RL · Patch 15.16 · Summer
Aug 23, 2025, 07:01 PM · 28.3 min · Game 2Scouting line
Back2TheGame won: +15.9k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Agresivoo
4/1/10
PmK
2/3/3
ShazQ
6/2/13
KoxTroll
2/6/3
many
7/1/10
Liivek
1/3/3
Lothen
7/1/11
Anyone
2/5/4
Highway
2/2/18
Huron
0/9/6
Draft
Back2TheGame
Blue sideFirst pick
GwenAgresivoo
Xin ZhaoShazQ
Azirmany
LucianLothen
LeonaHighway
DOCISK
Red side
SionPmK
Lee SinKoxTroll
ViktorLiivek
CorkiAnyone
AlistarHuron
Objectives
- +5,318
- Gold at 15
- -5,318
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 6
- Plates
- 1
- 3
- Inhibitors
- 0




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Back2TheGame leads; below, DOCISK.
Biggest lead: Back2TheGame +15,931, DOCISK +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Back2TheGame +3,328 |
| 15 min | Back2TheGame +5,318 |
| 20 min | Back2TheGame +5,354 |
| 25 min | Back2TheGame +7,821 |
| End (28 min) | Back2TheGame +15,931 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Phase RushHuron, in 6.9% of the champion's games
Armored AdvanceShazQ, in 7.9% of the champion's games
Last WhisperAnyone, in 9.6% of the champion's games
AgresivooGwen
PmKSion
ShazQXin Zhao
KoxTrollLee Sin
manyAzir
LiivekViktor
LothenLucian
AnyoneCorki
HighwayLeona
HuronAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Back2TheGame
VictoryRed side
DOCISK
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/1/10 | 6/2/13 | 7/1/10 | 7/1/11 | 2/2/18 | 2/3/3 | 2/6/3 | 1/3/3 | 2/5/4 | 0/9/6 |
| Kill participation | 53.8% | 73.1% | 65.4% | 69.2% | 76.9% | 71.4% | 71.4% | 57.1% | 85.7% | 85.7% |
| CS | 264 | 198 | 257 | 227 | 30 | 220 | 142 | 236 | 248 | 22 |
| CS per minute | 9.3 | 7.0 | 9.1 | 8.0 | 1.1 | 7.8 | 5.0 | 8.3 | 8.8 | 0.8 |
| Gold | 13,635 | 12,571 | 14,200 | 12,407 | 8,532 | 10,255 | 8,523 | 9,832 | 10,885 | 5,919 |
| Gold share | 22.2% | 20.5% | 23.1% | 20.2% | 13.9% | 22.6% | 18.8% | 21.6% | 24% | 13% |
| Earned gold per minute | 349 | 312 | 369 | 306 | 169 | 230 | 169 | 215 | 252 | 77 |
| Damage to champions | 22,590 | 20,182 | 24,145 | 26,222 | 10,267 | 17,240 | 10,243 | 18,627 | 17,550 | 4,226 |
| Damage share | 21.8% | 19.5% | 23.3% | 25.4% | 9.9% | 25.4% | 15.1% | 27.4% | 25.9% | 6.2% |
| Damage per minute | 798 | 713 | 853 | 926 | 363 | 609 | 362 | 658 | 620 | 149 |
| Damage taken per minute | 694 | 1,600 | 442 | 437 | 499 | 1,370 | 1,235 | 373 | 654 | 772 |
| Damage mitigated per minute | 644 | 1,135 | 292 | 365 | 702 | 2,095 | 995 | 247 | 375 | 579 |
| Damage to towers | 12,174 | 3,112 | 12,428 | 4,516 | 954 | 483 | 448 | 670 | 1,560 | 0 |
| Vision score | 21 | 41 | 17 | 26 | 123 | 16 | 31 | 12 | 20 | 71 |
| Wards placed | 10 | 8 | 12 | 11 | 47 | 8 | 17 | 7 | 7 | 42 |
| Wards killed | 6 | 5 | 3 | 6 | 21 | 4 | 3 | 4 | 9 | 5 |
| Control wards | 3 | 6 | 6 | 5 | 12 | 4 | 6 | 1 | 0 | 5 |
| Gold at 15 | 5,922 | 6,189 | 6,375 | 5,610 | 4,233 | 4,416 | 4,608 | 5,132 | 5,526 | 3,329 |
| Gold diff at 10 | +1,234 | +1,165 | +366 | -114 | +677 | -1,234 | -1,165 | -366 | +114 | -677 |
| Gold diff at 15 | +1,506 | +1,581 | +1,243 | +84 | +904 | -1,506 | -1,581 | -1,243 | -84 | -904 |
| XP diff at 10 | +425 | +882 | -53 | +20 | -87 | -425 | -882 | +53 | -20 | +87 |
| XP diff at 15 | +463 | +1,391 | +17 | +381 | +363 | -463 | -1,391 | -17 | -381 | -363 |
| CS diff at 10 | +24 | +19 | +4 | -17 | -4 | -24 | -19 | -4 | +17 | +4 |
| CS diff at 15 | +26 | +26 | 0 | -10 | -4 | -26 | -26 | 0 | +10 | +4 |
| Gold diff at 20 | +740 | +1,653 | +2,000 | +99 | +862 | -740 | -1,653 | -2,000 | -99 | -862 |
| XP diff at 20 | +117 | +1,565 | +449 | +913 | -215 | -117 | -1,565 | -449 | -913 | +215 |
| CS diff at 20 | +19 | +39 | +4 | -8 | -3 | -19 | -39 | -4 | +8 | +3 |
| Gold diff at 25 | +888 | +2,629 | +3,018 | +99 | +1,187 | -888 | -2,629 | -3,018 | -99 | -1,187 |
| XP diff at 25 | +1,827 | +2,828 | +2,074 | +2,557 | +1,134 | -1,827 | -2,828 | -2,074 | -2,557 | -1,134 |
| CS diff at 25 | +36 | +45 | +16 | -11 | +4 | -36 | -45 | -16 | +11 | -4 |
| Gold spent | 10,375 | 10,875 | 12,700 | 10,825 | 6,550 | 9,550 | 7,950 | 9,075 | 9,983 | 5,450 |
| Multikills | 1× double | 1× double | 1× double | 2× double | — | — | — | — | — | — |
Game ID LOLTMNT03_287817
Methodology →