LIT · Patch 16.02 · Winter
PlayoffsFeb 04, 2026, 05:20 PM · 30.5 minScouting line
GMBLERS Esports won: +15.6k team gold, Jungle, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Haruhiro
0/3/2
Diobello
3/2/12
Iso99
1/5/4
Mario
12/1/7
Xero
3/4/0
DejaVu
2/0/13
Pericolo
3/6/2
Rharesh
5/3/8
Corriragazzo
0/4/4
Shredder
0/1/20
Draft
P11 Esports
Blue sideFirst pick
K'SanteHaruhiro
Xin ZhaoIso99
HweiXero
CorkiPericolo
BardCorriragazzo
GMBLERS Esports
Red side
AmbessaDiobello
WukongMario
AuroraDejaVu
CaitlynRharesh
NamiShredder
Objectives
- -1,819
- Gold at 15
- +1,819
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 15
- Plates
- 43
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line P11 Esports leads; below, GMBLERS Esports.
Biggest lead: P11 Esports +316, GMBLERS Esports +15,564. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | P11 Esports +316 |
| 15 min | GMBLERS Esports +1,819 |
| 20 min | GMBLERS Esports +3,480 |
| 25 min | GMBLERS Esports +7,803 |
| End (31 min) | GMBLERS Esports +15,564 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Bloodletter's CurseDejaVu, in 2.7% of the champion's games
RiftmakerDejaVu, in 2.7% of the champion's games
Plated SteelcapsCorriragazzo, in 5.6% of the champion's games
Crimson LucidityDejaVu, in 6.9% of the champion's games
Unsealed SpellbookCorriragazzo, in 7.9% of the champion's games
HaruhiroK'Sante
DiobelloAmbessa
Iso99Xin Zhao
MarioWukong
XeroHwei
DejaVuAurora
PericoloCorki
RhareshCaitlyn
CorriragazzoBard
ShredderNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
P11 Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| HaruhiroHaruhiro | 0 / 3 / 2(0.67) | 258 8.5/m | |
| Iso99Iso99 | 1 / 5 / 4(1) | 171 5.6/m | |
| 3 / 4 / 0(0.75) | 271 8.9/m | ||
| PericoloPericoloFB | 3 / 6 / 2(0.83) | 275 9.0/m | |
| 0 / 4 / 4(1) | 32 1.0/m |
Red side
GMBLERS Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/2 | 1/5/4 | 3/4/0 | 3/6/2 | 0/4/4 | 3/2/12 | 12/1/7 | 2/0/13 | 5/3/8 | 0/1/20 |
| Kill participation | 28.6% | 71.4% | 42.9% | 71.4% | 57.1% | 68.2% | 86.4% | 68.2% | 59.1% | 90.9% |
| CS | 258 | 171 | 271 | 275 | 32 | 279 | 226 | 251 | 314 | 35 |
| CS per minute | 8.5 | 5.6 | 8.9 | 9.0 | 1.0 | 9.1 | 7.4 | 8.2 | 10.3 | 1.1 |
| Gold | 10,039 | 9,261 | 11,208 | 13,120 | 7,126 | 12,843 | 15,275 | 11,708 | 17,604 | 8,888 |
| Gold share | 19.8% | 18.2% | 22.1% | 25.9% | 14% | 19.4% | 23% | 17.7% | 26.5% | 13.4% |
| Earned gold per minute | 198 | 172 | 236 | 298 | 102 | 289 | 369 | 252 | 445 | 160 |
| Damage to champions | 14,825 | 8,730 | 23,178 | 20,512 | 5,631 | 21,902 | 20,937 | 17,901 | 26,721 | 11,044 |
| Damage share | 20.3% | 12% | 31.8% | 28.1% | 7.7% | 22.2% | 21.3% | 18.2% | 27.1% | 11.2% |
| Damage per minute | 486 | 286 | 760 | 672 | 185 | 718 | 686 | 587 | 876 | 362 |
| Damage taken per minute | 1,056 | 1,225 | 549 | 656 | 560 | 835 | 1,081 | 487 | 555 | 295 |
| Damage mitigated per minute | 1,849 | 780 | 281 | 424 | 378 | 1,269 | 970 | 207 | 254 | 121 |
| Damage to towers | 6,860 | 857 | 4,736 | 2,349 | 102 | 6,197 | 5,153 | 4,865 | 19,039 | 2,051 |
| Vision score | 40 | 26 | 30 | 15 | 111 | 20 | 59 | 35 | 22 | 95 |
| Wards placed | 15 | 6 | 14 | 8 | 50 | 10 | 13 | 10 | 10 | 42 |
| Wards killed | 3 | 5 | 4 | 3 | 7 | 1 | 14 | 9 | 5 | 10 |
| Control wards | 3 | 3 | 5 | 1 | 10 | 0 | 10 | 1 | 1 | 4 |
| Gold at 15 | 5,456 | 5,451 | 5,285 | 6,148 | 3,623 | 5,210 | 6,058 | 5,230 | 7,140 | 4,144 |
| Gold diff at 10 | +56 | -83 | +52 | +252 | +39 | -56 | +83 | -52 | -252 | -39 |
| Gold diff at 15 | +246 | -607 | +55 | -992 | -521 | -246 | +607 | -55 | +992 | +521 |
| XP diff at 10 | -93 | +153 | -362 | +214 | -44 | +93 | -153 | +362 | -214 | +44 |
| XP diff at 15 | +539 | -122 | -1,000 | +56 | -740 | -539 | +122 | +1,000 | -56 | +740 |
| CS diff at 10 | -5 | -3 | +4 | -12 | +1 | +5 | +3 | -4 | +12 | -1 |
| CS diff at 15 | +5 | -8 | -4 | -15 | +4 | -5 | +8 | +4 | +15 | -4 |
| Gold diff at 20 | +330 | -1,701 | +428 | -2,083 | -454 | -330 | +1,701 | -428 | +2,083 | +454 |
| XP diff at 20 | +683 | -1,464 | -1,385 | -220 | -821 | -683 | +1,464 | +1,385 | +220 | +821 |
| CS diff at 20 | +12 | -34 | +2 | -24 | -1 | -12 | +34 | -2 | +24 | +1 |
| Gold diff at 25 | -498 | -3,528 | -208 | -2,649 | -920 | +498 | +3,528 | +208 | +2,649 | +920 |
| XP diff at 25 | -560 | -3,392 | -2,656 | -1,079 | -1,311 | +560 | +3,392 | +2,656 | +1,079 | +1,311 |
| CS diff at 25 | +7 | -48 | -2 | -25 | -3 | -7 | +48 | +2 | +25 | +3 |
| Gold spent | 9,825 | 8,275 | 10,825 | 13,208 | 6,485 | 10,720 | 13,133 | 10,975 | 15,175 | 7,290 |
| Multikills | — | — | — | — | — | — | 3× double, 1× triple | — | — | — |
Game ID LOLTMNT04_151632
Methodology →