LFL2 · Patch 15.17 · Summer
PlayoffsSep 06, 2025, 11:40 AM · 30 min · Game 3Scouting line
IziDream won: +13.4k team gold, Jungle, Mid and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Potent
5/3/0
PatkicaA
5/2/3
CRoNiiK
1/7/9
Mafro
7/1/12
xKenzuke
1/6/7
Sayn
6/5/12
Avra
3/5/1
Xay
4/1/8
Mxe
0/4/8
Lekcyc
3/1/16
Draft
Esprit Shōnen
Blue sideFirst pick
AmbessaPotent
SkarnerCRoNiiK
HweixKenzuke
KalistaAvra
Renata GlascMxe
IziDream
Red side
MalphitePatkicaA
WukongMafro
SyndraSayn
SivirXay
KarmaLekcyc
Objectives
- -4,449
- Gold at 15
- +4,449
- 1
- Dragons
- 4
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 10
- 3
- Plates
- 6
- 0
- Inhibitors
- 2




- Atakhan x1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Esprit Shōnen leads; below, IziDream.
Biggest lead: Esprit Shōnen +0, IziDream +13,411. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | IziDream +1,630 |
| 15 min | IziDream +4,449 |
| 20 min | IziDream +4,689 |
| 25 min | IziDream +2,985 |
| End (30 min) | IziDream +13,411 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2025.
Uncommon choices in this game
Dead Man's PlatePatkicaA, in 1.4% of the champion's games
MalignancePatkicaA, in 6.9% of the champion's games
Iceborn GauntletPatkicaA, in 8.3% of the champion's games
Bloodletter's CursexKenzuke, in 8.7% of the champion's games
PotentAmbessa
PatkicaAMalphite
CRoNiiKSkarner
MafroWukong
xKenzukeHwei
SaynSyndra
AvraKalista
XaySivir
MxeRenata Glasc
LekcycKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Esprit Shōnen
DefeatRed side
IziDream
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/0 | 1/7/9 | 1/6/7 | 3/5/1 | 0/4/8 | 5/2/3 | 7/1/12 | 6/5/12 | 4/1/8 | 3/1/16 |
| Kill participation | 50% | 100% | 80% | 40% | 80% | 32% | 76% | 72% | 48% | 76% |
| CS | 243 | 156 | 268 | 275 | 34 | 219 | 211 | 248 | 297 | 43 |
| CS per minute | 8.1 | 5.2 | 8.9 | 9.2 | 1.1 | 7.3 | 7.0 | 8.3 | 9.9 | 1.4 |
| Gold | 12,598 | 8,856 | 11,040 | 12,048 | 6,470 | 12,631 | 13,706 | 14,076 | 14,601 | 9,409 |
| Gold share | 24.7% | 17.4% | 21.6% | 23.6% | 12.7% | 19.6% | 21.3% | 21.8% | 22.7% | 14.6% |
| Earned gold per minute | 288 | 164 | 236 | 270 | 84 | 289 | 325 | 338 | 355 | 182 |
| Damage to champions | 19,745 | 17,431 | 22,397 | 16,280 | 8,439 | 15,406 | 27,431 | 27,226 | 18,327 | 10,510 |
| Damage share | 23.4% | 20.7% | 26.6% | 19.3% | 10% | 15.6% | 27.7% | 27.5% | 18.5% | 10.6% |
| Damage per minute | 658 | 581 | 747 | 543 | 281 | 514 | 914 | 908 | 611 | 350 |
| Damage taken per minute | 930 | 1,661 | 609 | 836 | 525 | 681 | 1,263 | 631 | 490 | 510 |
| Damage mitigated per minute | 1,258 | 1,780 | 292 | 517 | 388 | 1,903 | 1,217 | 367 | 283 | 316 |
| Damage to towers | 2,712 | 0 | 490 | 1,336 | 266 | 3,293 | 7,486 | 8,637 | 10,535 | 1,118 |
| Vision score | 26 | 28 | 25 | 30 | 91 | 28 | 28 | 31 | 21 | 87 |
| Wards placed | 11 | 3 | 13 | 9 | 45 | 10 | 8 | 11 | 11 | 40 |
| Wards killed | 3 | 5 | 3 | 9 | 11 | 5 | 5 | 3 | 7 | 11 |
| Control wards | 7 | 3 | 4 | 0 | 13 | 5 | 6 | 3 | 4 | 11 |
| Gold at 15 | 5,474 | 4,781 | 5,165 | 4,855 | 3,278 | 5,253 | 5,887 | 6,206 | 6,154 | 4,502 |
| Gold diff at 10 | -223 | -244 | -257 | -335 | -571 | +223 | +244 | +257 | +335 | +571 |
| Gold diff at 15 | +221 | -1,106 | -1,041 | -1,299 | -1,224 | -221 | +1,106 | +1,041 | +1,299 | +1,224 |
| XP diff at 10 | +414 | +170 | +70 | +32 | +22 | -414 | -170 | -70 | -32 | -22 |
| XP diff at 15 | +263 | -611 | -727 | -403 | +324 | -263 | +611 | +727 | +403 | -324 |
| CS diff at 10 | +19 | -2 | -13 | -1 | +3 | -19 | +2 | +13 | +1 | -3 |
| CS diff at 15 | +25 | -11 | -22 | -6 | +1 | -25 | +11 | +22 | +6 | -1 |
| Gold diff at 20 | +1,041 | -2,391 | -1,495 | -516 | -1,328 | -1,041 | +2,391 | +1,495 | +516 | +1,328 |
| XP diff at 20 | +1,376 | -1,210 | -677 | -628 | +716 | -1,376 | +1,210 | +677 | +628 | -716 |
| CS diff at 20 | +38 | -28 | -12 | -11 | +1 | -38 | +28 | +12 | +11 | -1 |
| Gold diff at 25 | +2,215 | -2,308 | -1,142 | -140 | -1,610 | -2,215 | +2,308 | +1,142 | +140 | +1,610 |
| XP diff at 25 | +1,300 | -1,308 | -406 | -819 | -222 | -1,300 | +1,308 | +406 | +819 | +222 |
| CS diff at 25 | +42 | -30 | -1 | -9 | 0 | -42 | +30 | +1 | +9 | 0 |
| Gold spent | 11,950 | 8,625 | 10,550 | 12,050 | 5,785 | 11,575 | 12,183 | 13,125 | 13,025 | 8,200 |
| Multikills | 1× double, 1× triple | — | — | 1× double | — | 1× double | 1× double | 1× double | 1× double | — |
Game ID LOLTMNT04_130240
Methodology →