NLC · Patch 16.13 · Summer
Jul 15, 2026, 05:09 PM · 30.2 minScouting line
Absolved won: +10.6k team gold, Jungle, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Tokz
2/2/2
Rhythm
0/2/8
JinXedd
0/4/3
Cast
4/1/10
Zuhy
0/7/0
Emil2
9/1/6
Kazing
5/4/2
Bloodlust
3/3/10
FTS Henning Sun
1/4/2
ABV Beanloard
5/1/12
Draft
Fortress Esports
Blue sideFirst pick
AmbessaTokz
Jarvan IVJinXedd
OriannaZuhy
CaitlynKazing
BardFTS Henning Sun
Absolved
Red side
SionRhythm
WukongCast
AhriEmil2
EzrealBloodlust
KarmaABV Beanloard
Objectives
- -347
- Gold at 15
- +347
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 3
- Towers
- 11
- 16
- Plates
- 45
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fortress Esports leads; below, Absolved.
Biggest lead: Fortress Esports +0, Absolved +10,578. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Absolved +565 |
| 15 min | Absolved +347 |
| 20 min | Absolved +1,422 |
| 25 min | Absolved +6,151 |
| End (30 min) | Absolved +10,578 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Immortal ShieldbowKazing, in 0.9% of the champion's games
Deathfire TouchEmil2, in 1.7% of the champion's games
Knight's VowRhythm, in 4.5% of the champion's games
TokzAmbessa
RhythmSion
JinXeddJarvan IV
CastWukong
ZuhyOrianna
Emil2Ahri
KazingCaitlyn
BloodlustEzreal
FTS Henning SunBard
ABV BeanloardKarma
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fortress Esports
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| TokzTokz | 2 / 2 / 2(2) | 288 9.5/m | |
| JinXeddJinXedd | 0 / 4 / 3(0.75) | 206 6.8/m | |
| 0 / 7 / 0(0) | 280 9.3/m | ||
| KazingKazingFB | 5 / 4 / 2(1.75) | 263 8.7/m | |
| FTS Henning SunFTS Henning Sun | 1 / 4 / 2(0.75) | 39 1.3/m |
Red side
Absolved
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| RhythmRhythm | 0 / 2 / 8(4) | 247 8.2/m | |
| CastCast | 4 / 1 / 10(14) | 245 8.1/m | |
| Emil2Emil2 | 9 / 1 / 6(15) | 307 10.2/m | |
| 3 / 3 / 10(4.33) | 309 10.2/m | ||
| ABV BeanloardABV Beanloard | 5 / 1 / 12(17) | 42 1.4/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/2 | 0/4/3 | 0/7/0 | 5/4/2 | 1/4/2 | 0/2/8 | 4/1/10 | 9/1/6 | 3/3/10 | 5/1/12 |
| Kill participation | 50% | 37.5% | 0% | 87.5% | 37.5% | 38.1% | 66.7% | 71.4% | 61.9% | 81% |
| CS | 288 | 206 | 280 | 263 | 39 | 247 | 245 | 307 | 309 | 42 |
| CS per minute | 9.5 | 6.8 | 9.3 | 8.7 | 1.3 | 8.2 | 8.1 | 10.2 | 10.2 | 1.4 |
| Gold | 12,448 | 9,551 | 10,163 | 15,897 | 7,342 | 10,669 | 13,678 | 16,309 | 15,135 | 10,188 |
| Gold share | 22.5% | 17.2% | 18.3% | 28.7% | 13.3% | 16.2% | 20.7% | 24.7% | 22.9% | 15.4% |
| Earned gold per minute | 281 | 185 | 205 | 395 | 112 | 222 | 322 | 409 | 370 | 206 |
| Damage to champions | 23,093 | 4,384 | 14,920 | 20,264 | 4,714 | 14,482 | 17,414 | 23,056 | 20,287 | 8,598 |
| Damage share | 34.3% | 6.5% | 22.1% | 30.1% | 7% | 17.3% | 20.8% | 27.5% | 24.2% | 10.3% |
| Damage per minute | 765 | 145 | 494 | 671 | 156 | 480 | 577 | 764 | 672 | 285 |
| Damage taken per minute | 977 | 644 | 710 | 556 | 516 | 1,094 | 826 | 664 | 625 | 346 |
| Damage mitigated per minute | 1,405 | 1,048 | 442 | 323 | 383 | 2,060 | 908 | 378 | 377 | 270 |
| Damage to towers | 8,509 | 3,000 | 4,472 | 4,601 | 0 | 3,190 | 5,476 | 17,151 | 10,533 | 742 |
| Vision score | 31 | 29 | 29 | 25 | 106 | 23 | 45 | 28 | 26 | 120 |
| Wards placed | 12 | 4 | 13 | 12 | 51 | 9 | 8 | 14 | 7 | 50 |
| Wards killed | 1 | 4 | 5 | 4 | 16 | 4 | 9 | 8 | 10 | 9 |
| Control wards | 3 | 4 | 4 | 2 | 20 | 0 | 3 | 3 | 0 | 16 |
| Gold at 15 | 5,846 | 5,025 | 5,084 | 7,010 | 4,004 | 4,484 | 5,875 | 6,479 | 6,032 | 4,446 |
| Gold diff at 10 | +937 | -739 | -269 | -91 | -403 | -937 | +739 | +269 | +91 | +403 |
| Gold diff at 15 | +1,362 | -850 | -1,395 | +978 | -442 | -1,362 | +850 | +1,395 | -978 | +442 |
| XP diff at 10 | +427 | -196 | +104 | +89 | -311 | -427 | +196 | -104 | -89 | +311 |
| XP diff at 15 | +938 | -482 | -1,025 | +155 | -90 | -938 | +482 | +1,025 | -155 | +90 |
| CS diff at 10 | +19 | +1 | +22 | -10 | -11 | -19 | -1 | -22 | +10 | +11 |
| CS diff at 15 | +35 | +7 | +7 | -4 | -7 | -35 | -7 | -7 | +4 | +7 |
| Gold diff at 20 | +2,158 | -1,313 | -1,442 | +58 | -883 | -2,158 | +1,313 | +1,442 | -58 | +883 |
| XP diff at 20 | +922 | -1,984 | -1,448 | -656 | -1,385 | -922 | +1,984 | +1,448 | +656 | +1,385 |
| CS diff at 20 | +43 | -15 | -4 | -22 | -6 | -43 | +15 | +4 | +22 | +6 |
| Gold diff at 25 | +2,346 | -2,538 | -3,038 | -976 | -1,945 | -2,346 | +2,538 | +3,038 | +976 | +1,945 |
| XP diff at 25 | -683 | -3,765 | -3,479 | -1,716 | -1,565 | +683 | +3,765 | +3,479 | +1,716 | +1,565 |
| CS diff at 25 | +36 | -30 | -17 | -25 | -3 | -36 | +30 | +17 | +25 | +3 |
| Gold spent | 12,125 | 8,825 | 9,535 | 14,850 | 7,190 | 9,550 | 12,658 | 13,875 | 14,333 | 9,100 |
| Multikills | — | — | — | 1× double, 1× triple | — | — | — | 2× double, 1× triple, 1× quadra | — | — |
Game ID LOLTMNT04_178014
Methodology →