LFL · Patch 16.15
PlayoffsAug 13, 2026, 06:10 PM · 28.9 minScouting line
Solary won: +8.5k team gold, Jungle and Bot won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Potent
1/2/4
Kryze
4/1/6
Dawciu
1/3/2
Zicssi
4/0/10
Czajek
1/3/4
Jool
2/2/11
Yakkey
3/5/1
Aetinoth
6/1/9
Dekap
0/3/3
Piero
0/2/15
Draft
Vitality.Bee
Blue sideFirst pick
FioraPotent
NocturneDawciu
LockeCzajek
CorkiYakkey
ShenDekap
Solary
Red side
AmbessaKryze
OlafZicssi
OriannaJool
JhinAetinoth
AlistarPiero
Objectives
- -1,376
- Gold at 15
- +1,376
- 0
- Dragons
- 4
- 3
- Void grubs
- 0
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 9
- 19
- Plates
- 36
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vitality.Bee leads; below, Solary.
Biggest lead: Vitality.Bee +0, Solary +8,453. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Solary +294 |
| 15 min | Solary +1,376 |
| 20 min | Solary +429 |
| 25 min | Solary +2,400 |
| End (29 min) | Solary +8,453 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Arcane CometAetinoth, in 0.4% of the champion's games
Executioner's CallingYakkey, in 3.1% of the champion's games
Crimson LucidityCzajek, in 3.6% of the champion's games
Executioner's CallingKryze, in 6.7% of the champion's games
Endless HungerPotent, in 8% of the champion's games
Sundered SkyZicssi, in 9% of the champion's games
PotentFiora
KryzeAmbessa
DawciuNocturne
ZicssiOlaf
CzajekLocke
JoolOrianna
YakkeyCorki
AetinothJhin
DekapShen
PieroAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Vitality.Bee
DefeatRed side
Solary
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/4 | 1/3/2 | 1/3/4 | 3/5/1 | 0/3/3 | 4/1/6 | 4/0/10 | 2/2/11 | 6/1/9 | 0/2/15 |
| Kill participation | 83.3% | 50% | 83.3% | 66.7% | 50% | 62.5% | 87.5% | 81.3% | 93.8% | 93.8% |
| CS | 287 | 202 | 266 | 268 | 42 | 273 | 243 | 243 | 298 | 29 |
| CS per minute | 9.9 | 7.0 | 9.2 | 9.3 | 1.5 | 9.5 | 8.4 | 8.4 | 10.3 | 1.0 |
| Gold | 12,556 | 9,777 | 10,562 | 13,224 | 6,538 | 12,621 | 13,383 | 11,364 | 15,696 | 8,046 |
| Gold share | 23.8% | 18.6% | 20.1% | 25.1% | 12.4% | 20.7% | 21.9% | 18.6% | 25.7% | 13.2% |
| Earned gold per minute | 303 | 207 | 234 | 326 | 95 | 306 | 332 | 262 | 412 | 147 |
| Damage to champions | 15,706 | 6,773 | 8,070 | 14,052 | 3,054 | 20,544 | 17,417 | 13,817 | 20,310 | 4,805 |
| Damage share | 33% | 14.2% | 16.9% | 29.5% | 6.4% | 26.7% | 22.7% | 18% | 26.4% | 6.2% |
| Damage per minute | 544 | 235 | 280 | 487 | 106 | 712 | 604 | 479 | 704 | 167 |
| Damage taken per minute | 976 | 826 | 652 | 534 | 502 | 597 | 778 | 332 | 390 | 410 |
| Damage mitigated per minute | 1,054 | 506 | 337 | 289 | 469 | 950 | 902 | 250 | 285 | 579 |
| Damage to towers | 11,685 | 0 | 5,128 | 5,390 | 0 | 11,747 | 7,937 | 5,840 | 9,958 | 2,459 |
| Vision score | 51 | 25 | 54 | 18 | 120 | 18 | 44 | 32 | 34 | 121 |
| Wards placed | 15 | 4 | 11 | 10 | 50 | 8 | 10 | 14 | 15 | 58 |
| Wards killed | 7 | 3 | 10 | 3 | 14 | 3 | 10 | 3 | 6 | 10 |
| Control wards | 4 | 3 | 7 | 1 | 24 | 1 | 6 | 6 | 5 | 32 |
| Gold at 15 | 5,829 | 5,248 | 5,527 | 5,877 | 3,358 | 5,285 | 6,262 | 5,105 | 7,171 | 3,392 |
| Gold diff at 10 | +586 | -348 | -127 | -340 | -65 | -586 | +348 | +127 | +340 | +65 |
| Gold diff at 15 | +544 | -1,014 | +422 | -1,294 | -34 | -544 | +1,014 | -422 | +1,294 | +34 |
| XP diff at 10 | +381 | -926 | -256 | -317 | -214 | -381 | +926 | +256 | +317 | +214 |
| XP diff at 15 | -584 | -1,885 | +218 | -812 | +108 | +584 | +1,885 | -218 | +812 | -108 |
| CS diff at 10 | +13 | -17 | -6 | -9 | 0 | -13 | +17 | +6 | +9 | 0 |
| CS diff at 15 | +12 | -27 | +3 | -6 | +7 | -12 | +27 | -3 | +6 | -7 |
| Gold diff at 20 | +688 | -1,173 | +949 | -1,069 | +176 | -688 | +1,173 | -949 | +1,069 | -176 |
| XP diff at 20 | -565 | -1,739 | +64 | -1,250 | +584 | +565 | +1,739 | -64 | +1,250 | -584 |
| CS diff at 20 | +11 | -38 | +11 | -6 | +12 | -11 | +38 | -11 | +6 | -12 |
| Gold diff at 25 | +1,166 | -1,645 | +864 | -2,481 | -304 | -1,166 | +1,645 | -864 | +2,481 | +304 |
| XP diff at 25 | -209 | -1,909 | +823 | -2,559 | -421 | +209 | +1,909 | -823 | +2,559 | +421 |
| CS diff at 25 | +21 | -39 | +34 | -29 | +12 | -21 | +39 | -34 | +29 | -12 |
| Gold spent | 12,383 | 9,325 | 10,875 | 13,008 | 5,990 | 10,825 | 11,600 | 9,400 | 13,050 | 7,875 |
| Multikills | — | — | — | 1× double | — | 1× double, 1× triple | 1× double | — | 1× double | — |
Game ID LOLTMNT04_183124
Methodology →