LJL · Patch 15.10
May 17, 2025, 06:07 AM · 28.4 minScouting line
Bamboo Juice won: +10.3k team gold, Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
BOO FuraFura
4/1/14
SQG ATRanD
3/3/3
BOO Blender
5/2/19
SQG Lunatic
4/5/4
Razer
3/4/16
Saii
1/6/7
BOO rururu
11/1/9
Sunleaf
3/6/7
BOO Snow Panda
3/3/18
Ls
0/6/10
Draft
Bamboo Juice
Blue sideFirst pick
VarusBOO FuraFura
Jarvan IVBOO Blender
GalioRazer
JhinBOO rururu
BardBOO Snow Panda
Spirit Quartz Gaming
Red side
OrnnSQG ATRanD
YoneSQG Lunatic
LilliaSaii
Miss FortuneSunleaf
RellLs
Objectives
- -929
- Gold at 15
- +929
- 4
- Dragons
- 0
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 0
- 8
- Towers
- 2
- 1
- Plates
- 2
- 1
- Inhibitors
- 0




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bamboo Juice leads; below, Spirit Quartz Gaming.
Biggest lead: Bamboo Juice +10,310, Spirit Quartz Gaming +929. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Spirit Quartz Gaming +738 |
| 15 min | Spirit Quartz Gaming +929 |
| 20 min | Bamboo Juice +2,051 |
| 25 min | Bamboo Juice +1,544 |
| End (28 min) | Bamboo Juice +10,310 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
First StrikeBOO Snow Panda, in 0.3% of the champion's games
Unending DespairBOO Snow Panda, in 0.3% of the champion's games
Nashor's ToothBOO FuraFura, in 0.9% of the champion's games
Sunfire AegisRazer, in 1.8% of the champion's games
Press the AttackBOO FuraFura, in 1.9% of the champion's games
Zhonya's HourglassBOO FuraFura, in 2.2% of the champion's games
Summon AerySQG ATRanD, in 2.4% of the champion's games
Plated SteelcapsBOO Snow Panda, in 3% of the champion's games
Armored AdvanceRazer, in 6% of the champion's games
Armored AdvanceBOO Blender, in 8.6% of the champion's games
BOO FuraFuraVarus
SQG ATRanDOrnn
BOO BlenderJarvan IV
SQG LunaticYone
RazerGalio
SaiiLillia
BOO rururuJhin
SunleafMiss Fortune
BOO Snow PandaBard
LsRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bamboo Juice
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| BOO FuraFuraBOO FuraFura | 4 / 1 / 14(18) | 174 6.1/m | |
| BOO BlenderBOO Blender | 5 / 2 / 19(12) | 172 6.1/m | |
| 3 / 4 / 16(4.75) | 204 7.2/m | ||
| BOO rururuBOO rururu | 11 / 1 / 9(20) | 226 8.0/m | |
| BOO Snow PandaBOO Snow Panda | 3 / 3 / 18(7) | 31 1.1/m |
Red side
Spirit Quartz Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| SQG ATRanDSQG ATRanD | 3 / 3 / 3(2) | 192 6.8/m | |
| SQG LunaticSQG Lunatic | 4 / 5 / 4(1.6) | 222 7.8/m | |
| SaiiSaii | 1 / 6 / 7(1.33) | 192 6.8/m | |
| SunleafSunleafFB | 3 / 6 / 7(1.67) | 224 7.9/m | |
| 0 / 6 / 10(1.67) | 30 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/14 | 5/2/19 | 3/4/16 | 11/1/9 | 3/3/18 | 3/3/3 | 4/5/4 | 1/6/7 | 3/6/7 | 0/6/10 |
