LCP · Patch 15.19
Oct 03, 2025, 11:23 AM · 35 min · Game 3Scouting line
Deep Cross Gaming won: +8.8k team gold, Jungle, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flauren
3/3/9
BioPanther
2/3/12
POP9
4/6/10
Whynot
4/4/12
HongSuo
9/3/6
JimieN
3/6/4
Feng
4/3/9
Slayder
8/4/8
ShiauC
2/2/16
Luon
0/5/15
Draft
Deep Cross Gaming
Blue sideFirst pick
RenektonFlauren
Lee SinPOP9
RyzeHongSuo
XayahFeng
RakanShiauC
Chiefs Esports Club
Red side
OrnnBioPanther
TrundleWhynot
SyndraJimieN
LucianSlayder
BraumLuon
Objectives
- +1,360
- Gold at 15
- -1,360
- 3
- Dragons
- 2
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 9
- Towers
- 2
- 5
- Plates
- 4
- 1
- Inhibitors
- 0



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Deep Cross Gaming leads; below, Chiefs Esports Club.
Biggest lead: Deep Cross Gaming +8,772, Chiefs Esports Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Deep Cross Gaming +1,535 |
| 15 min | Deep Cross Gaming +1,360 |
| 20 min | Deep Cross Gaming +2,128 |
| 25 min | Deep Cross Gaming +1,434 |
| End (35 min) | Deep Cross Gaming +8,772 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Plated SteelcapsSlayder, in 0.1% of the champion's games
Chainlaced CrushersFlauren, in 0.3% of the champion's games
RedemptionLuon, in 0.5% of the champion's games
Sundered SkyWhynot, in 3.6% of the champion's games
RedemptionShiauC, in 4.5% of the champion's games
Black CleaverSlayder, in 6% of the champion's games
FlaurenRenekton
BioPantherOrnn
POP9Lee Sin
WhynotTrundle
HongSuoRyze
JimieNSyndra
FengXayah
SlayderLucian
ShiauCRakan
LuonBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Deep Cross Gaming
VictoryRed side
Chiefs Esports Club
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 3 / 12(4.67) | 229 6.5/m | ||
| 4 / 4 / 12(4) | 186 5.3/m | ||
| 3 / 6 / 4(1.17) | 257 7.3/m | ||
| 8 / 4 / 8(4) | 310 8.9/m | ||
| 0 / 5 / 15(3) | 39 1.1/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/9 | 4/6/10 | 9/3/6 | 4/3/9 | 2/2/16 | 2/3/12 | 4/4/12 | 3/6/4 | 8/4/8 | 0/5/15 |
| Kill participation | 54.5% | 63.6% | 68.2% | 59.1% | 81.8% | 82.4% | 94.1% | 41.2% | 94.1% | 88.2% |
| CS | 217 | 221 | 331 | 312 | 33 | 229 | 186 | 257 | 310 | 39 |
| CS per minute | 6.2 | 6.3 | 9.5 | 8.9 | 0.9 | 6.5 | 5.3 | 7.3 | 8.9 | 1.1 |
| Gold | 13,131 | 13,092 | 18,783 | 14,961 | 10,271 | 11,826 | 12,627 | 12,744 | 16,251 | 8,018 |
| Gold share | 18.7% | 18.6% | 26.7% | 21.3% | 14.6% | 19.2% | 20.5% | 20.7% | 26.4% | 13% |
| Earned gold per minute | 245 | 244 | 406 | 297 | 163 | 208 | 230 | 234 | 334 | 99 |
| Damage to champions | 15,362 | 21,620 | 46,060 | 43,892 | 11,423 | 19,743 | 20,075 | 32,243 | 33,974 | 7,992 |
| Damage share | 11.1% | 15.6% | 33.3% | 31.7% | 8.3% | 17.3% | 17.6% | 28.3% | 29.8% | 7% |
| Damage per minute | 439 | 618 | 1,316 | 1,254 | 326 | 564 | 574 | 921 | 971 | 228 |
| Damage taken per minute | 1,096 | 1,349 | 842 | 563 | 618 | 1,178 | 1,870 | 626 | 697 | 687 |
| Damage mitigated per minute | 1,020 | 1,401 | 760 | 322 | 642 | 1,940 | 1,775 | 334 | 488 | 570 |
| Damage to towers | 4,778 | 0 | 12,834 | 3,990 | 575 | 3,185 | 217 | 543 | 2,580 | 61 |
| Vision score | 51 | 54 | 39 | 36 | 143 | 31 | 48 | 27 | 34 | 119 |
| Wards placed | 18 | 20 | 11 | 18 | 69 | 16 | 6 | 9 | 12 | 66 |
| Wards killed | 9 | 9 | 7 | 11 | 21 | 5 | 11 | 7 | 14 | 12 |
| Control wards | 7 | 11 | 7 | 7 | 21 | 3 | 4 | 4 | 3 | 21 |
| Gold at 15 | 4,679 | 5,415 | 5,502 | 5,407 | 4,015 | 4,899 | 4,318 | 5,036 | 5,925 | 3,480 |
| Gold diff at 10 | -412 | +1,102 | +414 | -76 | +507 | +412 | -1,102 | -414 | +76 | -507 |
| Gold diff at 15 | -220 | +1,097 | +466 | -518 | +535 | +220 | -1,097 | -466 | +518 | -535 |
| XP diff at 10 | -1,293 | +1,150 | -132 | +552 | -8 | +1,293 | -1,150 | +132 | -552 | +8 |
| XP diff at 15 | -1,253 | +1,162 | -159 | +913 | +2 | +1,253 | -1,162 | +159 | -913 | -2 |
| CS diff at 10 | -21 | +26 | +12 | -1 | -5 | +21 | -26 | -12 | +1 | +5 |
| CS diff at 15 | -25 | +35 | +18 | +2 | -3 | +25 | -35 | -18 | -2 | +3 |
| Gold diff at 20 | -411 | +1,118 | +1,041 | -306 | +686 | +411 | -1,118 | -1,041 | +306 | -686 |
| XP diff at 20 | -1,592 | +824 | +986 | +1,361 | -623 | +1,592 | -824 | -986 | -1,361 | +623 |
| CS diff at 20 | -33 | +38 | +39 | +9 | 0 | +33 | -38 | -39 | -9 | 0 |
| Gold diff at 25 | -935 | +117 | +2,720 | -1,082 | +614 | +935 | -117 | -2,720 | +1,082 | -614 |
| XP diff at 25 | -608 | +1,126 | +3,982 | +1,486 | -543 | +608 | -1,126 | -3,982 | -1,486 | +543 |
| CS diff at 25 | -31 | +35 | +42 | +14 | 0 | +31 | -35 | -42 | -14 | 0 |
| Gold spent | 11,275 | 11,775 | 16,275 | 11,775 | 8,805 | 11,425 | 12,000 | 12,150 | 14,975 | 7,875 |
| Multikills | — | — | 3× double, 1× triple | 1× double | — | — | — | — | 1× double | — |
Game ID LOLTMNT03_302157
Methodology →