VCS · Patch 16.04 · Spring
Mar 01, 2026, 11:10 AM · 30.1 min · Game 2Scouting line
Ngựa Hí Esports won: +12.0k team gold, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
VietThanh
5/3/4
Nanaue
2/5/3
NtNt
12/1/14
666
2/5/8
Vin
8/1/12
BayMaxxx
6/7/2
Hưng Two
2/4/13
Nuna
3/3/4
Blue
1/5/18
9G Dara67
1/8/8
Draft
Ngựa Hí Esports
Blue sideFirst pick
RumbleVietThanh
Jarvan IVNtNt
YoneVin
AsheHưng Two
SeraphineBlue
9Gaming Esports
Red side
KarmaNanaue
Nocturne666
ViktorBayMaxxx
JhinNuna
Alistar9G Dara67
Objectives
- +1,516
- Gold at 15
- -1,516
- 3
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 36
- Plates
- 15
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ngựa Hí Esports leads; below, 9Gaming Esports.
Biggest lead: Ngựa Hí Esports +11,972, 9Gaming Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Ngựa Hí Esports +1,019 |
| 15 min | Ngựa Hí Esports +1,516 |
| 20 min | Ngựa Hí Esports +3,708 |
| 25 min | Ngựa Hí Esports +5,731 |
| End (30 min) | Ngựa Hí Esports +11,972 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Arcane CometBlue, in 5.8% of the champion's games
BloodthirsterHưng Two, in 6.4% of the champion's games
Death's DanceNtNt, in 8.5% of the champion's games
VietThanhRumble
NanaueKarma
NtNtJarvan IV
666Nocturne
VinYone
BayMaxxxViktor
Hưng TwoAshe
NunaJhin
BlueSeraphine
9G Dara67Alistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ngựa Hí Esports
VictoryRed side
9Gaming Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/4 | 12/1/14 | 8/1/12 | 2/4/13 | 1/5/18 | 2/5/3 | 2/5/8 | 6/7/2 | 3/3/4 | 1/8/8 |
| Kill participation | 32.1% | 92.9% | 71.4% | 53.6% | 67.9% | 35.7% | 71.4% | 57.1% | 50% | 64.3% |
| CS | 225 | 220 | 298 | 265 | 41 | 215 | 184 | 270 | 269 | 28 |
| CS per minute | 7.5 | 7.3 | 9.9 | 8.8 | 1.4 | 7.1 | 6.1 | 9.0 | 8.9 | 0.9 |
| Gold | 11,144 | 15,966 | 15,413 | 12,975 | 8,992 | 9,808 | 10,813 | 11,976 | 12,306 | 7,615 |
| Gold share | 17.3% | 24.8% | 23.9% | 20.1% | 13.9% | 18.7% | 20.6% | 22.8% | 23.4% | 14.5% |
| Earned gold per minute | 239 | 399 | 380 | 300 | 167 | 194 | 228 | 266 | 277 | 121 |
| Damage to champions | 16,748 | 23,425 | 37,696 | 23,405 | 8,602 | 21,226 | 15,322 | 28,429 | 13,505 | 4,046 |
| Damage share | 15.2% | 21.3% | 34.3% | 21.3% | 7.8% | 25.7% | 18.6% | 34.4% | 16.4% | 4.9% |
| Damage per minute | 556 | 778 | 1,252 | 778 | 286 | 705 | 509 | 944 | 449 | 134 |
| Damage taken per minute | 793 | 887 | 1,013 | 687 | 504 | 789 | 1,164 | 873 | 458 | 1,008 |
| Damage mitigated per minute | 985 | 1,987 | 1,131 | 402 | 293 | 730 | 793 | 806 | 233 | 1,270 |
| Damage to towers | 5,366 | 1,529 | 15,216 | 8,445 | 1,374 | 3,820 | 5,879 | 4,470 | 5,687 | 124 |
| Vision score | 41 | 64 | 32 | 53 | 99 | 20 | 43 | 38 | 40 | 128 |
| Wards placed | 14 | 11 | 13 | 8 | 49 | 10 | 7 | 13 | 16 | 80 |
| Wards killed | 3 | 14 | 3 | 16 | 11 | 1 | 9 | 5 | 7 | 9 |
| Control wards | 8 | 9 | 3 | 6 | 8 | 2 | 9 | 4 | 6 | 18 |
| Gold at 15 | 4,924 | 6,572 | 6,099 | 5,952 | 4,170 | 5,177 | 5,323 | 5,459 | 5,872 | 4,370 |
| Gold diff at 10 | -579 | +258 | +257 | +734 | +349 | +579 | -258 | -257 | -734 | -349 |
| Gold diff at 15 | -253 | +1,249 | +640 | +80 | -200 | +253 | -1,249 | -640 | -80 | +200 |
| XP diff at 10 | -341 | +203 | +668 | +454 | +716 | +341 | -203 | -668 | -454 | -716 |
| XP diff at 15 | +879 | +849 | +959 | +15 | +673 | -879 | -849 | -959 | -15 | -673 |
| CS diff at 10 | -24 | +4 | +7 | +19 | +5 | +24 | -4 | -7 | -19 | -5 |
| CS diff at 15 | -6 | +7 | +3 | +1 | +7 | +6 | -7 | -3 | -1 | -7 |
| Gold diff at 20 | +124 | +2,257 | +1,557 | -342 | +112 | -124 | -2,257 | -1,557 | +342 | -112 |
| XP diff at 20 | +2,666 | +1,961 | +2,037 | -1,214 | +904 | -2,666 | -1,961 | -2,037 | +1,214 | -904 |
| CS diff at 20 | +8 | +36 | +23 | -12 | +10 | -8 | -36 | -23 | +12 | -10 |
| Gold diff at 25 | +398 | +3,235 | +1,894 | -438 | +642 | -398 | -3,235 | -1,894 | +438 | -642 |
| XP diff at 25 | +2,790 | +1,843 | +1,473 | -207 | +2,130 | -2,790 | -1,843 | -1,473 | +207 | -2,130 |
| CS diff at 25 | +8 | +35 | +27 | -10 | +13 | -8 | -35 | -27 | +10 | -13 |
| Gold spent | 9,675 | 14,725 | 14,325 | 11,700 | 7,990 | 9,300 | 9,750 | 12,050 | 12,050 | 7,400 |
| Multikills | — | 1× double | — | — | — | — | — | 1× double | — | — |
Game ID LOLTMNT03_351597
Methodology →