RL · Patch 15.04 · Winter
Feb 25, 2025, 06:28 PM · 24.4 minScouting line
Zero Tenacity won: +9.2k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kozi
9/2/5
ArQuel
1/7/2
Zubac
2/3/15
Xeonerr
3/4/2
Vasco
4/1/8
Overpow
2/5/5
Woolite
7/0/9
Lucker
4/3/5
JACTROLL
1/4/15
Vander
0/5/9
Draft
Zero Tenacity
Blue sideFirst pick
AmbessaKozi
SkarnerZubac
AzirVasco
CorkiWoolite
ThreshJACTROLL
devils.one
Red side
WarwickArQuel
ViXeonerr
ViktorOverpow
EzrealLucker
LeonaVander
Objectives
- +3,752
- Gold at 15
- -3,752
- 1
- Dragons
- 2
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 0
- 10
- Towers
- 2
- 9
- Plates
- 6
- 2
- Inhibitors
- 0

- Atakhan x1
First blood- devils.one First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Zero Tenacity leads; below, devils.one.
Biggest lead: Zero Tenacity +9,232, devils.one +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Zero Tenacity +2,065 |
| 15 min | Zero Tenacity +3,752 |
| 20 min | Zero Tenacity +8,522 |
| End (24 min) | Zero Tenacity +9,232 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Zeke's ConvergenceJACTROLL, in 4.3% of the champion's games
Executioner's CallingKozi, in 5.3% of the champion's games
Mortal ReminderWoolite, in 9.5% of the champion's games
KoziAmbessa
ArQuelWarwick
ZubacSkarner
XeonerrVi
VascoAzir
OverpowViktor
WooliteCorki
LuckerEzreal
JACTROLLThresh
VanderLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Zero Tenacity
VictoryRed side
devils.one
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 9/2/5 | 2/3/15 | 4/1/8 | 7/0/9 | 1/4/15 | 1/7/2 | 3/4/2 | 2/5/5 | 4/3/5 | 0/5/9 |
| Kill participation | 60.9% | 73.9% | 52.2% | 69.6% | 69.6% | 30% | 50% | 70% | 90% | 90% |
| CS | 195 | 138 | 239 | 240 | 23 | 163 | 131 | 221 | 202 | 28 |
| CS per minute | 8.0 | 5.7 | 9.8 | 9.9 | 0.9 | 6.7 | 5.4 | 9.1 | 8.3 | 1.1 |
| Gold | 11,260 | 8,569 | 12,254 | 12,268 | 6,927 | 7,662 | 7,794 | 10,816 | 10,061 | 5,713 |
| Gold share | 22% | 16.7% | 23.9% | 23.9% | 13.5% | 18.2% | 18.5% | 25.7% | 23.9% | 13.6% |
| Earned gold per minute | 329 | 218 | 370 | 370 | 151 | 181 | 186 | 310 | 279 | 101 |
| Damage to champions | 21,378 | 9,274 | 19,016 | 23,411 | 5,862 | 9,512 | 6,186 | 19,346 | 27,011 | 4,052 |
| Damage share | 27.1% | 11.7% | 24.1% | 29.7% | 7.4% | 14.4% | 9.4% | 29.3% | 40.9% | 6.1% |
| Damage per minute | 878 | 381 | 781 | 961 | 241 | 391 | 254 | 794 | 1,109 | 166 |
| Damage taken per minute | 797 | 1,144 | 631 | 547 | 591 | 1,264 | 993 | 606 | 548 | 541 |
| Damage mitigated per minute | 966 | 1,367 | 418 | 302 | 636 | 913 | 899 | 494 | 230 | 501 |
| Damage to towers | 2,475 | 858 | 10,293 | 9,082 | 5,519 | 789 | 996 | 3,999 | 880 | 757 |
| Vision score | 21 | 9 | 19 | 27 | 52 | 21 | 33 | 16 | 9 | 56 |
| Wards placed | 12 | 1 | 10 | 9 | 22 | 10 | 7 | 8 | 5 | 30 |
| Wards killed | 4 | 2 | 2 | 7 | 6 | 1 | 7 | 3 | 2 | 5 |
| Control wards | 3 | 2 | 4 | 2 | 4 | 3 | 6 | 3 | 0 | 7 |
| Gold at 15 | 5,910 | 5,127 | 5,803 | 6,393 | 4,057 | 4,930 | 4,430 | 5,182 | 5,463 | 3,533 |
| Gold diff at 10 | +765 | +153 | +350 | +562 | +235 | -765 | -153 | -350 | -562 | -235 |
| Gold diff at 15 | +980 | +697 | +621 | +930 | +524 | -980 | -697 | -621 | -930 | -524 |
| XP diff at 10 | +451 | -29 | +366 | +227 | +37 | -451 | +29 | -366 | -227 | -37 |
| XP diff at 15 | +493 | -13 | +588 | +430 | +96 | -493 | +13 | -588 | -430 | -96 |
| CS diff at 10 | +3 | -3 | +12 | +17 | -4 | -3 | +3 | -12 | -17 | +4 |
| CS diff at 15 | -3 | -3 | +21 | +22 | -6 | +3 | +3 | -21 | -22 | +6 |
| Gold diff at 20 | +2,539 | +543 | +2,197 | +2,382 | +861 | -2,539 | -543 | -2,197 | -2,382 | -861 |
| XP diff at 20 | +1,599 | +887 | +1,943 | +795 | +704 | -1,599 | -887 | -1,943 | -795 | -704 |
| CS diff at 20 | +3 | +3 | +42 | +37 | -5 | -3 | -3 | -42 | -37 | +5 |
| Gold diff at 25 | +3,598 | +775 | +1,438 | +2,207 | +1,214 | -3,598 | -775 | -1,438 | -2,207 | -1,214 |
| XP diff at 25 | +3,560 | +2,371 | +1,577 | +1,234 | +571 | -3,560 | -2,371 | -1,577 | -1,234 | -571 |
| CS diff at 25 | +32 | +7 | +18 | +38 | -5 | -32 | -7 | -18 | -38 | +5 |
| Gold spent | 8,825 | 8,100 | 11,850 | 10,883 | 6,500 | 6,825 | 7,400 | 10,625 | 9,833 | 5,375 |
| Multikills | 1× double | — | — | 3× double | — | — | 1× double | 1× double | — | — |
Game ID LOLTMNT03_202120
Methodology →