LCP · Patch 15.16 · Split 3
Aug 17, 2025, 12:34 PM · 29.1 min · Game 2Scouting line
DetonatioN FocusMe won: +10.9k team gold, Top, Jungle and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
RayFarky
3/0/10
Evi
0/5/2
Citrus
8/1/8
Yohan
2/3/3
Aria
3/2/12
FATE
1/5/3
Kakkun
4/1/12
Marble
2/2/1
Harp
2/1/16
Gaeng
0/5/3
Draft
DetonatioN FocusMe
Blue sideFirst pick
K'SanteRayFarky
ZedCitrus
TaliyahAria
SivirKakkun
BardHarp
Fukuoka SoftBank HAWKS gaming
Red side
RenektonEvi
TrundleYohan
AzirFATE
JhinMarble
AlistarGaeng
Objectives
- +849
- Gold at 15
- -849
- 2
- Dragons
- 1
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 3
- Plates
- 2
- 2
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DetonatioN FocusMe leads; below, Fukuoka SoftBank HAWKS gaming.
Biggest lead: DetonatioN FocusMe +10,933, Fukuoka SoftBank HAWKS gaming +145. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Fukuoka SoftBank HAWKS gaming +145 |
| 15 min | DetonatioN FocusMe +849 |
| 20 min | DetonatioN FocusMe +2,974 |
| 25 min | DetonatioN FocusMe +5,310 |
| End (29 min) | DetonatioN FocusMe +10,933 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
No off-meta choices in this game: everyone followed the season's most common builds.
RayFarkyK'Sante
EviRenekton
CitrusZed
YohanTrundle
AriaTaliyah
FATEAzir
KakkunSivir
MarbleJhin
HarpBard
GaengAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
DetonatioN FocusMe
VictoryRed side
Fukuoka SoftBank HAWKS gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/10 | 8/1/8 | 3/2/12 | 4/1/12 | 2/1/16 | 0/5/2 | 2/3/3 | 1/5/3 | 2/2/1 | 0/5/3 |
| Kill participation | 65% | 80% | 75% | 80% | 90% | 40% | 100% | 80% | 60% | 60% |
| CS | 227 | 192 | 220 | 283 | 34 | 215 | 194 | 252 | 246 | 14 |
| CS per minute | 7.8 | 6.6 | 7.6 | 9.7 | 1.2 | 7.4 | 6.7 | 8.7 | 8.5 | 0.5 |
| Gold | 11,810 | 13,104 | 12,097 | 13,376 | 8,746 | 9,120 | 10,711 | 11,477 | 10,872 | 6,020 |
| Gold share | 20% | 22.2% | 20.5% | 22.6% | 14.8% | 18.9% | 22.2% | 23.8% | 22.6% | 12.5% |
| Earned gold per minute | 274 | 319 | 284 | 328 | 169 | 182 | 237 | 263 | 242 | 75 |
| Damage to champions | 18,949 | 29,028 | 25,299 | 24,579 | 12,223 | 11,448 | 7,747 | 26,295 | 18,481 | 3,887 |
| Damage share | 17.2% | 26.4% | 23% | 22.3% | 11.1% | 16.9% | 11.4% | 38.8% | 27.2% | 5.7% |
| Damage per minute | 652 | 999 | 870 | 846 | 421 | 394 | 267 | 905 | 636 | 134 |
| Damage taken per minute | 732 | 1,072 | 633 | 487 | 632 | 1,310 | 1,284 | 789 | 560 | 780 |
| Damage mitigated per minute | 1,291 | 702 | 287 | 234 | 321 | 1,123 | 1,030 | 530 | 451 | 930 |
| Damage to towers | 6,263 | 2,855 | 6,482 | 4,319 | 786 | 3,406 | 1,719 | 5,520 | 926 | 0 |
| Vision score | 22 | 38 | 20 | 21 | 130 | 28 | 43 | 27 | 22 | 96 |
| Wards placed | 8 | 13 | 15 | 11 | 53 | 11 | 4 | 11 | 12 | 59 |
| Wards killed | 2 | 4 | 1 | 6 | 23 | 5 | 14 | 4 | 2 | 6 |
| Control wards | 3 | 7 | 7 | 3 | 18 | 3 | 2 | 4 | 5 | 14 |
| Gold at 15 | 5,095 | 5,600 | 5,160 | 5,081 | 3,612 | 4,744 | 5,227 | 5,361 | 5,066 | 3,301 |
| Gold diff at 10 | +250 | -123 | -432 | +60 | +100 | -250 | +123 | +432 | -60 | -100 |
| Gold diff at 15 | +351 | +373 | -201 | +15 | +311 | -351 | -373 | +201 | -15 | -311 |
| XP diff at 10 | +402 | +164 | -293 | -223 | +550 | -402 | -164 | +293 | +223 | -550 |
| XP diff at 15 | +143 | +766 | +104 | +152 | +1,007 | -143 | -766 | -104 | -152 | -1,007 |
| CS diff at 10 | +12 | -10 | +1 | +4 | +3 | -12 | +10 | -1 | -4 | -3 |
| CS diff at 15 | +14 | -4 | -4 | +10 | +6 | -14 | +4 | +4 | -10 | -6 |
| Gold diff at 20 | +630 | +1,119 | +51 | +268 | +906 | -630 | -1,119 | -51 | -268 | -906 |
| XP diff at 20 | +178 | +924 | +74 | +88 | +2,052 | -178 | -924 | -74 | -88 | -2,052 |
| CS diff at 20 | +7 | -12 | -17 | +17 | +14 | -7 | +12 | +17 | -17 | -14 |
| Gold diff at 25 | +1,363 | +1,905 | -297 | +802 | +1,537 | -1,363 | -1,905 | +297 | -802 | -1,537 |
| XP diff at 25 | +1,411 | +1,563 | +28 | +773 | +3,739 | -1,411 | -1,563 | -28 | -773 | -3,739 |
| CS diff at 25 | +9 | -14 | -34 | +24 | +20 | -9 | +14 | +34 | -24 | -20 |
| Gold spent | 10,425 | 11,725 | 9,850 | 10,875 | 7,250 | 9,025 | 8,583 | 10,950 | 10,775 | 5,900 |
| Multikills | 1× double | — | — | 1× double | — | — | — | — | — | — |
Game ID LOLTMNT03_282001
Methodology →