Scouting line
FURIA won: +3.3k team gold, Mid, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Impact
3/5/6
Guigo
1/7/12
HamBak
6/7/7
Tatu
5/1/17
DARKWINGS
5/4/6
Tutsz
11/3/6
Rahel
4/2/5
Ayu
10/3/12
huhi
0/9/10
JoJo
0/4/25
Draft
Sentinels
Blue sideFirst pick
ZaahenImpact
PantheonHamBak
RyzeDARKWINGS
JhinRahel
Bardhuhi
FURIA
Red side
SionGuigo
SkarnerTatu
AkaliTutsz
AsheAyu
SeraphineJoJo
Objectives
- -1,795
- Gold at 15
- +1,795
- 3
- Dragons
- 3
- 1
- Void grubs
- 2
- 0
- Heralds
- 1
- 1
- Barons
- 2
- 7
- Towers
- 8
- 37
- Plates
- 33
- 1
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Sentinels leads; below, FURIA.
Biggest lead: Sentinels +332, FURIA +3,261. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | FURIA +933 |
| 15 min | FURIA +1,795 |
| 20 min | FURIA +2,800 |
| 25 min | Sentinels +332 |
| End (41 min) | FURIA +3,261 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Trailblazerhuhi, in 0.6% of the champion's games
Maw of MalmortiusHamBak, in 4.3% of the champion's games
Void StaffDARKWINGS, in 6.6% of the champion's games
Guardian AngelAyu, in 7% of the champion's games
Maw of MalmortiusImpact, in 8% of the champion's games
ImpactZaahen
GuigoSion
HamBakPantheon
TatuSkarner
DARKWINGSRyze
TutszAkali
RahelJhin
AyuAshe
huhiBard
JoJoSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Sentinels
DefeatRed side
FURIA
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/6 | 6/7/7 | 5/4/6 | 4/2/5 | 0/9/10 | 1/7/12 | 5/1/17 | 11/3/6 | 10/3/12 | 0/4/25 |
| Kill participation | 50% | 72.2% | 61.1% | 50% | 55.6% | 48.1% | 81.5% | 63% | 81.5% | 92.6% |
| CS | 344 | 258 | 390 | 373 | 45 | 295 | 271 | 335 | 388 | 49 |
| CS per minute | 8.4 | 6.3 | 9.5 | 9.1 | 1.1 | 7.2 | 6.6 | 8.2 | 9.5 | 1.2 |
| Gold | 16,604 | 15,659 | 18,337 | 17,412 | 10,052 | 13,766 | 16,707 | 18,204 | 21,222 | 11,426 |
| Gold share | 21.3% | 20.1% | 23.5% | 22.3% | 12.9% | 16.9% | 20.5% | 22.4% | 26.1% | 14% |
| Earned gold per minute | 277 | 254 | 320 | 297 | 117 | 208 | 280 | 316 | 390 | 150 |
| Damage to champions | 40,855 | 33,216 | 42,849 | 39,464 | 8,621 | 36,419 | 26,292 | 38,345 | 45,485 | 12,982 |
| Damage share | 24.8% | 20.1% | 26% | 23.9% | 5.2% | 22.8% | 16.5% | 24% | 28.5% | 8.1% |
| Damage per minute | 1,000 | 813 | 1,049 | 966 | 211 | 891 | 643 | 938 | 1,113 | 318 |
| Damage taken per minute | 1,623 | 1,221 | 952 | 525 | 607 | 1,610 | 1,170 | 791 | 553 | 566 |
| Damage mitigated per minute | 2,446 | 1,039 | 773 | 279 | 251 | 3,179 | 2,529 | 556 | 344 | 297 |
| Damage to towers | 14,981 | 817 | 8,134 | 8,338 | 51 | 3,854 | 1,899 | 10,986 | 16,983 | 1,593 |
| Vision score | 54 | 48 | 63 | 50 | 194 | 58 | 85 | 56 | 74 | 157 |
| Wards placed | 17 | 18 | 20 | 22 | 84 | 12 | 12 | 13 | 16 | 63 |
| Wards killed | 6 | 4 | 9 | 11 | 22 | 12 | 21 | 12 | 20 | 17 |
| Control wards | 7 | 18 | 6 | 8 | 23 | 8 | 13 | 9 | 7 | 7 |
| Gold at 15 | 5,121 | 5,721 | 5,165 | 6,300 | 3,702 | 5,099 | 5,758 | 5,905 | 6,917 | 4,125 |
| Gold diff at 10 | +96 | +49 | +63 | -789 | -352 | -96 | -49 | -63 | +789 | +352 |
| Gold diff at 15 | +22 | -37 | -740 | -617 | -423 | -22 | +37 | +740 | +617 | +423 |
| XP diff at 10 | +51 | -165 | +4 | +36 | -24 | -51 | +165 | -4 | -36 | +24 |
| XP diff at 15 | +95 | -409 | -989 | +522 | -647 | -95 | +409 | +989 | -522 | +647 |
| CS diff at 10 | +12 | +5 | +6 | +13 | -2 | -12 | -5 | -6 | -13 | +2 |
| CS diff at 15 | +14 | +6 | -9 | +18 | -2 | -14 | -6 | +9 | -18 | +2 |
| Gold diff at 20 | +382 | -333 | -872 | -1,087 | -890 | -382 | +333 | +872 | +1,087 | +890 |
| XP diff at 20 | -20 | -169 | -655 | +839 | -697 | +20 | +169 | +655 | -839 | +697 |
| CS diff at 20 | +7 | +8 | +8 | +18 | -6 | -7 | -8 | -8 | -18 | +6 |
| Gold diff at 25 | +1,613 | -338 | +348 | -506 | -785 | -1,613 | +338 | -348 | +506 | +785 |
| XP diff at 25 | +677 | -379 | +753 | +1,508 | -617 | -677 | +379 | -753 | -1,508 | +617 |
| CS diff at 25 | +26 | +7 | +11 | +28 | -7 | -26 | -7 | -11 | -28 | +7 |
| Gold spent | 16,108 | 15,200 | 17,050 | 16,700 | 9,730 | 12,985 | 15,975 | 17,535 | 19,425 | 9,865 |
| Multikills | 1× double | — | — | — | — | — | 1× double | 3× double | 1× double | — |
Game ID LOLTMNT03_353538
Methodology →