LFL2 · Patch 15.17 · Summer
PlayoffsSep 06, 2025, 10:48 AM · 34.9 min · Game 2Scouting line
IziDream won: +10.6k team gold, Jungle, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
PatkicaA
3/4/12
Potent
3/7/4
Mafro
11/1/9
CRoNiiK
3/4/10
Sayn
4/5/18
xKenzuke
6/3/6
Xay
9/2/7
Avra
3/8/6
Lekcyc
1/3/18
Mxe
0/6/12
Draft
IziDream
Blue sideFirst pick
K'SantePatkicaA
PantheonMafro
OriannaSayn
Kai'SaXay
AlistarLekcyc
Esprit Shōnen
Red side
RumblePotent
Jarvan IVCRoNiiK
ViktorxKenzuke
VarusAvra
PoppyMxe
Objectives
- +1,377
- Gold at 15
- -1,377
- 2
- Dragons
- 3
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 8
- Towers
- 2
- 4
- Plates
- 9
- 1
- Inhibitors
- 0


- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line IziDream leads; below, Esprit Shōnen.
Biggest lead: IziDream +10,572, Esprit Shōnen +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | IziDream +832 |
| 15 min | IziDream +1,377 |
| 20 min | IziDream +1,385 |
| 25 min | IziDream +1,648 |
| End (35 min) | IziDream +10,572 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Force of NaturePatkicaA, in 2.3% of the champion's games
Crimson LucidityLekcyc, in 5.7% of the champion's games
Bloodletter's CursexKenzuke, in 5.8% of the champion's games
PatkicaAK'Sante
PotentRumble
MafroPantheon
CRoNiiKJarvan IV
SaynOrianna
xKenzukeViktor
XayKai'Sa
AvraVarus
LekcycAlistar
MxePoppy
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
IziDream
VictoryRed side
Esprit Shōnen
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/4/12 | 11/1/9 | 4/5/18 | 9/2/7 | 1/3/18 | 3/7/4 | 3/4/10 | 6/3/6 | 3/8/6 | 0/6/12 |
| Kill participation | 53.6% | 71.4% | 78.6% | 57.1% | 67.9% | 46.7% | 86.7% | 80% | 60% | 80% |
| CS | 215 | 234 | 290 | 279 | 31 | 247 | 216 | 254 | 278 | 37 |
| CS per minute | 6.2 | 6.7 | 8.3 | 8.0 | 0.9 | 7.1 | 6.2 | 7.3 | 8.0 | 1.1 |
| Gold | 13,125 | 15,918 | 15,559 | 16,436 | 9,492 | 13,133 | 12,053 | 13,487 | 13,215 | 8,070 |
| Gold share | 18.6% | 22.6% | 22.1% | 23.3% | 13.5% | 21.9% | 20.1% | 22.5% | 22% | 13.5% |
| Earned gold per minute | 246 | 326 | 316 | 341 | 142 | 246 | 215 | 256 | 248 | 101 |
| Damage to champions | 16,262 | 26,475 | 30,540 | 33,166 | 7,929 | 24,161 | 16,744 | 41,954 | 28,469 | 10,593 |
| Damage share | 14.2% | 23.1% | 26.7% | 29% | 6.9% | 19.8% | 13.7% | 34.4% | 23.4% | 8.7% |
| Damage per minute | 466 | 759 | 875 | 950 | 227 | 692 | 480 | 1,202 | 816 | 304 |
| Damage taken per minute | 1,171 | 1,323 | 873 | 553 | 851 | 817 | 1,296 | 734 | 696 | 713 |
| Damage mitigated per minute | 2,132 | 1,253 | 706 | 471 | 1,297 | 941 | 1,420 | 764 | 506 | 836 |
| Damage to towers | 3,834 | 1,472 | 6,386 | 5,823 | 419 | 2,462 | 0 | 376 | 3,775 | 617 |
| Vision score | 18 | 35 | 28 | 35 | 146 | 27 | 45 | 39 | 24 | 130 |
| Wards placed | 9 | 7 | 14 | 14 | 76 | 17 | 8 | 14 | 15 | 70 |
| Wards killed | 0 | 5 | 5 | 11 | 15 | 2 | 12 | 10 | 5 | 17 |
| Control wards | 2 | 5 | 2 | 4 | 17 | 4 | 5 | 5 | 3 | 23 |
| Gold at 15 | 4,687 | 5,481 | 5,780 | 5,147 | 4,005 | 5,450 | 4,480 | 4,885 | 5,294 | 3,614 |
| Gold diff at 10 | -355 | +795 | +500 | -61 | -47 | +355 | -795 | -500 | +61 | +47 |
| Gold diff at 15 | -763 | +1,001 | +895 | -147 | +391 | +763 | -1,001 | -895 | +147 | -391 |
| XP diff at 10 | -222 | +372 | -299 | -229 | +454 | +222 | -372 | +299 | +229 | -454 |
| XP diff at 15 | -256 | +790 | +104 | +287 | +674 | +256 | -790 | -104 | -287 | -674 |
| CS diff at 10 | -23 | +3 | +10 | -12 | -5 | +23 | -3 | -10 | +12 | +5 |
| CS diff at 15 | -22 | +6 | +17 | -12 | -9 | +22 | -6 | -17 | +12 | +9 |
| Gold diff at 20 | -1,265 | +1,313 | +610 | +629 | +98 | +1,265 | -1,313 | -610 | -629 | -98 |
| XP diff at 20 | -637 | +730 | -2,526 | +781 | -1,225 | +637 | -730 | +2,526 | -781 | +1,225 |
| CS diff at 20 | -29 | 0 | +5 | -2 | -10 | +29 | 0 | -5 | +2 | +10 |
| Gold diff at 25 | -1,334 | +2,428 | -438 | +844 | +148 | +1,334 | -2,428 | +438 | -844 | -148 |
| XP diff at 25 | +124 | +1,173 | -721 | +1,112 | -1,590 | -124 | -1,173 | +721 | -1,112 | +1,590 |
| CS diff at 25 | -12 | +1 | +1 | -5 | -6 | +12 | -1 | -1 | +5 | +6 |
| Gold spent | 12,250 | 13,125 | 13,050 | 15,370 | 8,325 | 13,250 | 11,075 | 12,825 | 12,425 | 7,900 |
| Multikills | — | 1× double | 1× double | 2× double | — | — | — | 1× double | — | — |
Game ID LOLTMNT04_130236
Methodology →