LVP SL · Patch 14.16
Sep 05, 2024, 05:28 PM · 26.8 min · Game 3Scouting line
Veni Vidi Vici won: +16.0k team gold, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
CPM
1/1/7
selenex
2/4/2
Time
14/0/7
Fallen
0/6/4
Miniduke
7/3/10
Torak
1/7/1
Rayito
5/3/12
Jujutw0
2/3/6
Thomas
1/1/22
Bolyy1
3/8/3
Draft
Veni Vidi Vici
Blue sideFirst pick
OrnnCPM
ShyvanaTime
CorkiMiniduke
SeraphineRayito
RellThomas
Stormbringers
Red side
Mordekaiserselenex
SejuaniFallen
NasusTorak
KalistaJujutw0
BlitzcrankBolyy1
Objectives
- +2,545
- Gold at 15
- -2,545
- 4
- Dragons
- 0
- 4
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 8
- Plates
- 6
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Veni Vidi Vici leads; below, Stormbringers.
Biggest lead: Veni Vidi Vici +15,969, Stormbringers +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Veni Vidi Vici +1,450 |
| 15 min | Veni Vidi Vici +2,545 |
| 20 min | Veni Vidi Vici +5,187 |
| 25 min | Veni Vidi Vici +12,836 |
| End (27 min) | Veni Vidi Vici +15,969 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Press the AttackJujutw0, in 0.2% of the champion's games
Locket of the Iron SolariFallen, in 6.2% of the champion's games
Zeke's ConvergenceBolyy1, in 7.4% of the champion's games
CPMOrnn
selenexMordekaiser
TimeShyvana
FallenSejuani
MinidukeCorki
TorakNasus
RayitoSeraphine
Jujutw0Kalista
ThomasRell
Bolyy1Blitzcrank
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Veni Vidi Vici
VictoryRed side
Stormbringers
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/7 | 14/0/7 | 7/3/10 | 5/3/12 | 1/1/22 | 2/4/2 | 0/6/4 | 1/7/1 | 2/3/6 | 3/8/3 |
| Kill participation | 28.6% | 75% | 60.7% | 60.7% | 82.1% | 50% | 50% | 25% | 100% | 75% |
| CS | 151 | 239 | 260 | 202 | 22 | 181 | 115 | 197 | 233 | 12 |
| CS per minute | 5.6 | 8.9 | 9.7 | 7.5 | 0.8 | 6.7 | 4.3 | 7.3 | 8.7 | 0.4 |
| Gold | 9,860 | 14,563 | 14,180 | 11,701 | 8,004 | 9,143 | 6,790 | 9,500 | 10,249 | 6,657 |
| Gold share | 16.9% | 25% | 24.3% | 20.1% | 13.7% | 21.6% | 16% | 22.4% | 24.2% | 15.7% |
| Earned gold per minute | 235 | 410 | 396 | 304 | 166 | 208 | 121 | 222 | 250 | 116 |
| Damage to champions | 10,192 | 27,352 | 28,271 | 14,993 | 6,302 | 8,129 | 9,198 | 11,180 | 17,783 | 5,304 |
| Damage share | 11.7% | 31.4% | 32.5% | 17.2% | 7.2% | 15.8% | 17.8% | 21.7% | 34.5% | 10.3% |
| Damage per minute | 380 | 1,020 | 1,054 | 559 | 235 | 303 | 343 | 417 | 663 | 198 |
| Damage taken per minute | 403 | 1,261 | 796 | 391 | 456 | 710 | 871 | 1,104 | 609 | 691 |
| Damage mitigated per minute | 621 | 1,020 | 477 | 369 | 629 | 644 | 997 | 959 | 230 | 408 |
| Damage to towers | 3,915 | 8,123 | 8,385 | 5,069 | 708 | 1,767 | 0 | 6,738 | 1,527 | 1,345 |
| Vision score | 15 | 36 | 30 | 24 | 96 | 18 | 28 | 11 | 26 | 74 |
| Wards placed | 4 | 8 | 12 | 13 | 42 | 11 | 7 | 8 | 10 | 41 |
| Wards killed | 4 | 9 | 3 | 6 | 10 | 1 | 5 | 1 | 9 | 6 |
| Control wards | 0 | 7 | 3 | 6 | 6 | 4 | 8 | 0 | 1 | 8 |
| Gold at 15 | 4,823 | 6,378 | 5,989 | 5,701 | 4,179 | 5,457 | 4,291 | 4,884 | 5,815 | 4,078 |
| Gold diff at 10 | -894 | +804 | +1,165 | +263 | +112 | +894 | -804 | -1,165 | -263 | -112 |
| Gold diff at 15 | -634 | +2,087 | +1,105 | -114 | +101 | +634 | -2,087 | -1,105 | +114 | -101 |
| XP diff at 10 | -747 | +736 | -90 | -220 | +702 | +747 | -736 | +90 | +220 | -702 |
| XP diff at 15 | -432 | +1,855 | -554 | -464 | +378 | +432 | -1,855 | +554 | +464 | -378 |
| CS diff at 10 | -28 | +14 | 0 | -10 | +2 | +28 | -14 | 0 | +10 | -2 |
| CS diff at 15 | -24 | +33 | -4 | -9 | +6 | +24 | -33 | +4 | +9 | -6 |
| Gold diff at 20 | -755 | +4,125 | +1,141 | +82 | +594 | +755 | -4,125 | -1,141 | -82 | -594 |
| XP diff at 20 | -98 | +3,416 | +580 | +221 | +1,211 | +98 | -3,416 | -580 | -221 | -1,211 |
| CS diff at 20 | -31 | +56 | +14 | -13 | +7 | +31 | -56 | -14 | +13 | -7 |
| Gold diff at 25 | +326 | +6,916 | +3,496 | +974 | +1,124 | -326 | -6,916 | -3,496 | -974 | -1,124 |
| XP diff at 25 | +1,282 | +5,765 | +2,797 | +1,458 | +1,957 | -1,282 | -5,765 | -2,797 | -1,458 | -1,957 |
| CS diff at 25 | -29 | +103 | +42 | -22 | +11 | +29 | -103 | -42 | +22 | -11 |
| Gold spent | 8,700 | 13,525 | 13,008 | 10,450 | 7,750 | 9,100 | 6,150 | 9,083 | 9,875 | 5,950 |
| Multikills | — | 3× double | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT03_146266
Methodology →