LCP · Patch 15.19
Oct 03, 2025, 12:17 PM · 35.5 min · Game 4Scouting line
Deep Cross Gaming won: +18.3k team gold, Top and Jungle won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flauren
4/0/6
BioPanther
3/2/2
POP9
9/3/8
Whynot
3/8/4
HongSuo
2/2/12
JimieN
3/6/5
Feng
11/3/11
Slayder
3/6/6
ShiauC
0/5/22
Luon
1/4/9
Draft
Deep Cross Gaming
Blue sideFirst pick
GwenFlauren
ViegoPOP9
LeBlancHongSuo
ZeriFeng
NautilusShiauC
Chiefs Esports Club
Red side
YorickBioPanther
SejuaniWhynot
TaliyahJimieN
SivirSlayder
LuluLuon
Objectives
- +1,226
- Gold at 15
- -1,226
- 4
- Dragons
- 1
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 2
- 4
- Plates
- 2
- 4
- Inhibitors
- 0




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Deep Cross Gaming leads; below, Chiefs Esports Club.
Biggest lead: Deep Cross Gaming +18,283, Chiefs Esports Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Deep Cross Gaming +214 |
| 15 min | Deep Cross Gaming +1,226 |
| 20 min | Deep Cross Gaming +2,854 |
| 25 min | Deep Cross Gaming +5,892 |
| End (36 min) | Deep Cross Gaming +18,283 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Chainlaced CrushersShiauC, in 0% of the champion's games
RedemptionShiauC, in 0.2% of the champion's games
Chainlaced CrushersFlauren, in 0.3% of the champion's games
Mercury's TreadsJimieN, in 0.4% of the champion's games
Chainlaced CrushersPOP9, in 0.5% of the champion's games
Gunmetal GreavesFeng, in 0.8% of the champion's games
Serpent's FangPOP9, in 1% of the champion's games
Horizon FocusHongSuo, in 1.8% of the champion's games
Black CleaverPOP9, in 2% of the champion's games
Glacial AugmentShiauC, in 2.9% of the champion's games
Boots of SwiftnessBioPanther, in 3.1% of the champion's games
Immortal ShieldbowFeng, in 3.7% of the champion's games
Death's DancePOP9, in 4.5% of the champion's games
Statikk ShivFeng, in 6.6% of the champion's games
Mikael's BlessingShiauC, in 9.1% of the champion's games
Black CleaverBioPanther, in 9.2% of the champion's games
FlaurenGwen
BioPantherYorick
POP9Viego
WhynotSejuani
HongSuoLeBlanc
JimieNTaliyah
FengZeri
SlayderSivir
ShiauCNautilus
LuonLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Deep Cross Gaming
VictoryRed side
Chiefs Esports Club
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 3 / 2 / 2(2.5) | 326 9.2/m | ||
| 3 / 8 / 4(0.88) | 144 4.1/m | ||
| 3 / 6 / 5(1.33) | 247 7.0/m | ||
| 3 / 6 / 6(1.5) | 390 11.0/m | ||
| 1 / 4 / 9(2.5) | 36 1.0/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/6 | 9/3/8 | 2/2/12 | 11/3/11 | 0/5/22 | 3/2/2 | 3/8/4 | 3/6/5 | 3/6/6 | 1/4/9 |
| Kill participation | 38.5% | 65.4% | 53.8% | 84.6% | 84.6% | 38.5% | 53.8% | 61.5% | 69.2% | 76.9% |
| CS | 343 | 301 | 296 | 369 | 29 | 326 | 144 | 247 | 390 | 36 |
| CS per minute | 9.7 | 8.5 | 8.3 | 10.4 | 0.8 | 9.2 | 4.1 | 7.0 | 11.0 | 1.0 |
| Gold | 17,374 | 16,925 | 14,515 | 19,531 | 10,065 | 15,179 | 9,688 | 11,931 | 15,347 | 7,982 |
| Gold share | 22.2% | 21.6% | 18.5% | 24.9% | 12.8% | 25.2% | 16.1% | 19.8% | 25.5% | 13.3% |
| Earned gold per minute | 359 | 346 | 279 | 420 | 153 | 297 | 143 | 206 | 302 | 95 |
| Damage to champions | 20,877 | 13,739 | 25,614 | 58,568 | 6,116 | 16,399 | 13,318 | 16,640 | 27,999 | 5,960 |
| Damage share | 16.7% | 11% | 20.5% | 46.9% | 4.9% | 20.4% | 16.6% | 20.7% | 34.9% | 7.4% |
| Damage per minute | 588 | 387 | 721 | 1,649 | 172 | 462 | 375 | 469 | 788 | 168 |
| Damage taken per minute | 649 | 1,132 | 556 | 806 | 714 | 889 | 1,478 | 761 | 673 | 504 |
| Damage mitigated per minute | 625 | 951 | 316 | 590 | 797 | 648 | 1,408 | 565 | 424 | 275 |
| Damage to towers | 7,279 | 2,455 | 4,641 | 10,999 | 462 | 4,604 | 68 | 0 | 274 | 43 |
| Vision score | 48 | 68 | 56 | 53 | 145 | 32 | 45 | 42 | 26 | 119 |
| Wards placed | 14 | 11 | 9 | 15 | 71 | 16 | 10 | 16 | 10 | 73 |
| Wards killed | 9 | 14 | 16 | 16 | 15 | 7 | 10 | 6 | 10 | 10 |
| Control wards | 9 | 11 | 7 | 5 | 20 | 5 | 9 | 10 | 0 | 21 |
| Gold at 15 | 5,549 | 5,712 | 5,338 | 6,275 | 3,696 | 5,239 | 4,722 | 5,243 | 6,195 | 3,945 |
| Gold diff at 10 | +281 | -116 | +570 | -239 | -282 | -281 | +116 | -570 | +239 | +282 |
| Gold diff at 15 | +310 | +990 | +95 | +80 | -249 | -310 | -990 | -95 | -80 | +249 |
| XP diff at 10 | +27 | +430 | +576 | -241 | -185 | -27 | -430 | -576 | +241 | +185 |
| XP diff at 15 | +184 | +888 | +696 | +183 | -459 | -184 | -888 | -696 | -183 | +459 |
| CS diff at 10 | -4 | +13 | +3 | -5 | -2 | +4 | -13 | -3 | +5 | +2 |
| CS diff at 15 | -4 | +27 | +2 | -2 | -2 | +4 | -27 | -2 | +2 | +2 |
| Gold diff at 20 | +603 | +1,596 | -681 | +1,383 | -47 | -603 | -1,596 | +681 | -1,383 | +47 |
| XP diff at 20 | +1,027 | +2,383 | +267 | +1,144 | -324 | -1,027 | -2,383 | -267 | -1,144 | +324 |
| CS diff at 20 | -3 | +56 | -9 | +8 | -9 | +3 | -56 | +9 | -8 | +9 |
| Gold diff at 25 | +368 | +2,970 | -253 | +2,493 | +314 | -368 | -2,970 | +253 | -2,493 | -314 |
| XP diff at 25 | +2,205 | +3,889 | +622 | +2,158 | +32 | -2,205 | -3,889 | -622 | -2,158 | -32 |
| CS diff at 25 | +8 | +75 | -6 | +13 | -12 | -8 | -75 | +6 | -13 | +12 |
| Gold spent | 15,595 | 15,725 | 13,225 | 17,125 | 8,900 | 15,518 | 9,575 | 11,950 | 15,000 | 7,875 |
| Multikills | — | 2× double | — | 3× double, 1× triple | — | 1× double | — | — | — | — |
Game ID LOLTMNT03_301740
Methodology →