TCL · Patch 15.17 · Summer
PlayoffsSep 12, 2025, 06:08 PM · 39.6 min · Game 4Scouting line
Bushido Wildcats won: +8.3k team gold, Mid, Bot and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zest
2/2/7
Mihile
3/3/2
Peach
1/7/13
Closer
4/6/5
Kofte
9/3/6
Callme
3/6/9
Scorth
6/3/9
ToongE
7/1/3
monkaS
2/2/18
Batuuu
0/4/14
Draft
Bushido Wildcats
Blue sideFirst pick
RumbleZest
MaokaiPeach
TristanaKofte
Miss FortuneScorth
RellmonkaS
Misa Esports
Red side
OrnnMihile
NocturneCloser
TaliyahCallme
CorkiToongE
LuluBatuuu
Objectives
- +963
- Gold at 15
- -963
- 3
- Dragons
- 3
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 7
- Towers
- 4
- 5
- Plates
- 3
- 1
- Inhibitors
- 0



- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bushido Wildcats leads; below, Misa Esports.
Biggest lead: Bushido Wildcats +8,339, Misa Esports +2,185. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Bushido Wildcats +384 |
| 15 min | Bushido Wildcats +963 |
| 20 min | Misa Esports +2,185 |
| 25 min | Misa Esports +132 |
| End (40 min) | Bushido Wildcats +8,339 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Immortal ShieldbowScorth, in 4.5% of the champion's games
Frozen HeartMihile, in 8.9% of the champion's games
Mortal ReminderToongE, in 9.5% of the champion's games
ZestRumble
MihileOrnn
PeachMaokai
CloserNocturne
KofteTristana
CallmeTaliyah
ScorthMiss Fortune
ToongECorki
monkaSRell
BatuuuLulu
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Bushido Wildcats
VictoryRed side
Misa Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/7 | 1/7/13 | 9/3/6 | 6/3/9 | 2/2/18 | 3/3/2 | 4/6/5 | 3/6/9 | 7/1/3 | 0/4/14 |
| Kill participation | 45% | 70% | 75% | 75% | 100% | 29.4% | 52.9% | 70.6% | 58.8% | 82.4% |
| CS | 309 | 234 | 329 | 381 | 25 | 238 | 233 | 295 | 412 | 27 |
| CS per minute | 7.8 | 5.9 | 8.3 | 9.6 | 0.6 | 6.0 | 5.9 | 7.4 | 10.4 | 0.7 |
| Gold | 14,617 | 13,138 | 18,569 | 18,430 | 10,809 | 12,398 | 12,724 | 14,567 | 18,566 | 8,969 |
| Gold share | 19.3% | 17.4% | 24.6% | 24.4% | 14.3% | 18.4% | 18.9% | 21.7% | 27.6% | 13.3% |
| Earned gold per minute | 240 | 202 | 339 | 336 | 143 | 184 | 192 | 238 | 339 | 97 |
| Damage to champions | 29,924 | 26,326 | 31,950 | 26,983 | 5,159 | 15,006 | 16,236 | 31,566 | 39,001 | 7,409 |
| Damage share | 24.9% | 21.9% | 26.5% | 22.4% | 4.3% | 13.7% | 14.9% | 28.9% | 35.7% | 6.8% |
| Damage per minute | 755 | 665 | 806 | 681 | 130 | 379 | 410 | 797 | 984 | 187 |
| Damage taken per minute | 713 | 1,490 | 681 | 384 | 563 | 788 | 1,517 | 670 | 661 | 400 |
| Damage mitigated per minute | 888 | 1,148 | 417 | 671 | 605 | 1,723 | 1,093 | 420 | 532 | 193 |
| Damage to towers | 332 | 0 | 12,288 | 7,322 | 809 | 2,412 | 854 | 3,530 | 3,208 | 343 |
| Vision score | 37 | 57 | 51 | 28 | 122 | 37 | 51 | 51 | 63 | 141 |
| Wards placed | 10 | 15 | 16 | 10 | 71 | 13 | 12 | 12 | 21 | 74 |
| Wards killed | 7 | 17 | 16 | 10 | 9 | 7 | 12 | 13 | 21 | 11 |
| Control wards | 5 | 12 | 4 | 2 | 17 | 8 | 12 | 9 | 7 | 22 |
| Gold at 15 | 4,918 | 5,300 | 6,159 | 5,784 | 3,969 | 5,217 | 5,250 | 5,782 | 5,394 | 3,524 |
| Gold diff at 10 | +219 | +1 | -6 | -24 | +194 | -219 | -1 | +6 | +24 | -194 |
| Gold diff at 15 | -299 | +50 | +377 | +390 | +445 | +299 | -50 | -377 | -390 | -445 |
| XP diff at 10 | +327 | -84 | -109 | -274 | +383 | -327 | +84 | +109 | +274 | -383 |
| XP diff at 15 | +192 | +31 | -260 | +140 | +144 | -192 | -31 | +260 | -140 | -144 |
| CS diff at 10 | +15 | -3 | +12 | -9 | +3 | -15 | +3 | -12 | +9 | -3 |
| CS diff at 15 | +13 | -7 | +2 | -13 | +4 | -13 | +7 | -2 | +13 | -4 |
| Gold diff at 20 | -308 | -87 | -498 | -1,241 | -51 | +308 | +87 | +498 | +1,241 | +51 |
| XP diff at 20 | +772 | +525 | -1,030 | -437 | -535 | -772 | -525 | +1,030 | +437 | +535 |
| CS diff at 20 | +23 | -3 | -9 | -20 | +1 | -23 | +3 | +9 | +20 | -1 |
| Gold diff at 25 | +122 | -658 | +701 | -680 | +383 | -122 | +658 | -701 | +680 | -383 |
| XP diff at 25 | +1,547 | -6 | +792 | +994 | -325 | -1,547 | +6 | -792 | -994 | +325 |
| CS diff at 25 | +35 | -6 | +4 | -9 | +2 | -35 | +6 | -4 | +9 | -2 |
| Gold spent | 12,275 | 11,800 | 16,350 | 15,000 | 8,175 | 12,275 | 12,575 | 13,825 | 16,408 | 8,200 |
| Multikills | — | — | 1× double | 1× double | — | — | — | 1× double | 1× double, 1× triple | — |
Game ID LOLTMNT04_129484
Methodology →