| Kill participation | 69.2% | 92.3% | 73.1% | 76.9% | 80.8% | 54.5% | 72.7% | 72.7% | 90.9% | 90.9% |
| CS | 174 | 172 | 204 | 226 | 31 | 192 | 222 | 192 | 224 | 30 |
| CS per minute | 6.1 | 6.1 | 7.2 | 8.0 | 1.1 | 6.8 | 7.8 | 6.8 | 7.9 | 1.1 |
| Gold | 11,257 | 11,909 | 12,115 | 13,469 | 8,915 | 10,496 | 11,147 | 9,547 | 10,063 | 6,102 |
| Gold share | 19.5% | 20.7% | 21% | 23.4% | 15.5% | 22.2% | 23.5% | 20.2% | 21.3% | 12.9% |
| Earned gold per minute | 265 | 288 | 295 | 343 | 182 | 238 | 261 | 204 | 223 | 83 |
| Damage to champions | 20,685 | 18,337 | 17,045 | 18,336 | 10,165 | 11,758 | 20,222 | 16,179 | 15,556 | 5,695 |
| Damage share | 24.5% | 21.7% | 20.2% | 21.7% | 12% | 16.9% | 29.1% | 23.3% | 22.4% | 8.2% |
| Damage per minute | 729 | 646 | 601 | 646 | 358 | 415 | 713 | 570 | 548 | 201 |
| Damage taken per minute | 465 | 1,289 | 870 | 196 | 710 | 869 | 799 | 1,469 | 473 | 569 |
| Damage mitigated per minute | 400 | 1,606 | 1,375 | 111 | 607 | 1,120 | 682 | 702 | 386 | 698 |
| Damage to towers | 9,238 | 3,524 | 1,790 | 5,549 | 825 | 4,368 | 599 | 0 | 1,365 | 471 |
| Vision score | 19 | 19 | 24 | 16 | 76 | 31 | 23 | 27 | 15 | 88 |
| Wards placed | 8 | 3 | 14 | 7 | 30 | 12 | 10 | 3 | 8 | 43 |
| Wards killed | 5 | 2 | 3 | 5 | 15 | 5 | 4 | 6 | 3 | 11 |
| Control wards | 0 | 4 | 6 | 0 | 6 | 6 | 4 | 2 | 1 | 13 |
| Gold at 15 | 4,483 | 5,515 | 5,510 | 4,855 | 3,492 | 5,005 | 6,163 | 4,522 | 5,599 | 3,495 |
| Gold diff at 10 | -647 | -209 | +189 | -269 | +198 | +647 | +209 | -189 | +269 | -198 |
| Gold diff at 15 | -522 | -648 | +988 | -744 | -3 | +522 | +648 | -988 | +744 | +3 |
| XP diff at 10 | -345 | -1,580 | +1,076 | -100 | +586 | +345 | +1,580 | -1,076 | +100 | -586 |
| XP diff at 15 | -210 | -1,402 | +2,042 | -384 | +368 | +210 | +1,402 | -2,042 | +384 | -368 |
| CS diff at 10 | -2 | -30 | +17 | -4 | +3 | +2 | +30 | -17 | +4 | -3 |
| CS diff at 15 | +5 | -33 | +27 | -8 | -3 | -5 | +33 | -27 | +8 | +3 |
| Gold diff at 20 | -124 | -511 | +1,247 | +527 | +912 | +124 | +511 | -1,247 | -527 | -912 |
| XP diff at 20 | +752 | -1,385 | +1,615 | +889 | +1,029 | -752 | +1,385 | -1,615 | -889 | -1,029 |
| CS diff at 20 | +2 | -56 | +14 | +1 | -4 | -2 | +56 | -14 | -1 | +4 |
| Gold diff at 25 | -1,448 | +420 | +693 | +598 | +1,281 | +1,448 | -420 | -693 | -598 | -1,281 |
| XP diff at 25 | +636 | -156 | +1,260 | +1,090 | +2,892 | -636 | +156 | -1,260 | -1,090 | -2,892 |
| CS diff at 25 | -13 | -53 | +5 | -4 | -3 | +13 | +53 | -5 | +4 | +3 |
| Gold spent | 9,750 | 10,150 | 10,700 | 10,600 | 7,250 | 9,950 | 10,875 | 9,400 | 9,725 | 5,600 |
| Multikills | 1× double | — | — | 3× double, 1× triple | 1× double | 1× double | 1× double, 1× triple | — | — | — |
Game ID LOLTMNT03_236811
Methodology →