TCL · Patch 15.17 · Summer
PlayoffsSep 03, 2025, 03:59 PM · 33.6 min · Game 2Scouting line
Beşiktaş Esports won: +9.5k team gold, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Vertigo
1/2/9
Chasy
2/3/4
CHEF
2/5/13
Typhoon
2/3/4
Ivory
4/3/9
Gori
5/5/7
Ruep
10/2/2
Kaori
3/4/3
Patch
0/1/12
Farfetch
0/2/11
Draft
Beşiktaş Esports
Blue sideFirst pick
SingedVertigo
Jarvan IVCHEF
TaliyahIvory
Kai'SaRuep
NeekoPatch
ULF Esports
Red side
YorickChasy
QiyanaTyphoon
OriannaGori
SivirKaori
KarmaFarfetch
Objectives
- +31
- Gold at 15
- -31
- 2
- Dragons
- 2
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 3
- Plates
- 3
- 1
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Beşiktaş Esports leads; below, ULF Esports.
Biggest lead: Beşiktaş Esports +9,471, ULF Esports +1,069. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | ULF Esports +1,069 |
| 15 min | Beşiktaş Esports +31 |
| 20 min | Beşiktaş Esports +1,373 |
| 25 min | Beşiktaş Esports +1,324 |
| End (34 min) | Beşiktaş Esports +9,471 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Guardian AngelRuep, in 4.6% of the champion's games
Phantom DancerRuep, in 5.7% of the champion's games
Armored AdvanceCHEF, in 8.6% of the champion's games
Frozen HeartPatch, in 9.2% of the champion's games
VertigoSinged
ChasyYorick
CHEFJarvan IV
TyphoonQiyana
IvoryTaliyah
GoriOrianna
RuepKai'Sa
KaoriSivir
PatchNeeko
FarfetchKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Beşiktaş Esports
VictoryRed side
ULF Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/9 | 2/5/13 | 4/3/9 | 10/2/2 | 0/1/12 | 2/3/4 | 2/3/4 | 5/5/7 | 3/4/3 | 0/2/11 |
| Kill participation | 58.8% | 88.2% | 76.5% | 70.6% | 70.6% | 50% | 50% | 100% | 50% | 91.7% |
| CS | 332 | 208 | 287 | 334 | 48 | 312 | 237 | 259 | 341 | 25 |
| CS per minute | 9.9 | 6.2 | 8.5 | 9.9 | 1.4 | 9.3 | 7.1 | 7.7 | 10.1 | 0.7 |
| Gold | 14,979 | 12,305 | 14,296 | 17,929 | 9,155 | 14,225 | 11,001 | 13,061 | 13,441 | 7,465 |
| Gold share | 21.8% | 17.9% | 20.8% | 26.1% | 13.3% | 24% | 18.6% | 22.1% | 22.7% | 12.6% |
| Earned gold per minute | 315 | 235 | 295 | 403 | 142 | 293 | 197 | 258 | 269 | 91 |
| Damage to champions | 17,552 | 8,075 | 20,930 | 20,954 | 8,288 | 16,768 | 11,876 | 29,480 | 16,492 | 5,803 |
| Damage share | 23.2% | 10.7% | 27.6% | 27.6% | 10.9% | 20.9% | 14.8% | 36.7% | 20.5% | 7.2% |
| Damage per minute | 522 | 240 | 623 | 623 | 247 | 499 | 353 | 877 | 491 | 173 |
| Damage taken per minute | 818 | 1,048 | 577 | 554 | 434 | 879 | 915 | 654 | 468 | 349 |
| Damage mitigated per minute | 791 | 1,242 | 302 | 417 | 240 | 796 | 592 | 527 | 384 | 209 |
| Damage to towers | 5,299 | 230 | 3,094 | 6,965 | 1,531 | 4,775 | 0 | 1,002 | 1,694 | 155 |
| Vision score | 25 | 33 | 28 | 29 | 151 | 25 | 47 | 30 | 13 | 117 |
| Wards placed | 9 | 6 | 10 | 11 | 60 | 6 | 9 | 14 | 11 | 67 |
| Wards killed | 3 | 9 | 2 | 13 | 27 | 6 | 10 | 6 | 1 | 12 |
| Control wards | 1 | 5 | 7 | 0 | 17 | 3 | 8 | 5 | 2 | 15 |
| Gold at 15 | 5,442 | 4,899 | 5,484 | 6,143 | 3,765 | 5,647 | 5,775 | 5,918 | 4,835 | 3,527 |
| Gold diff at 10 | +365 | -879 | -731 | +153 | +23 | -365 | +879 | +731 | -153 | -23 |
| Gold diff at 15 | -205 | -876 | -434 | +1,308 | +238 | +205 | +876 | +434 | -1,308 | -238 |
| XP diff at 10 | +493 | -538 | -832 | +11 | +36 | -493 | +538 | +832 | -11 | -36 |
| XP diff at 15 | +677 | -974 | -504 | +488 | +339 | -677 | +974 | +504 | -488 | -339 |
| CS diff at 10 | +10 | -10 | -9 | 0 | +1 | -10 | +10 | +9 | 0 | -1 |
| CS diff at 15 | +16 | -33 | 0 | +2 | +10 | -16 | +33 | 0 | -2 | -10 |
| Gold diff at 20 | +229 | -186 | -241 | +1,107 | +464 | -229 | +186 | +241 | -1,107 | -464 |
| XP diff at 20 | +1,245 | -570 | -876 | +867 | -25 | -1,245 | +570 | +876 | -867 | +25 |
| CS diff at 20 | +20 | -18 | -3 | +4 | +13 | -20 | +18 | +3 | -4 | -13 |
| Gold diff at 25 | +90 | +213 | -292 | +908 | +405 | -90 | -213 | +292 | -908 | -405 |
| XP diff at 25 | +1,530 | +559 | +340 | +443 | +225 | -1,530 | -559 | -340 | -443 | -225 |
| CS diff at 25 | +26 | -8 | +18 | -12 | +18 | -26 | +8 | -18 | +12 | -18 |
| Gold spent | 14,275 | 11,975 | 13,775 | 14,250 | 8,025 | 13,458 | 10,400 | 12,675 | 11,950 | 7,025 |
| Multikills | — | — | 1× double | 1× double, 1× triple, 1× quadra, 1× penta | — | — | — | 1× double | — | — |
Game ID LOLTMNT04_130144
Methodology →