TCL · Patch 15.17 · Summer
PlayoffsSep 03, 2025, 07:03 PM · 41.6 min · Game 5Scouting line
ULF Esports won: +7.4k team gold, Top and Mid won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Vertigo
6/3/4
Chasy
9/3/6
CHEF
2/6/11
Typhoon
1/4/16
Ivory
2/6/6
Gori
7/5/9
Ruep
14/4/6
Kaori
5/6/14
Patch
1/3/17
Farfetch
0/8/17
Draft
Beşiktaş Esports
Blue sideFirst pick
AuroraVertigo
SkarnerCHEF
YoneIvory
ApheliosRuep
ThreshPatch
ULF Esports
Red side
JayceChasy
SejuaniTyphoon
RyzeGori
JinxKaori
BlitzcrankFarfetch
Objectives
- +890
- Gold at 15
- -890
- 5
- Dragons
- 1
- 2
- Void grubs
- 1
- 0
- Heralds
- 1
- 0
- Barons
- 3
- 1
- Elder dragons
- 0
- 5
- Towers
- 12
- 5
- Plates
- 5
- 1
- Inhibitors
- 2




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Beşiktaş Esports leads; below, ULF Esports.
Biggest lead: Beşiktaş Esports +1,849, ULF Esports +7,441. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Beşiktaş Esports +277 |
| 15 min | Beşiktaş Esports +890 |
| 20 min | Beşiktaş Esports +742 |
| 25 min | Beşiktaş Esports +1,849 |
| End (42 min) | ULF Esports +7,441 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
CryptbloomGori, in 2.8% of the champion's games
Jak'Sho, The ProteanTyphoon, in 3.4% of the champion's games
OpportunityChasy, in 4.2% of the champion's games
Jak'Sho, The ProteanCHEF, in 4.6% of the champion's games
Guardian AngelRuep, in 5.3% of the champion's games
Crimson LucidityPatch, in 6.3% of the champion's games
Armored AdvanceCHEF, in 7.1% of the champion's games
VertigoAurora
ChasyJayce
CHEFSkarner
TyphoonSejuani
IvoryYone
GoriRyze
RuepAphelios
KaoriJinx
PatchThresh
FarfetchBlitzcrank
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Beşiktaş Esports
DefeatRed side
ULF Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/3/4 | 2/6/11 | 2/6/6 | 14/4/6 | 1/3/17 | 9/3/6 | 1/4/16 | 7/5/9 | 5/6/14 | 0/8/17 |
| Kill participation | 40% | 52% | 32% | 80% | 72% | 68.2% | 77.3% | 72.7% | 86.4% | 77.3% |
| CS | 304 | 179 | 352 | 365 | 42 | 343 | 216 | 353 | 351 | 35 |
| CS per minute | 7.3 | 4.3 | 8.5 | 8.8 | 1.0 | 8.3 | 5.2 | 8.5 | 8.4 | 0.8 |
| Gold | 15,754 | 11,834 | 15,711 | 20,776 | 10,445 | 19,521 | 14,483 | 19,329 | 18,435 | 10,193 |
| Gold share | 21.1% | 15.9% | 21.1% | 27.9% | 14% | 23.8% | 17.7% | 23.6% | 22.5% | 12.4% |
| Earned gold per minute | 250 | 156 | 249 | 371 | 122 | 341 | 219 | 336 | 314 | 116 |
| Damage to champions | 32,537 | 14,249 | 17,290 | 51,233 | 8,971 | 34,462 | 17,230 | 38,425 | 35,367 | 9,549 |
| Damage share | 26.2% | 11.5% | 13.9% | 41.2% | 7.2% | 25.5% | 12.8% | 28.5% | 26.2% | 7.1% |
| Damage per minute | 783 | 343 | 416 | 1,233 | 216 | 829 | 415 | 924 | 851 | 230 |
| Damage taken per minute | 541 | 1,232 | 967 | 572 | 682 | 513 | 1,257 | 990 | 627 | 799 |
| Damage mitigated per minute | 241 | 2,179 | 952 | 405 | 478 | 274 | 1,730 | 525 | 274 | 393 |
| Damage to towers | 3,180 | 663 | 2,517 | 9,008 | 555 | 14,457 | 1,227 | 6,017 | 6,521 | 389 |
| Vision score | 58 | 37 | 34 | 50 | 152 | 44 | 56 | 58 | 42 | 155 |
| Wards placed | 24 | 10 | 10 | 15 | 80 | 16 | 12 | 18 | 13 | 88 |
| Wards killed | 9 | 8 | 8 | 15 | 21 | 12 | 9 | 13 | 12 | 14 |
| Control wards | 7 | 10 | 7 | 5 | 24 | 6 | 11 | 11 | 4 | 20 |
| Gold at 15 | 4,816 | 4,912 | 5,216 | 6,620 | 4,029 | 5,600 | 4,868 | 5,425 | 5,447 | 3,363 |
| Gold diff at 10 | +43 | -216 | -473 | +580 | +343 | -43 | +216 | +473 | -580 | -343 |
| Gold diff at 15 | -784 | +44 | -209 | +1,173 | +666 | +784 | -44 | +209 | -1,173 | -666 |
| XP diff at 10 | +205 | -14 | +91 | -15 | +148 | -205 | +14 | -91 | +15 | -148 |
| XP diff at 15 | -93 | -80 | +351 | +237 | +633 | +93 | +80 | -351 | -237 | -633 |
| CS diff at 10 | -3 | -3 | -10 | -2 | -2 | +3 | +3 | +10 | +2 | +2 |
| CS diff at 15 | -5 | -3 | -13 | +6 | +1 | +5 | +3 | +13 | -6 | -1 |
| Gold diff at 20 | -726 | -166 | -653 | +1,430 | +857 | +726 | +166 | +653 | -1,430 | -857 |
| XP diff at 20 | -471 | -340 | +188 | +227 | +833 | +471 | +340 | -188 | -227 | -833 |
| CS diff at 20 | -11 | -3 | -12 | +9 | +2 | +11 | +3 | +12 | -9 | -2 |
| Gold diff at 25 | -574 | -171 | -1,280 | +2,606 | +1,268 | +574 | +171 | +1,280 | -2,606 | -1,268 |
| XP diff at 25 | +998 | +471 | -1,024 | +998 | +2,122 | -998 | -471 | +1,024 | -998 | -2,122 |
| CS diff at 25 | +3 | -1 | -11 | +1 | +3 | -3 | +1 | +11 | -1 | -3 |
| Gold spent | 15,525 | 11,650 | 14,900 | 18,825 | 9,000 | 17,100 | 13,025 | 17,625 | 16,350 | 8,925 |
| Multikills | 1× double | — | — | 3× double, 1× triple | — | 2× double | — | — | — | — |
Game ID LOLTMNT04_130152
Methodology →