14 | -9 | +8 | -10 | -3 | +14 | +9 | -8 |
| CS diff at 15 | +8 | +3 | -19 | -22 | +6 | -8 | -3 | +19 | +22 | -6 |
| Gold diff at 20 | +1,082 | -14 | -161 | -1,839 | -274 | -1,082 | +14 | +161 | +1,839 | +274 |
| XP diff at 20 | +257 | +405 | -436 | -1,217 | +1,088 | -257 | -405 | +436 | +1,217 | -1,088 |
| CS diff at 20 | +6 | -2 | -9 | -26 | +12 | -6 | +2 | +9 | +26 | -12 |
| Gold diff at 25 | +956 | +149 | -108 | -932 | -59 | -956 | -149 | +108 | +932 | +59 |
| XP diff at 25 | -7 | +1,081 | +852 | +893 | +2,703 | +7 | -1,081 | -852 | -893 | -2,703 |
| CS diff at 25 | -20 | +1 | -17 | -21 | +17 | +20 | -1 | +17 | +21 | -17 |
| Gold spent | 12,608 | 11,275 | 11,875 | 12,300 | 7,425 | 11,425 | 10,550 | 11,325 | 11,700 | 6,550 |
| Multikills | — | — | — | 2× double | — | — | 1× double | — | — | — |
Game ID LOLTMNT02_62302
Methodology →