RL · Patch 15.04 · Winter
Feb 25, 2025, 07:18 PM · 25.9 min · Game 2Scouting line
Zero Tenacity won: +16.0k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
4/1/4
ArQuel
0/3/2
Zubac
8/0/12
Xeonerr
1/5/6
Vasco
4/1/9
Overpow
3/5/1
Woolite
8/3/6
Lucker
4/8/2
JACTROLL
1/3/20
Vander
0/4/4
Draft
Zero Tenacity
Blue sideFirst pick
GwenKozi
PantheonZubac
OriannaVasco
TristanaWoolite
RellJACTROLL
devils.one
Red side
MalphiteArQuel
ZyraXeonerr
YoneOverpow
Miss FortuneLucker
RakanVander
Objectives
- +4,796
- Gold at 15
- -4,796
- 0
- Dragons
- 1
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 10
- Towers
- 0
- 8
- Plates
- 4
- 2
- Inhibitors
- 0
- Atakhan x1
- devils.one First blood
- devils.one First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Zero Tenacity leads; below, devils.one.
Biggest lead: Zero Tenacity +15,960, devils.one +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +561 |
| 15 min | Zero Tenacity +4,796 |
| 20 min | Zero Tenacity +8,041 |
| 25 min | Zero Tenacity +12,957 |
| End (26 min) | Zero Tenacity +15,960 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Edge of NightZubac, in 0.3% of the champion's games
SwiftmarchZubac, in 0.3% of the champion's games
Abyssal MaskJACTROLL, in 4% of the champion's games
Summon AeryVasco, in 13% of the champion's games
KoziGwen
ArQuelMalphite
ZubacPantheon
XeonerrZyra
VascoOrianna
OverpowYone
WooliteTristana
LuckerMiss Fortune
JACTROLLRell
VanderRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Zero Tenacity
VictoryRed side
devils.one
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/4 | 8/0/12 | 4/1/9 | 8/3/6 | 1/3/20 | 0/3/2 | 1/5/6 | 3/5/1 | 4/8/2 | 0/4/4 |
| Kill participation | 32% | 80% | 52% | 56% | 84% | 25% | 87.5% | 50% | 75% | 50% |
| CS | 223 | 166 | 229 | 209 | 28 | 149 | 150 | 218 | 194 | 35 |
| CS per minute | 8.6 | 6.4 | 8.8 | 8.1 | 1.1 | 5.7 | 5.8 | 8.4 | 7.5 | 1.3 |
| Gold | 12,929 | 11,685 | 10,947 | 11,459 | 7,752 | 6,826 | 7,910 | 9,199 | 9,364 | 5,513 |
| Gold share | 23.6% | 21.3% | 20% | 20.9% | 14.2% | 17.6% | 20.4% | 23.7% | 24.1% | 14.2% |
| Earned gold per minute | 366 | 318 | 289 | 309 | 166 | 130 | 172 | 222 | 228 | 80 |
| Damage to champions | 13,376 | 18,529 | 16,389 | 15,831 | 6,623 | 9,307 | 13,885 | 9,246 | 14,280 | 2,916 |
| Damage share | 18.9% | 26.2% | 23.2% | 22.4% | 9.4% | 18.8% | 28% | 18.6% | 28.8% | 5.9% |
| Damage per minute | 516 | 714 | 632 | 610 | 255 | 359 | 535 | 357 | 551 | 112 |
| Damage taken per minute | 538 | 904 | 426 | 619 | 508 | 761 | 558 | 741 | 676 | 459 |
| Damage mitigated per minute | 404 | 496 | 353 | 378 | 779 | 1,034 | 210 | 620 | 448 | 377 |
| Damage to towers | 17,692 | 3,585 | 6,041 | 3,650 | 724 | 215 | 0 | 0 | 1,051 | 388 |
| Vision score | 19 | 29 | 14 | 15 | 77 | 17 | 34 | 11 | 13 | 87 |
| Wards placed | 15 | 3 | 8 | 9 | 37 | 6 | 6 | 7 | 8 | 42 |
| Wards killed | 1 | 8 | 3 | 3 | 11 | 1 | 10 | 2 | 2 | 11 |
| Control wards | 8 | 3 | 2 | 1 | 8 | 2 | 3 | 0 | 0 | 12 |
| Gold at 15 | 6,024 | 6,223 | 6,269 | 5,032 | 4,111 | 4,001 | 4,988 | 5,028 | 5,345 | 3,501 |
| Gold diff at 10 | +767 | -29 | +304 | -383 | -98 | -767 | +29 | -304 | +383 | +98 |
| Gold diff at 15 | +2,023 | +1,235 | +1,241 | -313 | +610 | -2,023 | -1,235 | -1,241 | +313 | -610 |
| XP diff at 10 | +584 | -201 | +346 | -250 | -527 | -584 | +201 | -346 | +250 | +527 |
| XP diff at 15 | +1,427 | +965 | +749 | -306 | +423 | -1,427 | -965 | -749 | +306 | -423 |
| CS diff at 10 | +18 | -9 | +22 | -7 | -6 | -18 | +9 | -22 | +7 | +6 |
| CS diff at 15 | +30 | +5 | +23 | -14 | -10 | -30 | -5 | -23 | +14 | +10 |
| Gold diff at 20 | +3,560 | +2,278 | +773 | +173 | +1,257 | -3,560 | -2,278 | -773 | -173 | -1,257 |
| XP diff at 20 | +2,016 | +2,145 | +1,633 | +874 | +287 | -2,016 | -2,145 | -1,633 | -874 | -287 |
| CS diff at 20 | +50 | +7 | +34 | -7 | -12 | -50 | -7 | -34 | +7 | +12 |
| Gold diff at 25 | +5,149 | +3,062 | +1,262 | +1,540 | +1,944 | -5,149 | -3,062 | -1,262 | -1,540 | -1,944 |
| XP diff at 25 | +3,312 | +3,898 | +2,445 | +3,228 | +1,485 | -3,312 | -3,898 | -2,445 | -3,228 | -1,485 |
| CS diff at 25 | +59 | +21 | +12 | +8 | -7 | -59 | -21 | -12 | -8 | +7 |
| Gold spent | 12,000 | 10,425 | 10,300 | 9,600 | 6,150 | 6,100 | 7,375 | 7,950 | 9,300 | 5,050 |
| Multikills | 1× double | 2× double, 1× triple | — | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT03_201222
Methodology →