LIT · Patch 14.13 · Summer
PlayoffsJul 10, 2024, 08:33 PM · 31.7 min · Game 5Scouting line
DSYRE closed it: +6.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Color
2/5/6
Empyros
2/2/11
Lotuss
3/5/6
Stefan
7/3/13
Vigil
2/6/7
SlowQ
9/4/10
DenVoksne
4/4/4
zamulek
5/0/11
Click
1/4/11
Efias
1/3/21
Draft
Macko Esports
Blue sideFirst pick
SejuaniColor
ViLotuss
YasuoVigil
Kai'SaDenVoksne
RakanClick
DSYRE
Red side
DariusEmpyros
BrandStefan
TristanaSlowQ
Ezrealzamulek
RellEfias
Objectives
- +1,975
- Gold at 15
- -1,975
- 1
- Dragons
- 4
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 5
- Towers
- 8
- 5
- Plates
- 2
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Macko Esports leads; below, DSYRE.
Biggest lead: Macko Esports +2,684, DSYRE +6,033. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DSYRE +328 |
| 15 min | Macko Esports +1,975 |
| 20 min | Macko Esports +2,684 |
| 25 min | DSYRE +396 |
| End (32 min) | DSYRE +6,033 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Jak'Sho, The ProteanColor, in 2.2% of the champion's games
Phase RushColor, in 4% of the champion's games
Jak'Sho, The ProteanVigil, in 5.8% of the champion's games
Ionian Boots of LucidityColor, in 7.2% of the champion's games
Press the AttackLotuss, in 10% of the champion's games
ColorSejuani
EmpyrosDarius
LotussVi
StefanBrand
VigilYasuo
SlowQTristana
DenVoksneKai'Sa
zamulekEzreal
ClickRakan
EfiasRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Macko Esports
DefeatRed side
DSYRE
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/6 | 3/5/6 | 2/6/7 | 4/4/4 | 1/4/11 | 2/2/11 | 7/3/13 | 9/4/10 | 5/0/11 | 1/3/21 |
| Kill participation | 66.7% | 75% | 75% | 66.7% | 100% | 54.2% | 83.3% | 79.2% | 66.7% | 91.7% |
| CS | 267 | 188 | 237 | 281 | 46 | 221 | 211 | 285 | 303 | 37 |
| CS per minute | 8.4 | 5.9 | 7.5 | 8.9 | 1.5 | 7.0 | 6.7 | 9.0 | 9.6 | 1.2 |
| Gold | 13,127 | 10,883 | 11,684 | 12,842 | 8,288 | 10,960 | 13,303 | 15,838 | 14,551 | 8,205 |
| Gold share | 23.1% | 19.2% | 20.6% | 22.6% | 14.6% | 17.4% | 21.2% | 25.2% | 23.1% | 13.1% |
| Earned gold per minute | 283 | 213 | 238 | 274 | 131 | 215 | 289 | 369 | 328 | 128 |
| Damage to champions | 16,925 | 6,666 | 20,028 | 24,102 | 4,374 | 11,024 | 27,295 | 27,939 | 24,145 | 8,098 |
| Damage share | 23.5% | 9.2% | 27.8% | 33.4% | 6.1% | 11.2% | 27.7% | 28.4% | 24.5% | 8.2% |
| Damage per minute | 534 | 211 | 632 | 761 | 138 | 348 | 862 | 882 | 762 | 256 |
| Damage taken per minute | 1,141 | 674 | 882 | 507 | 655 | 925 | 662 | 673 | 285 | 729 |
| Damage mitigated per minute | 1,177 | 1,126 | 1,007 | 413 | 609 | 820 | 421 | 552 | 324 | 894 |
| Damage to towers | 5,092 | 527 | 3,709 | 4,058 | 1,005 | 485 | 1,930 | 11,410 | 6,986 | 371 |
| Vision score | 27 | 40 | 32 | 40 | 153 | 38 | 38 | 42 | 35 | 114 |
| Wards placed | 16 | 8 | 6 | 13 | 97 | 13 | 9 | 20 | 13 | 54 |
| Wards killed | 5 | 6 | 9 | 12 | 20 | 10 | 11 | 15 | 11 | 18 |
| Control wards | 6 | 6 | 3 | 3 | 16 | 8 | 8 | 11 | 3 | 11 |
| Gold at 15 | 5,648 | 4,796 | 6,439 | 5,706 | 4,242 | 4,809 | 4,761 | 5,889 | 5,595 | 3,802 |
| Gold diff at 10 | +479 | -235 | -293 | -351 | +72 | -479 | +235 | +293 | +351 | -72 |
| Gold diff at 15 | +839 | +35 | +550 | +111 | +440 | -839 | -35 | -550 | -111 | -440 |
| XP diff at 10 | +617 | -266 | -212 | -146 | -166 | -617 | +266 | +212 | +146 | +166 |
| XP diff at 15 | +760 | -106 | +321 | -279 | -219 | -760 | +106 | -321 | +279 | +219 |
| CS diff at 10 | +13 | -6 | -4 | -14 | -7 | -13 | +6 | +4 | +14 | +7 |
| CS diff at 15 | +11 | +3 | +14 | -19 | -8 | -11 | -3 | -14 | +19 | +8 |
| Gold diff at 20 | +1,604 | -363 | +101 | +757 | +585 | -1,604 | +363 | -101 | -757 | -585 |
| XP diff at 20 | +2,044 | -242 | -730 | +310 | -508 | -2,044 | +242 | +730 | -310 | +508 |
| CS diff at 20 | +30 | +8 | -10 | -14 | -7 | -30 | -8 | +10 | +14 | +7 |
| Gold diff at 25 | +2,698 | -1,804 | -1,711 | -116 | +537 | -2,698 | +1,804 | +1,711 | +116 | -537 |
| XP diff at 25 | +3,152 | -1,198 | -1,351 | +7 | -1,836 | -3,152 | +1,198 | +1,351 | -7 | +1,836 |
| CS diff at 25 | +44 | -8 | -23 | -3 | -7 | -44 | +8 | +23 | +3 | +7 |
| Gold spent | 13,050 | 11,500 | 11,375 | 12,175 | 7,150 | 9,950 | 12,150 | 14,750 | 13,308 | 6,575 |
| Multikills | — | — | — | 1× double | — | — | 1× double | 1× double | — | — |
Game ID LOLTMNT03_115916
Methodology →