LJL · Patch 15.10
May 17, 2025, 07:08 AM · 25.5 minScouting line
VARREL YOUTH won: +13.6k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
SQG ATRanD
0/2/4
kkkkkkkkk
3/2/5
SQG Lunatic
0/4/3
Ryo
10/1/5
Saii
2/6/0
Competitive
2/0/13
Sunleaf
2/3/1
tetu
3/1/3
Ls
0/3/3
SaKi
0/0/13
Draft
Spirit Quartz Gaming
Blue sideFirst pick
K'SanteSQG ATRanD
Xin ZhaoSQG Lunatic
BrandSaii
VarusSunleaf
BraumLs
VARREL YOUTH
Red side
Ambessakkkkkkkkk
NaafiriRyo
LeBlancCompetitive
Ezrealtetu
RakanSaKi
Objectives
- -2,405
- Gold at 15
- +2,405
- 1
- Dragons
- 3
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 0
- 0
- Towers
- 9
- 1
- Plates
- 6
- 0
- Inhibitors
- 1



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Spirit Quartz Gaming leads; below, VARREL YOUTH.
Biggest lead: Spirit Quartz Gaming +0, VARREL YOUTH +13,637. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | VARREL YOUTH +2,191 |
| 15 min | VARREL YOUTH +2,405 |
| 20 min | VARREL YOUTH +6,448 |
| 25 min | VARREL YOUTH +12,315 |
| End (26 min) | VARREL YOUTH +13,637 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Boots of SwiftnessSaii, in 3.5% of the champion's games
Armored Advancekkkkkkkkk, in 9.3% of the champion's games
Dark HarvestSaii, in 11% of the champion's games
SQG ATRanDK'Sante
kkkkkkkkkAmbessa
SQG LunaticXin Zhao
RyoNaafiri
SaiiBrand
CompetitiveLeBlanc
SunleafVarus
tetuEzreal
LsBraum
SaKiRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Spirit Quartz Gaming
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| SQG ATRanDSQG ATRanD | 0 / 2 / 4(2) | 172 6.7/m | |
| SQG LunaticSQG Lunatic | 0 / 4 / 3(0.75) | 159 6.2/m | |
| SaiiSaii | 2 / 6 / 0(0.33) | 191 7.5/m | |
| SunleafSunleaf | 2 / 3 / 1(1) | 211 8.3/m | |
| 0 / 3 / 3(1) | 22 0.9/m |
Red side
VARREL YOUTH
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 2 / 5(4) | 237 9.3/m | ||
| RyoRyoFB | 10 / 1 / 5(15) | 208 8.2/m | |
| CompetitiveCompetitive | 2 / 0 / 13(15) | 191 7.5/m | |
| tetutetu | 3 / 1 / 3(6) | 216 8.5/m | |
| 0 / 0 / 13(13) | 30 1.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/4 | 0/4/3 | 2/6/0 | 2/3/1 | 0/3/3 | 3/2/5 | 10/1/5 | 2/0/13 | 3/1/3 | 0/0/13 |
| Kill participation | 100% | 75% | 50% | 75% | 75% | 44.4% | 83.3% | 83.3% | 33.3% | 72.2% |
| CS | 172 | 159 | 191 | 211 | 22 | 237 | 208 | 191 | 216 | 30 |
| CS per minute | 6.7 | 6.2 | 7.5 | 8.3 | 0.9 | 9.3 | 8.2 | 7.5 | 8.5 | 1.2 |
| Gold | 7,542 | 7,631 | 8,723 | 9,325 | 5,247 | 10,699 | 13,803 | 10,704 | 9,836 | 7,063 |
| Gold share | 19.6% | 19.8% | 22.7% | 24.2% | 13.6% | 20.5% | 26.5% | 20.5% | 18.9% | 13.6% |
| Earned gold per minute | 163 | 166 | 209 | 233 | 73 | 287 | 408 | 287 | 253 | 144 |
| Damage to champions | 14,133 | 5,926 | 13,030 | 9,425 | 2,751 | 15,649 | 18,536 | 17,019 | 11,760 | 3,502 |
| Damage share | 31.2% | 13.1% | 28.8% | 20.8% | 6.1% | 23.5% | 27.9% | 25.6% | 17.7% | 5.3% |
| Damage per minute | 555 | 233 | 511 | 370 | 108 | 614 | 727 | 668 | 461 | 137 |
| Damage taken per minute | 936 | 1,175 | 581 | 479 | 387 | 634 | 1,089 | 485 | 198 | 343 |
| Damage mitigated per minute | 1,102 | 638 | 261 | 238 | 359 | 913 | 804 | 243 | 102 | 335 |
| Damage to towers | 295 | 0 | 0 | 0 | 0 | 4,132 | 7,944 | 4,884 | 7,394 | 886 |
| Vision score | 24 | 44 | 22 | 10 | 75 | 18 | 32 | 30 | 11 | 95 |
| Wards placed | 9 | 6 | 13 | 6 | 40 | 7 | 5 | 5 | 7 | 42 |
| Wards killed | 5 | 14 | 4 | 2 | 5 | 1 | 7 | 9 | 2 | 18 |
| Control wards | 3 | 4 | 4 | 1 | 10 | 2 | 5 | 5 | 1 | 14 |
| Gold at 15 | 4,443 | 4,392 | 4,659 | 5,320 | 3,333 | 5,799 | 5,416 | 5,035 | 5,027 | 3,275 |
| Gold diff at 10 | -825 | -782 | -399 | -118 | -67 | +825 | +782 | +399 | +118 | +67 |
| Gold diff at 15 | -1,356 | -1,024 | -376 | +293 | +58 | +1,356 | +1,024 | +376 | -293 | -58 |
| XP diff at 10 | -750 | -484 | -351 | -545 | +636 | +750 | +484 | +351 | +545 | -636 |
| XP diff at 15 | -1,170 | -1,184 | -415 | -800 | +498 | +1,170 | +1,184 | +415 | +800 | -498 |
| CS diff at 10 | -27 | -13 | -5 | -6 | +3 | +27 | +13 | +5 | +6 | -3 |
| CS diff at 15 | -42 | -23 | -3 | -12 | +3 | +42 | +23 | +3 | +12 | -3 |
| Gold diff at 20 | -1,936 | -1,977 | -1,163 | -1,051 | -321 | +1,936 | +1,977 | +1,163 | +1,051 | +321 |
| XP diff at 20 | -1,444 | -1,935 | -1,101 | -2,685 | +117 | +1,444 | +1,935 | +1,101 | +2,685 | -117 |
| CS diff at 20 | -46 | -28 | -7 | -33 | +2 | +46 | +28 | +7 | +33 | -2 |
| Gold diff at 25 | -3,032 | -5,826 | -1,631 | -271 | -1,555 | +3,032 | +5,826 | +1,631 | +271 | +1,555 |
| XP diff at 25 | -2,876 | -4,110 | -2,427 | -2,880 | -1,944 | +2,876 | +4,110 | +2,427 | +2,880 | +1,944 |
| CS diff at 25 | -65 | -47 | +4 | -4 | -6 | +65 | +47 | -4 | +4 | +6 |
| Gold spent | 7,425 | 6,900 | 8,190 | 9,125 | 4,950 | 10,350 | 11,225 | 9,375 | 8,408 | 5,550 |
| Multikills | — | — | — | — | — | 1× double | 4× double, 1× triple | — | — | — |
Game ID LOLTMNT03_236836
Methodology →