AL · Patch 16.11 · Summer
Jun 05, 2026, 05:09 PM · 35.9 min · Game 2Scouting line
GnG Amazigh won: +11.7k team gold, Jungle, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Nireo
6/4/3
Shourdy
7/7/14
Silva2
3/6/5
Exan
6/2/22
VAEII
4/4/5
Soufiane
7/3/18
Caner
3/8/3
Jasten
8/3/4
Biskoo
0/7/7
Enoch
1/1/20
Draft
Pyramid IV Esports
Blue sideFirst pick
RenektonNireo
Xin ZhaoSilva2
AuroraVAEII
YunaraCaner
LuluBiskoo
GnG Amazigh
Red side
RumbleShourdy
Jarvan IVExan
AhriSoufiane
CorkiJasten
NeekoEnoch
Objectives
- +440
- Gold at 15
- -440
- 0
- Dragons
- 5
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 0
- Elder dragons
- 1
- 3
- Towers
- 10
- 16
- Plates
- 40
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Pyramid IV Esports leads; below, GnG Amazigh.
Biggest lead: Pyramid IV Esports +440, GnG Amazigh +11,746. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Pyramid IV Esports +162 |
| 15 min | Pyramid IV Esports +440 |
| 20 min | GnG Amazigh +1,089 |
| 25 min | GnG Amazigh +2,941 |
| End (36 min) | GnG Amazigh +11,746 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Zeke's ConvergenceNireo, in 1.1% of the champion's games
Frozen HeartExan, in 5% of the champion's games
NireoRenekton
ShourdyRumble
Silva2Xin Zhao
ExanJarvan IV
VAEIIAurora
SoufianeAhri
CanerYunara
JastenCorki
BiskooLulu
EnochNeeko
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Pyramid IV Esports
DefeatRed side
GnG Amazigh
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/4/3 | 3/6/5 | 4/4/5 | 3/8/3 | 0/7/7 | 7/7/14 | 6/2/22 | 7/3/18 | 8/3/4 | 1/1/20 |
| Kill participation | 56.3% | 50% | 56.3% | 37.5% | 43.8% | 72.4% | 96.6% | 86.2% | 41.4% | 72.4% |
| CS | 305 | 253 | 277 | 313 | 25 | 281 | 250 | 286 | 337 | 58 |
| CS per minute | 8.5 | 7.1 | 7.7 | 8.7 | 0.7 | 7.8 | 7.0 | 8.0 | 9.4 | 1.6 |
| Gold | 14,308 | 13,301 | 13,211 | 15,890 | 8,186 | 15,475 | 16,031 | 16,136 | 17,988 | 11,012 |
| Gold share | 22% | 20.5% | 20.4% | 24.5% | 12.6% | 20.2% | 20.9% | 21.1% | 23.5% | 14.4% |
| Earned gold per minute | 269 | 241 | 238 | 313 | 98 | 301 | 317 | 320 | 371 | 177 |
| Damage to champions | 19,964 | 14,616 | 24,525 | 20,190 | 5,362 | 38,582 | 17,509 | 23,969 | 28,791 | 16,683 |
| Damage share | 23.6% | 17.3% | 29% | 23.8% | 6.3% | 30.7% | 13.9% | 19.1% | 22.9% | 13.3% |
| Damage per minute | 557 | 408 | 684 | 563 | 149 | 1,076 | 488 | 668 | 803 | 465 |
| Damage taken per minute | 1,279 | 1,292 | 704 | 742 | 443 | 743 | 854 | 614 | 530 | 365 |
| Damage mitigated per minute | 1,499 | 950 | 333 | 536 | 264 | 982 | 1,302 | 264 | 325 | 237 |
| Damage to towers | 9,587 | 1,104 | 3,815 | 0 | 1,042 | 5,683 | 6,271 | 6,483 | 15,497 | 1,695 |
| Vision score | 39 | 63 | 46 | 33 | 132 | 53 | 55 | 34 | 53 | 170 |
| Wards placed | 8 | 10 | 9 | 11 | 67 | 18 | 11 | 8 | 15 | 66 |
| Wards killed | 8 | 17 | 5 | 10 | 11 | 8 | 8 | 5 | 15 | 21 |
| Control wards | 6 | 10 | 5 | 0 | 26 | 4 | 10 | 4 | 5 | 22 |
| Gold at 15 | 6,234 | 5,354 | 6,147 | 5,673 | 3,501 | 4,647 | 6,550 | 5,208 | 6,046 | 4,018 |
| Gold diff at 10 | +308 | -112 | +942 | -579 | -397 | -308 | +112 | -942 | +579 | +397 |
| Gold diff at 15 | +1,587 | -1,196 | +939 | -373 | -517 | -1,587 | +1,196 | -939 | +373 | +517 |
| XP diff at 10 | -17 | -319 | +399 | -173 | -75 | +17 | +319 | -399 | +173 | +75 |
| XP diff at 15 | +993 | -1,188 | +741 | +274 | +268 | -993 | +1,188 | -741 | -274 | -268 |
| CS diff at 10 | +1 | -4 | +17 | -3 | 0 | -1 | +4 | -17 | +3 | 0 |
| CS diff at 15 | +5 | -19 | +30 | -2 | -7 | -5 | +19 | -30 | +2 | +7 |
| Gold diff at 20 | +1,173 | -1,384 | +283 | -499 | -662 | -1,173 | +1,384 | -283 | +499 | +662 |
| XP diff at 20 | +980 | -1,655 | +371 | -403 | -406 | -980 | +1,655 | -371 | +403 | +406 |
| CS diff at 20 | +11 | -16 | +25 | -12 | -12 | -11 | +16 | -25 | +12 | +12 |
| Gold diff at 25 | +1,144 | -1,956 | +626 | -1,432 | -1,323 | -1,144 | +1,956 | -626 | +1,432 | +1,323 |
| XP diff at 25 | +437 | -1,979 | +561 | -1,402 | -1,001 | -437 | +1,979 | -561 | +1,402 | +1,001 |
| CS diff at 25 | +20 | -14 | +20 | -22 | -18 | -20 | +14 | -20 | +22 | +18 |
| Gold spent | 14,300 | 12,825 | 13,175 | 15,250 | 7,680 | 14,050 | 15,000 | 13,400 | 15,408 | 10,170 |
| Multikills | — | — | — | — | — | 2× double | 1× double | 2× double | 1× double | — |
Game ID LOLTMNT04_168125
Methodology →