LCO · Patch 14.13 · Split 2
Jul 09, 2024, 11:12 AM · 13.4 min · Game 2Scouting line
FURY Global won: +10.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
prey
5/0/7
Rineko
0/8/2
nox1
4/1/8
4ever
2/4/1
Chirp
5/1/2
Praedyth
2/2/2
Hoopa
1/2/1
gunkrab
0/0/0
Findo
1/3/7
Voice
3/3/3
Draft
FURY Global
Blue sideFirst pick
Ireliaprey
Sejuaninox1
Aurelion SolChirp
Miss FortuneHoopa
LeonaFindo
MAMMOTH
Red side
SkarnerRineko
Jarvan IV4ever
LeBlancPraedyth
Kai'Sagunkrab
BraumVoice
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 0
- 3
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 7
- Towers
- 0
- 15
- Plates
- 3
- 1
- Inhibitors
- 0
First blood
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FURY Global leads; below, MAMMOTH.
Biggest lead: FURY Global +10,602, MAMMOTH +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | FURY Global +7,597 |
| End (13 min) | FURY Global +10,602 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Nashor's ToothChirp, in 0.2% of the champion's games
preyIrelia
RinekoSkarner
nox1Sejuani
4everJarvan IV
ChirpAurelion Sol
PraedythLeBlanc
HoopaMiss Fortune
gunkrabKai'Sa
FindoLeona
VoiceBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
FURY Global
VictoryRed side
MAMMOTH
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/0/7 | 4/1/8 | 5/1/2 | 1/2/1 | 1/3/7 | 0/8/2 | 2/4/1 | 2/2/2 | 0/0/0 | 3/3/3 |
| Kill participation | 75% | 75% | 43.8% | 12.5% | 50% | 28.6% | 42.9% | 57.1% | 0% | 85.7% |
| CS | 121 | 57 | 77 | 114 | 3 | 36 | 69 | 71 | 0 | 59 |
| CS per minute | 9.0 | 4.2 | 5.7 | 8.5 | 0.2 | 2.7 | 5.1 | 5.3 | 0.0 | 4.4 |
| Gold | 7,895 | 5,638 | 5,845 | 5,408 | 4,282 | 2,941 | 4,426 | 4,772 | 1,920 | 4,407 |
| Gold share | 27.2% | 19.4% | 20.1% | 18.6% | 14.7% | 15.9% | 24% | 25.8% | 10.4% | 23.9% |
| Earned gold per minute | 445 | 277 | 292 | 260 | 176 | 76 | 187 | 212 | 0 | 185 |
| Damage to champions | 11,847 | 6,112 | 7,875 | 3,054 | 4,300 | 3,561 | 4,873 | 5,037 | 0 | 4,586 |
| Damage share | 35.7% | 18.4% | 23.7% | 9.2% | 13% | 19.7% | 27% | 27.9% | 0% | 25.4% |
| Damage per minute | 882 | 455 | 586 | 227 | 320 | 265 | 363 | 375 | 0 | 341 |
| Damage taken per minute | 635 | 816 | 300 | 450 | 470 | 913 | 1,129 | 498 | 0 | 830 |
| Damage mitigated per minute | 423 | 428 | 99 | 195 | 331 | 586 | 828 | 176 | 31 | 698 |
| Damage to towers | 4,812 | 1,932 | 5,950 | 6,047 | 3,049 | 975 | 0 | 1,802 | 0 | 0 |
| Vision score | 6 | 16 | 6 | 5 | 27 | 5 | 7 | 11 | 0 | 11 |
| Wards placed | 5 | 3 | 4 | 4 | 16 | 2 | 5 | 5 | 0 | 5 |
| Wards killed | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 |
| Control wards | 0 | 3 | 0 | 2 | 4 | 0 | 2 | 2 | 0 | 1 |
| Gold diff at 10 | +3,972 | +1,046 | +1,241 | +2,148 | -810 | -3,972 | -1,046 | -1,241 | -2,148 | +810 |
| XP diff at 10 | +1,844 | +134 | +903 | +4,233 | -2,484 | -1,844 | -134 | -903 | -4,233 | +2,484 |
| CS diff at 10 | +60 | -8 | +28 | +93 | -45 | -60 | +8 | -28 | -93 | +45 |
| Gold spent | 7,200 | 5,025 | 7,050 | 4,700 | 3,600 | 2,750 | 4,000 | 4,450 | 0 | 4,075 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT03_114176
Methodology →