LEC · Patch 16.17 · Summer
PlayoffsSep 12, 2026, 05:04 PM · 36.8 min · Game 3Scouting line
Team Vitality won: +2.6k team gold, Top won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Naak Nako
3/3/8
Myrwn
6/6/4
Lyncas
0/4/7
Elyoya
4/3/12
FIESTA
7/5/1
Jojopyun
6/3/6
Carzzy
6/1/5
Supa
3/2/5
Fleshy
1/6/10
Alvaro
0/3/15
Draft
Team Vitality
Blue side
VarusNaak Nako
Lee SinLyncas
AkaliFIESTA
XayahCarzzy
AlistarFleshy
Movistar KOI
Red sideFirst pick
JayceMyrwn
SkarnerElyoya
GalioJojopyun
SivirSupa
RakanAlvaro
Objectives
- -2,450
- Gold at 15
- +2,450
- 2
- Dragons
- 3
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 5
- 27
- Plates
- 31
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team Vitality leads; below, Movistar KOI.
Biggest lead: Team Vitality +2,634, Movistar KOI +3,546. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Movistar KOI +109 |
| 15 min | Movistar KOI +2,450 |
| 20 min | Movistar KOI +3,546 |
| 25 min | Movistar KOI +3,209 |
| End (37 min) | Team Vitality +2,634 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
RiftmakerFIESTA, in 2.6% of the champion's games
Mercurial ScimitarCarzzy, in 3% of the champion's games
Mejai's SoulstealerJojopyun, in 6% of the champion's games
BastionbreakerMyrwn, in 7.4% of the champion's games
ConquerorFIESTA, in 8.4% of the champion's games
Plated SteelcapsNaak Nako, in 8.6% of the champion's games
Last WhisperMyrwn, in 9.9% of the champion's games
Naak NakoVarus
MyrwnJayce
LyncasLee Sin
ElyoyaSkarner
FIESTAAkali
JojopyunGalio
CarzzyXayah
SupaSivir
FleshyAlistar
AlvaroRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team Vitality
VictoryRed side
Movistar KOI
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/3/8 | 0/4/7 | 7/5/1 | 6/1/5 | 1/6/10 | 6/6/4 | 4/3/12 | 6/3/6 | 3/2/5 | 0/3/15 |
| Kill participation | 64.7% | 41.2% | 47.1% | 64.7% | 64.7% | 52.6% | 84.2% | 63.2% | 42.1% | 78.9% |
| CS | 267 | 217 | 282 | 427 | 30 | 265 | 260 | 313 | 375 | 37 |
| CS per minute | 7.3 | 5.9 | 7.7 | 11.6 | 0.8 | 7.2 | 7.1 | 8.5 | 10.2 | 1.0 |
| Gold | 14,076 | 11,722 | 15,122 | 20,819 | 9,743 | 13,329 | 14,144 | 15,023 | 16,848 | 9,504 |
| Gold share | 19.7% | 16.4% | 21.2% | 29.1% | 13.6% | 19.4% | 20.5% | 21.8% | 24.5% | 13.8% |
| Earned gold per minute | 252 | 189 | 281 | 436 | 135 | 232 | 254 | 278 | 328 | 128 |
| Damage to champions | 21,083 | 12,114 | 17,223 | 40,855 | 3,819 | 28,273 | 21,020 | 23,128 | 26,611 | 5,803 |
| Damage share | 22.2% | 12.7% | 18.1% | 43% | 4% | 27% | 20.1% | 22.1% | 25.4% | 5.5% |
| Damage per minute | 573 | 329 | 468 | 1,110 | 104 | 768 | 571 | 628 | 723 | 158 |
| Damage taken per minute | 668 | 562 | 979 | 727 | 702 | 557 | 1,035 | 703 | 520 | 512 |
| Damage mitigated per minute | 558 | 1,123 | 668 | 480 | 1,136 | 440 | 2,329 | 1,451 | 330 | 764 |
| Damage to towers | 10,700 | 1,731 | 8,288 | 8,380 | 1,332 | 5,332 | 1,655 | 7,987 | 6,714 | 3,352 |
| Vision score | 70 | 71 | 31 | 42 | 172 | 88 | 80 | 40 | 42 | 206 |
| Wards placed | 21 | 28 | 11 | 14 | 90 | 17 | 16 | 9 | 14 | 89 |
| Wards killed | 12 | 10 | 5 | 10 | 16 | 22 | 17 | 7 | 12 | 26 |
| Control wards | 9 | 12 | 7 | 0 | 32 | 9 | 15 | 2 | 4 | 33 |
| Gold at 15 | 5,556 | 4,868 | 5,469 | 5,912 | 3,806 | 4,511 | 6,870 | 6,402 | 6,346 | 3,932 |
| Gold diff at 10 | +430 | -595 | +31 | +190 | -165 | -430 | +595 | -31 | -190 | +165 |
| Gold diff at 15 | +1,045 | -2,002 | -933 | -434 | -126 | -1,045 | +2,002 | +933 | +434 | +126 |
| XP diff at 10 | +756 | -474 | +4 | +240 | +273 | -756 | +474 | -4 | -240 | -273 |
| XP diff at 15 | +961 | -1,901 | -396 | -388 | -838 | -961 | +1,901 | +396 | +388 | +838 |
| CS diff at 10 | +24 | 0 | -6 | +4 | -1 | -24 | 0 | +6 | -4 | +1 |
| CS diff at 15 | +37 | -16 | -7 | -7 | -2 | -37 | +16 | +7 | +7 | +2 |
| Gold diff at 20 | +422 | -2,266 | -1,758 | +239 | -183 | -422 | +2,266 | +1,758 | -239 | +183 |
| XP diff at 20 | +1,242 | -2,727 | -1,620 | +251 | -47 | -1,242 | +2,727 | +1,620 | -251 | +47 |
| CS diff at 20 | +43 | -25 | -26 | +3 | -1 | -43 | +25 | +26 | -3 | +1 |
| Gold diff at 25 | +194 | -2,316 | -821 | +92 | -358 | -194 | +2,316 | +821 | -92 | +358 |
| XP diff at 25 | +176 | -3,002 | -864 | +700 | -452 | -176 | +3,002 | +864 | -700 | +452 |
| CS diff at 25 | +19 | -23 | -26 | +14 | -3 | -19 | +23 | +26 | -14 | +3 |
| Gold spent | 13,775 | 10,650 | 13,525 | 18,200 | 8,470 | 12,580 | 13,775 | 13,300 | 16,700 | 9,000 |
| Multikills | — | — | 2× double | 2× double | — | 1× double | — | — | — | — |
Game ID LOLTMNT04_188718
Methodology →