LEC · Patch 16.09 · Spring
May 02, 2026, 04:58 PM · 31.5 minScouting line
Team Vitality won: +12.9k team gold, Top, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Wunder
2/4/4
Naak Nako
5/0/6
Skeanz
4/7/5
Lyncas
5/1/13
LIDER
3/3/4
Humanoid
3/3/10
Jopa
1/4/6
Carzzy
10/3/5
Mikyx
2/6/7
Fleshy
1/5/15
Draft
SK Gaming
Blue sideFirst pick
ShyvanaWunder
PantheonSkeanz
EkkoLIDER
JhinJopa
RellMikyx
Team Vitality
Red side
JayceNaak Nako
Jarvan IVLyncas
AzirHumanoid
CaitlynCarzzy
BardFleshy
Objectives
- -670
- Gold at 15
- +670
- 1
- Dragons
- 3
- 0
- Void grubs
- 2
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 5
- Towers
- 10
- 15
- Plates
- 15
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SK Gaming leads; below, Team Vitality.
Biggest lead: SK Gaming +0, Team Vitality +12,867. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Vitality +1,418 |
| 15 min | Team Vitality +670 |
| 20 min | Team Vitality +4,357 |
| 25 min | Team Vitality +6,279 |
| End (32 min) | Team Vitality +12,867 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Maw of MalmortiusCarzzy, in 0.7% of the champion's games
Boots of SwiftnessMikyx, in 3.6% of the champion's games
ConquerorNaak Nako, in 7.6% of the champion's games
Death's DanceLyncas, in 8.5% of the champion's games
WunderShyvana
Naak NakoJayce
SkeanzPantheon
LyncasJarvan IV
LIDEREkko
HumanoidAzir
JopaJhin
CarzzyCaitlyn
MikyxRell
FleshyBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SK Gaming
DefeatRed side
Team Vitality
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/4/4 | 4/7/5 | 3/3/4 | 1/4/6 | 2/6/7 | 5/0/6 | 5/1/13 | 3/3/10 | 10/3/5 | 1/5/15 |
| Kill participation | 50% | 75% | 58.3% | 58.3% | 75% | 45.8% | 75% | 54.2% | 62.5% | 66.7% |
| CS | 296 | 197 | 303 | 307 | 45 | 327 | 210 | 325 | 320 | 41 |
| CS per minute | 9.4 | 6.3 | 9.6 | 9.7 | 1.4 | 10.4 | 6.7 | 10.3 | 10.2 | 1.3 |
| Gold | 12,028 | 12,005 | 13,876 | 13,088 | 8,301 | 16,010 | 13,758 | 15,275 | 17,763 | 9,359 |
| Gold share | 20.3% | 20.2% | 23.4% | 22.1% | 14% | 22.2% | 19.1% | 21.2% | 24.6% | 13% |
| Earned gold per minute | 251 | 250 | 309 | 284 | 132 | 377 | 306 | 354 | 433 | 166 |
| Damage to champions | 14,508 | 15,264 | 21,641 | 15,445 | 4,793 | 21,194 | 16,830 | 32,643 | 30,597 | 13,518 |
| Damage share | 20.2% | 21.3% | 30.2% | 21.6% | 6.7% | 18.5% | 14.7% | 28.4% | 26.7% | 11.8% |
| Damage per minute | 461 | 485 | 687 | 490 | 152 | 673 | 534 | 1,036 | 971 | 429 |
| Damage taken per minute | 1,007 | 1,104 | 990 | 560 | 714 | 437 | 703 | 886 | 481 | 614 |
| Damage mitigated per minute | 1,175 | 717 | 674 | 377 | 922 | 385 | 1,562 | 802 | 254 | 397 |
| Damage to towers | 12,337 | 0 | 11,015 | 1,315 | 163 | 10,794 | 3,171 | 18,805 | 8,171 | 1,217 |
| Vision score | 48 | 51 | 21 | 33 | 125 | 46 | 54 | 29 | 37 | 164 |
| Wards placed | 16 | 17 | 5 | 14 | 53 | 15 | 8 | 15 | 14 | 61 |
| Wards killed | 7 | 7 | 5 | 6 | 16 | 5 | 10 | 2 | 6 | 25 |
| Control wards | 2 | 15 | 3 | 7 | 7 | 4 | 6 | 6 | 3 | 10 |
| Gold at 15 | 4,919 | 5,280 | 5,701 | 5,806 | 4,236 | 5,894 | 5,694 | 4,893 | 6,197 | 3,934 |
| Gold diff at 10 | -654 | -377 | +241 | -53 | -575 | +654 | +377 | -241 | +53 | +575 |
| Gold diff at 15 | -975 | -414 | +808 | -391 | +302 | +975 | +414 | -808 | +391 | -302 |
| XP diff at 10 | -441 | +130 | +478 | -150 | -302 | +441 | -130 | -478 | +150 | +302 |
| XP diff at 15 | -980 | -194 | +1,357 | -170 | +443 | +980 | +194 | -1,357 | +170 | -443 |
| CS diff at 10 | -12 | +9 | +5 | -3 | +6 | +12 | -9 | -5 | +3 | -6 |
| CS diff at 15 | -20 | -3 | +8 | -10 | +6 | +20 | +3 | -8 | +10 | -6 |
| Gold diff at 20 | -1,379 | -508 | -647 | -1,865 | +42 | +1,379 | +508 | +647 | +1,865 | -42 |
| XP diff at 20 | -276 | -821 | +269 | -1,357 | -618 | +276 | +821 | -269 | +1,357 | +618 |
| CS diff at 20 | -6 | -6 | -20 | -20 | +9 | +6 | +6 | +20 | +20 | -9 |
| Gold diff at 25 | -1,257 | -723 | -2,127 | -1,958 | -214 | +1,257 | +723 | +2,127 | +1,958 | +214 |
| XP diff at 25 | +351 | -798 | -480 | -1,194 | -214 | -351 | +798 | +480 | +1,194 | +214 |
| CS diff at 25 | +20 | -13 | -27 | -29 | +6 | -20 | +13 | +27 | +29 | -6 |
| Gold spent | 12,100 | 11,925 | 13,725 | 12,925 | 8,145 | 14,650 | 12,900 | 14,000 | 17,175 | 8,265 |
| Multikills | — | — | — | — | — | — | — | — | 2× double | — |
Game ID LOLTMNT04_159194
Methodology →