2025 season, all leagues
SQG Lunatic
SQG Lunatic
Player: struggling — 41.7% WR over 12 games, in a cold spell.
41.7%
5W 7L
12 games
- KDA
- 2.60
- #20 of 29 in LJL
- Damage per minute
- 604
- #24 of 29 in LJL
- CS per minute
- 7.68
- #24 of 29 in LJL
- Kill participation
- 58.4%
- #28 of 29 in LJL
12 games
Recent matches
SQG Lunatic
SQG Lunatic
Against the role average
Better in 4 x 9 of 13
Role avg
small sample
- 2.84
- KDA (20th)
- 3.72
- 7.77
- CS / min (24th)
- 8.24
- 620
- Damage / min (24th)
- 719
- 24.4%
- Damage share (23rd)
- 26%
- 24.6%
- Gold share (18th)
- 25.1%
- 0.85
- Vision / min (15th)
- 0.83
- 4.00
- Control wards (5th)
- 2.60
- 268
- Gold / min (25th)
- 288
- 55.7%
- Kill participation (28th)
- 65.6%
- 33.3%
- First blood % (5th)
- 23.7%
- -50
- XP diff at 15 (15th)
- -84
- -165
- Gold diff at 15 (17th)
- -128
- -4.4
- CS diff at 15 (20th)
- -2.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
4W·6LAvg 67.3Adjusted 68.6Trend↓ 13
7983
W
75
L
7074
W
7376
W
72
L
5860
L
75
W
49
L
57
L
65
L
best game· worst game·68.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.603.72
Kills / deaths / assists3.9 / 3.5 / 5.2
Kill participation58.4%
DPM604719
Damage share23.6%26%
Dmg taken /min623529
Involved in first blood33.3%23.7%
Economy
CS /min7.688.24
Earned GPM259288
Gold share24.1%25.1%
CS at 15 minutes118124
Tower damage per game36974450
Avg game31.6 min30.22
Lane diffs
Gold diff at 10-99-52
XP diff at 10+107-20
CS diff at 10+0.1-1.2
Gold diff at 15-114-128
XP diff at 15+71-84
CS diff at 15-2-2.2
Gold at 10 / at 153309 / 5140
Kills / deaths at 151.17 / 0.83
Vision
Vision score30.225.75
VS /min0.940.83
Wards placed /min0.310.33
Wards cleared /min0.250.21
Control wards4.52.6
Wards placed9.8
Wards killed7.8
Team's first objectives
First blood50.0%
First dragon25.0%
First herald41.7%
First baron50.0%
First tower33.3%
First mid tower41.7%
First to 3 towers25.0%
Team's objective control
Dragon control37.3%
Herald control41.7%
Grub control50.0%
Baron control66.7%
Towers /game5.17
Tower diff-1.08
Plates /game3.75
Multi-kills2× 43× 14× 0Penta 0Unique champions: 9 · Minion kills 224 · Monster kills 20
Form trend
Last 10
L
L
L
W
L
L
W
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 2 | 0.0% | 2.0 / 4.5 / 3.5 | 473 | 7.03 | 1.27 |
| Mid | 1 | 100.0% | 2.0 / 2.0 / 8.0 | 719 | 8.20 | 1.10 |
| Bot | 9 | 44.4% | 4.6 / 3.4 / 5.2 | 620 | 7.77 | 0.85 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (6g)vs33.3% (6g)+16.7pp
First dragon100% (3g)vs22.2% (9g)+77.8pp
First herald60% (5g)vs28.6% (7g)+31.4pp
First baron66.7% (6g)vs16.7% (6g)+50pp
First tower75% (4g)vs25% (8g)+50pp
First pick in the draft33.3% (6g)vs50% (6g)-16.7pp
Playoffs— (0g)vs41.7% (12g)
Game of 30 min or more66.7% (6g)vs16.7% (6g)+50pp
Streaks
Current streak
3L
Longest W
2
Longest L
3