LJL · Patch 14.13 · Summer
PlayoffsJul 28, 2024, 09:12 AM · 32.5 minScouting line
Fukuoka SoftBank HAWKS gaming closed it: +8.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
2/3/11
RayFarky
1/5/1
Forest
6/0/4
Steal
1/2/6
DasheR
4/1/7
Aria
1/2/4
Marble
2/1/6
Yutapon
3/2/3
Vsta
1/2/7
Harp
1/4/2
Draft
Fukuoka SoftBank HAWKS gaming
Blue sideFirst pick
OrnnEvi
BrandForest
CorkiDasheR
AsheMarble
AlistarVsta
DetonatioN FocusMe
Red side
RenektonRayFarky
ZyraSteal
LucianAria
JhinYutapon
MaokaiHarp
Objectives
- -3,305
- Gold at 15
- +3,305
- 3
- Dragons
- 2
- 2
- Void grubs
- 4
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 3
- 0
- Plates
- 4
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, DetonatioN FocusMe.
Biggest lead: Fukuoka SoftBank HAWKS gaming +8,737, DetonatioN FocusMe +3,305. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | DetonatioN FocusMe +1,585 |
| 15 min | DetonatioN FocusMe +3,305 |
| 20 min | DetonatioN FocusMe +389 |
| 25 min | Fukuoka SoftBank HAWKS gaming +4,117 |
| End (33 min) | Fukuoka SoftBank HAWKS gaming +8,737 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Phase RushVsta, in 5.9% of the champion's games
EviOrnn
RayFarkyRenekton
ForestBrand
StealZyra
DasheRCorki
AriaLucian
MarbleAshe
YutaponJhin
VstaAlistar
HarpMaokai
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
VictoryRed side
DetonatioN FocusMe
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/11 | 6/0/4 | 4/1/7 | 2/1/6 | 1/2/7 | 1/5/1 | 1/2/6 | 1/2/4 | 3/2/3 | 1/4/2 |
| Kill participation | 86.7% | 66.7% | 73.3% | 53.3% | 53.3% | 28.6% | 100% | 71.4% | 85.7% | 42.9% |
| CS | 222 | 258 | 303 | 323 | 32 | 259 | 196 | 316 | 310 | 31 |
| CS per minute | 6.8 | 7.9 | 9.3 | 9.9 | 1.0 | 8.0 | 6.0 | 9.7 | 9.5 | 1.0 |
| Gold | 12,301 | 14,685 | 14,362 | 14,028 | 8,156 | 10,736 | 9,915 | 13,718 | 13,524 | 6,902 |
| Gold share | 19.4% | 23.1% | 22.6% | 22.1% | 12.8% | 19.6% | 18.1% | 25% | 24.7% | 12.6% |
| Earned gold per minute | 248 | 321 | 311 | 301 | 120 | 199 | 174 | 291 | 285 | 81 |
| Damage to champions | 15,792 | 24,389 | 25,975 | 21,587 | 4,067 | 7,524 | 17,740 | 20,655 | 20,594 | 9,789 |
| Damage share | 17.2% | 26.6% | 28.3% | 23.5% | 4.4% | 9.9% | 23.2% | 27.1% | 27% | 12.8% |
| Damage per minute | 486 | 750 | 799 | 664 | 125 | 232 | 546 | 636 | 634 | 301 |
| Damage taken per minute | 829 | 769 | 640 | 419 | 736 | 1,050 | 578 | 591 | 581 | 854 |
| Damage mitigated per minute | 1,266 | 423 | 389 | 296 | 764 | 1,089 | 319 | 324 | 304 | 513 |
| Damage to towers | 5,313 | 4,388 | 7,565 | 5,824 | 73 | 2,519 | 721 | 3,911 | 2,047 | 0 |
| Vision score | 34 | 56 | 40 | 47 | 84 | 30 | 38 | 44 | 30 | 91 |
| Wards placed | 15 | 20 | 14 | 13 | 52 | 7 | 9 | 11 | 7 | 43 |
| Wards killed | 2 | 8 | 11 | 10 | 5 | 7 | 9 | 13 | 11 | 11 |
| Control wards | 6 | 6 | 4 | 5 | 13 | 5 | 8 | 7 | 2 | 14 |
| Gold at 15 | 4,636 | 5,073 | 5,025 | 5,026 | 3,139 | 5,536 | 4,918 | 7,439 | 4,955 | 3,356 |
| Gold diff at 10 | -573 | -18 | -947 | +130 | -177 | +573 | +18 | +947 | -130 | +177 |
| Gold diff at 15 | -900 | +155 | -2,414 | +71 | -217 | +900 | -155 | +2,414 | -71 | +217 |
| XP diff at 10 | -535 | +154 | -37 | -31 | +181 | +535 | -154 | +37 | +31 | -181 |
| XP diff at 15 | -1,052 | +463 | -267 | -620 | +738 | +1,052 | -463 | +267 | +620 | -738 |
| CS diff at 10 | -8 | +8 | -15 | +10 | -3 | +8 | -8 | +15 | -10 | +3 |
| CS diff at 15 | -18 | +11 | -23 | +9 | +7 | +18 | -11 | +23 | -9 | -7 |
| Gold diff at 20 | -581 | +1,824 | -1,612 | +106 | -126 | +581 | -1,824 | +1,612 | -106 | +126 |
| XP diff at 20 | -1,079 | +1,492 | +431 | -784 | +388 | +1,079 | -1,492 | -431 | +784 | -388 |
| CS diff at 20 | -31 | +24 | -9 | +11 | +4 | +31 | -24 | +9 | -11 | -4 |
| Gold diff at 25 | +301 | +3,058 | -149 | +878 | +29 | -301 | -3,058 | +149 | -878 | -29 |
| XP diff at 25 | +689 | +3,220 | +1,725 | -477 | +574 | -689 | -3,220 | -1,725 | +477 | -574 |
| CS diff at 25 | -31 | +41 | -3 | +9 | +3 | +31 | -41 | +3 | -9 | -3 |
| Gold spent | 11,800 | 12,850 | 12,983 | 12,025 | 7,550 | 10,025 | 9,750 | 13,975 | 13,350 | 6,700 |
| Multikills | — | — | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT03_132877
Methodology →