LCS · Patch 14.16 · Summer
PlayoffsSep 01, 2024, 09:46 PM · 32.6 min · Game 3Scouting line
100 Thieves won: +6.8k team gold, Top and Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Sniper
4/0/5
Thanatos
1/1/3
River
1/3/10
Blaber
1/2/6
Quid
3/1/6
Jojopyun
4/5/3
Tomo
4/0/5
Berserker
3/0/4
Eyla
0/5/11
Vulcan
0/4/7
Draft
100 Thieves
Blue sideFirst pick
RenektonSniper
MaokaiRiver
ZeriQuid
ZiggsTomo
RellEyla
Cloud9
Red side
GnarThanatos
IvernBlaber
LeBlancJojopyun
Miss FortuneBerserker
AlistarVulcan
Objectives
- +444
- Gold at 15
- -444
- 2
- Dragons
- 2
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 6
- Plates
- 4
- 3
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line 100 Thieves leads; below, Cloud9.
Biggest lead: 100 Thieves +6,812, Cloud9 +268. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Cloud9 +268 |
| 15 min | 100 Thieves +444 |
| 20 min | 100 Thieves +1,113 |
| 25 min | 100 Thieves +1,347 |
| End (33 min) | 100 Thieves +6,812 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mercury's TreadsQuid, in 1.1% of the champion's games
Mercurial ScimitarQuid, in 2.1% of the champion's games
Banshee's VeilTomo, in 2.8% of the champion's games
MorellonomiconTomo, in 6.9% of the champion's games
Press the AttackSniper, in 8.9% of the champion's games
SniperRenekton
ThanatosGnar
RiverMaokai
BlaberIvern
QuidZeri
JojopyunLeBlanc
TomoZiggs
BerserkerMiss Fortune
EylaRell
VulcanAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
100 Thieves
VictoryRed side
Cloud9
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/5 | 1/3/10 | 3/1/6 | 4/0/5 | 0/5/11 | 1/1/3 | 1/2/6 | 4/5/3 | 3/0/4 | 0/4/7 |
| Kill participation | 75% | 91.7% | 75% | 75% | 91.7% | 44.4% | 77.8% | 77.8% | 77.8% | 77.8% |
| CS | 229 | 166 | 340 | 300 | 35 | 275 | 161 | 241 | 371 | 27 |
| CS per minute | 7.0 | 5.1 | 10.4 | 9.2 | 1.1 | 8.4 | 4.9 | 7.4 | 11.4 | 0.8 |
| Gold | 12,336 | 10,461 | 15,747 | 14,415 | 8,084 | 11,899 | 9,793 | 11,897 | 14,107 | 6,535 |
| Gold share | 20.2% | 17.1% | 25.8% | 23.6% | 13.2% | 21.9% | 18.1% | 21.9% | 26% | 12.1% |
| Earned gold per minute | 248 | 191 | 353 | 312 | 117 | 235 | 170 | 235 | 303 | 70 |
| Damage to champions | 12,900 | 16,219 | 21,817 | 29,702 | 3,318 | 24,407 | 7,055 | 24,238 | 24,123 | 4,838 |
| Damage share | 15.4% | 19.3% | 26% | 35.4% | 4% | 28.8% | 8.3% | 28.6% | 28.5% | 5.7% |
| Damage per minute | 396 | 498 | 670 | 913 | 102 | 750 | 217 | 745 | 741 | 149 |
| Damage taken per minute | 931 | 1,332 | 835 | 439 | 530 | 732 | 363 | 802 | 370 | 692 |
| Damage mitigated per minute | 790 | 893 | 573 | 235 | 603 | 880 | 235 | 429 | 633 | 703 |
| Damage to towers | 4,400 | 1,230 | 7,876 | 13,556 | 1,529 | 2,204 | 0 | 2,475 | 1,188 | 0 |
| Vision score | 28 | 36 | 80 | 32 | 102 | 42 | 70 | 45 | 33 | 98 |
| Wards placed | 12 | 11 | 17 | 12 | 56 | 12 | 31 | 18 | 14 | 52 |
| Wards killed | 8 | 7 | 27 | 8 | 17 | 10 | 14 | 11 | 8 | 7 |
| Control wards | 10 | 9 | 7 | 4 | 18 | 6 | 7 | 6 | 3 | 13 |
| Gold at 15 | 5,223 | 5,013 | 5,972 | 5,560 | 3,315 | 4,761 | 4,766 | 6,496 | 5,474 | 3,142 |
| Gold diff at 10 | +373 | +30 | -545 | -122 | -4 | -373 | -30 | +545 | +122 | +4 |
| Gold diff at 15 | +462 | +247 | -524 | +86 | +173 | -462 | -247 | +524 | -86 | -173 |
| XP diff at 10 | +439 | 0 | -388 | +36 | -94 | -439 | 0 | +388 | -36 | +94 |
| XP diff at 15 | +302 | +544 | -646 | +219 | -685 | -302 | -544 | +646 | -219 | +685 |
| CS diff at 10 | +13 | +6 | -3 | -14 | +3 | -13 | -6 | +3 | +14 | -3 |
| CS diff at 15 | +7 | +14 | -8 | -19 | +1 | -7 | -14 | +8 | +19 | -1 |
| Gold diff at 20 | -626 | +250 | +584 | +541 | +364 | +626 | -250 | -584 | -541 | -364 |
| XP diff at 20 | -793 | +301 | +1,020 | +146 | -675 | +793 | -301 | -1,020 | -146 | +675 |
| CS diff at 20 | -16 | +11 | +36 | -27 | +2 | +16 | -11 | -36 | +27 | -2 |
| Gold diff at 25 | -805 | +248 | +1,144 | +240 | +520 | +805 | -248 | -1,144 | -240 | -520 |
| XP diff at 25 | -1,230 | +493 | +1,802 | -2 | -1,051 | +1,230 | -493 | -1,802 | +2 | +1,051 |
| CS diff at 25 | -37 | +13 | +58 | -45 | +7 | +37 | -13 | -58 | +45 | -7 |
| Gold spent | 11,400 | 9,575 | 14,875 | 12,960 | 6,875 | 11,533 | 9,625 | 11,000 | 13,425 | 6,375 |
| Multikills | — | — | — | 1× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT03_144845
Methodology →