LEC · Patch 16.09 · Spring
May 02, 2026, 05:50 PM · 25.3 min · Game 2Scouting line
SK Gaming won: +6.2k team gold, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Wunder
2/0/5
Naak Nako
3/2/4
Skeanz
3/3/11
Lyncas
2/6/6
LIDER
3/4/4
Humanoid
1/3/9
Jopa
7/2/6
Carzzy
3/4/5
Mikyx
0/3/13
Fleshy
3/0/8
Draft
SK Gaming
Blue side
AniviaWunder
ViSkeanz
YasuoLIDER
Kai'SaJopa
RakanMikyx
Team Vitality
Red sideFirst pick
GnarNaak Nako
Xin ZhaoLyncas
AhriHumanoid
EzrealCarzzy
NamiFleshy
Objectives
- +1,420
- Gold at 15
- -1,420
- 0
- Dragons
- 2
- 3
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 5
- Towers
- 1
- 15
- Plates
- 12
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SK Gaming leads; below, Team Vitality.
Biggest lead: SK Gaming +6,204, Team Vitality +760. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team Vitality +760 |
| 15 min | SK Gaming +1,420 |
| 20 min | Team Vitality +169 |
| 25 min | SK Gaming +5,650 |
| End (25 min) | SK Gaming +6,204 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
SwiftmarchLIDER, in 3.5% of the champion's games
Last WhisperLIDER, in 8.4% of the champion's games
Grasp of the UndyingLIDER, in 11% of the champion's games
WunderAnivia
Naak NakoGnar
SkeanzVi
LyncasXin Zhao
LIDERYasuo
HumanoidAhri
JopaKai'Sa
CarzzyEzreal
MikyxRakan
FleshyNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SK Gaming
VictoryRed side
Team Vitality
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/0/5 | 3/3/11 | 3/4/4 | 7/2/6 | 0/3/13 | 3/2/4 | 2/6/6 | 1/3/9 | 3/4/5 | 3/0/8 |
| Kill participation | 46.7% | 93.3% | 46.7% | 86.7% | 86.7% | 58.3% | 66.7% | 83.3% | 66.7% | 91.7% |
| CS | 246 | 170 | 215 | 255 | 28 | 217 | 178 | 229 | 230 | 28 |
| CS per minute | 9.7 | 6.7 | 8.5 | 10.1 | 1.1 | 8.6 | 7.0 | 9.1 | 9.1 | 1.1 |
| Gold | 10,449 | 10,378 | 9,968 | 13,958 | 7,140 | 9,356 | 9,090 | 9,194 | 10,757 | 7,292 |
| Gold share | 20.1% | 20% | 19.2% | 26.9% | 13.8% | 20.5% | 19.9% | 20.1% | 23.5% | 16% |
| Earned gold per minute | 280 | 277 | 261 | 418 | 149 | 237 | 226 | 230 | 292 | 155 |
| Damage to champions | 19,678 | 11,389 | 16,153 | 24,340 | 5,833 | 18,356 | 10,763 | 21,888 | 13,912 | 10,266 |
| Damage share | 25.4% | 14.7% | 20.9% | 31.4% | 7.5% | 24.4% | 14.3% | 29.1% | 18.5% | 13.7% |
| Damage per minute | 778 | 450 | 638 | 962 | 231 | 726 | 425 | 865 | 550 | 406 |
| Damage taken per minute | 720 | 795 | 869 | 625 | 641 | 1,020 | 1,099 | 889 | 667 | 159 |
| Damage mitigated per minute | 405 | 1,199 | 866 | 379 | 540 | 1,006 | 743 | 489 | 340 | 67 |
| Damage to towers | 4,133 | 2,937 | 9,855 | 6,077 | 883 | 2,797 | 0 | 6,181 | 3,313 | 391 |
| Vision score | 25 | 39 | 15 | 32 | 94 | 27 | 44 | 27 | 31 | 98 |
| Wards placed | 12 | 9 | 9 | 14 | 43 | 10 | 8 | 11 | 10 | 47 |
| Wards killed | 1 | 5 | 1 | 9 | 10 | 3 | 8 | 4 | 9 | 9 |
| Control wards | 3 | 8 | 2 | 7 | 7 | 2 | 7 | 2 | 1 | 12 |
| Gold at 15 | 5,235 | 5,664 | 5,137 | 7,389 | 3,925 | 5,082 | 5,198 | 5,700 | 5,690 | 4,260 |
| Gold diff at 10 | +126 | +153 | -515 | -91 | -433 | -126 | -153 | +515 | +91 | +433 |
| Gold diff at 15 | +153 | +466 | -563 | +1,699 | -335 | -153 | -466 | +563 | -1,699 | +335 |
| XP diff at 10 | -561 | -137 | -349 | +445 | -402 | +561 | +137 | +349 | -445 | +402 |
| XP diff at 15 | -1,339 | +310 | -45 | +1,645 | +63 | +1,339 | -310 | +45 | -1,645 | -63 |
| CS diff at 10 | +10 | -6 | -14 | +6 | -6 | -10 | +6 | +14 | -6 | +6 |
| CS diff at 15 | -5 | -3 | -13 | +33 | 0 | +5 | +3 | +13 | -33 | 0 |
| Gold diff at 20 | -922 | +112 | +182 | +1,253 | -794 | +922 | -112 | -182 | -1,253 | +794 |
| XP diff at 20 | -1,373 | -132 | +362 | +1,384 | -483 | +1,373 | +132 | -362 | -1,384 | +483 |
| CS diff at 20 | +11 | -2 | -7 | +30 | 0 | -11 | +2 | +7 | -30 | 0 |
| Gold diff at 25 | +993 | +1,188 | +675 | +3,050 | -256 | -993 | -1,188 | -675 | -3,050 | +256 |
| XP diff at 25 | +3,140 | +938 | +1,243 | +2,478 | +1,164 | -3,140 | -938 | -1,243 | -2,478 | -1,164 |
| CS diff at 25 | +29 | -8 | -14 | +25 | 0 | -29 | +8 | +14 | -25 | 0 |
| Gold spent | 8,875 | 9,525 | 9,200 | 12,525 | 6,380 | 8,983 | 8,675 | 8,850 | 9,983 | 7,150 |
| Multikills | — | — | — | 1× double, 1× triple | — | — | 1× double | — | — | — |
Game ID LOLTMNT04_159202
Methodology →