LIT · Patch 14.13 · Summer
PlayoffsJul 10, 2024, 07:03 PM · 24.4 min · Game 3Scouting line
Macko Esports won: +17.3k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Empyros
1/6/3
Color
4/1/10
Stefan
2/4/2
Lotuss
7/1/8
SlowQ
1/4/4
Vigil
3/0/8
zamulek
1/2/0
DenVoksne
4/1/14
Efias
0/4/5
Click
2/2/13
Draft
DSYRE
Blue sideFirst pick
GnarEmpyros
MaokaiStefan
CorkiSlowQ
Ezrealzamulek
RellEfias
Macko Esports
Red side
SejuaniColor
DianaLotuss
LucianVigil
SennaDenVoksne
NautilusClick
Objectives
- -3,761
- Gold at 15
- +3,761
- 0
- Dragons
- 3
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 11
- 4
- Plates
- 8
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DSYRE leads; below, Macko Esports.
Biggest lead: DSYRE +0, Macko Esports +17,275. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Macko Esports +613 |
| 15 min | Macko Esports +3,761 |
| 20 min | Macko Esports +9,236 |
| End (24 min) | Macko Esports +17,275 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Grasp of the UndyingColor, in 2.2% of the champion's games
Hollow RadianceClick, in 4.9% of the champion's games
Ionian Boots of LucidityColor, in 7.2% of the champion's games
Sunfire AegisColor, in 9.9% of the champion's games
EmpyrosGnar
ColorSejuani
StefanMaokai
LotussDiana
SlowQCorki
VigilLucian
zamulekEzreal
DenVoksneSenna
EfiasRell
ClickNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DSYRE
DefeatRed side
Macko Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/3 | 2/4/2 | 1/4/4 | 1/2/0 | 0/4/5 | 4/1/10 | 7/1/8 | 3/0/8 | 4/1/14 | 2/2/13 |
| Kill participation | 80% | 80% | 100% | 20% | 100% | 70% | 75% | 55% | 90% | 75% |
| CS | 217 | 119 | 205 | 258 | 25 | 192 | 223 | 254 | 45 | 149 |
| CS per minute | 8.9 | 4.9 | 8.4 | 10.6 | 1.0 | 7.9 | 9.2 | 10.4 | 1.8 | 6.1 |
| Gold | 8,310 | 6,982 | 8,367 | 9,347 | 5,014 | 10,865 | 12,850 | 12,974 | 10,069 | 8,537 |
| Gold share | 21.9% | 18.4% | 22% | 24.6% | 13.2% | 19.6% | 23.2% | 23.5% | 18.2% | 15.4% |
| Earned gold per minute | 208 | 153 | 210 | 250 | 72 | 312 | 394 | 399 | 280 | 217 |
| Damage to champions | 15,568 | 8,680 | 16,352 | 18,386 | 2,785 | 17,412 | 12,706 | 18,359 | 16,965 | 10,110 |
| Damage share | 25.2% | 14.1% | 26.5% | 29.8% | 4.5% | 23% | 16.8% | 24.3% | 22.5% | 13.4% |
| Damage per minute | 639 | 356 | 672 | 755 | 114 | 715 | 522 | 754 | 697 | 415 |
| Damage taken per minute | 983 | 1,196 | 792 | 442 | 652 | 1,498 | 788 | 672 | 448 | 475 |
| Damage mitigated per minute | 729 | 736 | 444 | 216 | 521 | 1,348 | 1,075 | 465 | 222 | 925 |
| Damage to towers | 1,006 | 0 | 853 | 410 | 0 | 7,775 | 9,102 | 10,711 | 7,046 | 1,502 |
| Vision score | 21 | 25 | 22 | 22 | 59 | 16 | 30 | 23 | 55 | 21 |
| Wards placed | 9 | 6 | 9 | 9 | 31 | 9 | 7 | 8 | 27 | 13 |
| Wards killed | 3 | 5 | 5 | 4 | 6 | 1 | 8 | 7 | 8 | 1 |
| Control wards | 3 | 3 | 1 | 2 | 7 | 0 | 6 | 2 | 5 | 4 |
| Gold at 15 | 5,136 | 4,702 | 5,632 | 5,475 | 3,316 | 6,238 | 5,721 | 6,168 | 5,136 | 4,759 |
| Gold diff at 10 | -206 | -865 | +255 | +1,062 | -859 | +206 | +865 | -255 | -1,062 | +859 |
| Gold diff at 15 | -1,102 | -1,019 | -536 | +339 | -1,443 | +1,102 | +1,019 | +536 | -339 | +1,443 |
| XP diff at 10 | +135 | -837 | +155 | +1,522 | -823 | -135 | +837 | -155 | -1,522 | +823 |
| XP diff at 15 | +429 | -569 | -456 | +2,617 | -2,416 | -429 | +569 | +456 | -2,617 | +2,416 |
| CS diff at 10 | +14 | -22 | +21 | +81 | -54 | -14 | +22 | -21 | -81 | +54 |
| CS diff at 15 | +22 | -20 | +11 | +124 | -82 | -22 | +20 | -11 | -124 | +82 |
| Gold diff at 20 | -1,464 | -3,143 | -2,440 | +265 | -2,454 | +1,464 | +3,143 | +2,440 | -265 | +2,454 |
| XP diff at 20 | +193 | -2,888 | -1,844 | +2,572 | -3,721 | -193 | +2,888 | +1,844 | -2,572 | +3,721 |
| CS diff at 20 | +26 | -58 | -18 | +170 | -99 | -26 | +58 | +18 | -170 | +99 |
| Gold diff at 25 | -2,555 | -5,868 | -4,607 | -722 | -3,523 | +2,555 | +5,868 | +4,607 | +722 | +3,523 |
| XP diff at 25 | -700 | -5,519 | -4,184 | +2,200 | -5,473 | +700 | +5,519 | +4,184 | -2,200 | +5,473 |
| CS diff at 25 | +25 | -104 | -49 | +213 | -124 | -25 | +104 | +49 | -213 | +124 |
| Gold spent | 8,308 | 6,775 | 8,558 | 9,283 | 4,425 | 10,350 | 11,550 | 12,030 | 9,075 | 8,050 |
| Multikills | — | — | — | — | — | — | 1× double | — | — | — |
Game ID LOLTMNT03_115859
Methodology →