EBL · Patch 14.05 · Spring
PlayoffsApr 05, 2024, 06:38 PM · 26 min · Game 4Scouting line
BeFive won: +17.0k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Septico1
2/6/1
Falleo
7/2/12
Noodle
0/8/2
DoubleAiM
10/0/15
Sahira
2/6/0
Tibor
5/3/18
Subbex
1/5/0
Plox
6/0/9
Lauxio
0/6/0
Thomas
3/0/19
Draft
SPIKE Syndicate
Blue sideFirst pick
RenektonSeptico1
SejuaniNoodle
ViktorSahira
SennaSubbex
NautilusLauxio
BeFive
Red side
K'SanteFalleo
JaxDoubleAiM
AhriTibor
VarusPlox
RellThomas
Objectives
- -2,254
- Gold at 15
- +2,254
- 0
- Dragons
- 4
- 4
- Void grubs
- 2
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 11
- 6
- Plates
- 5
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SPIKE Syndicate leads; below, BeFive.
Biggest lead: SPIKE Syndicate +0, BeFive +17,040. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | BeFive +914 |
| 15 min | BeFive +2,254 |
| 20 min | BeFive +7,525 |
| 25 min | BeFive +13,855 |
| End (26 min) | BeFive +17,040 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Sunfire AegisLauxio, in 2.5% of the champion's games
Sundered SkySeptico1, in 9.2% of the champion's games
Septico1Renekton
FalleoK'Sante
NoodleSejuani
DoubleAiMJax
SahiraViktor
TiborAhri
SubbexSenna
PloxVarus
LauxioNautilus
ThomasRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SPIKE Syndicate
DefeatRed side
BeFive
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/1 | 0/8/2 | 2/6/0 | 1/5/0 | 0/6/0 | 7/2/12 | 10/0/15 | 5/3/18 | 6/0/9 | 3/0/19 |
| Kill participation | 60% | 40% | 40% | 20% | 0% | 61.3% | 80.6% | 74.2% | 48.4% | 71% |
| CS | 208 | 119 | 206 | 37 | 166 | 180 | 182 | 218 | 204 | 26 |
| CS per minute | 8.0 | 4.6 | 7.9 | 1.4 | 6.4 | 6.9 | 7.0 | 8.4 | 7.9 | 1.0 |
| Gold | 9,412 | 6,891 | 8,773 | 6,595 | 7,310 | 11,757 | 12,748 | 12,014 | 11,261 | 8,241 |
| Gold share | 24.1% | 17.7% | 22.5% | 16.9% | 18.8% | 21% | 22.8% | 21.4% | 20.1% | 14.7% |
| Earned gold per minute | 229 | 132 | 205 | 121 | 148 | 320 | 358 | 330 | 301 | 184 |
| Damage to champions | 17,041 | 6,502 | 17,534 | 14,460 | 5,450 | 17,658 | 22,965 | 26,549 | 18,983 | 4,494 |
| Damage share | 27.9% | 10.7% | 28.8% | 23.7% | 8.9% | 19.5% | 25.3% | 29.3% | 20.9% | 5% |
| Damage per minute | 656 | 250 | 675 | 557 | 210 | 680 | 884 | 1,022 | 731 | 173 |
| Damage taken per minute | 1,421 | 1,088 | 618 | 503 | 725 | 908 | 1,198 | 621 | 307 | 470 |
| Damage mitigated per minute | 1,144 | 1,073 | 592 | 213 | 1,092 | 1,410 | 814 | 303 | 140 | 692 |
| Damage to towers | 1,789 | 0 | 265 | 1,397 | 1,129 | 7,380 | 7,024 | 5,498 | 8,167 | 1,443 |
| Vision score | 21 | 30 | 18 | 57 | 30 | 22 | 33 | 30 | 18 | 58 |
| Wards placed | 7 | 8 | 10 | 24 | 10 | 10 | 9 | 7 | 8 | 32 |
| Wards killed | 2 | 4 | 2 | 8 | 6 | 1 | 4 | 6 | 5 | 3 |
| Control wards | 1 | 5 | 2 | 0 | 1 | 2 | 4 | 7 | 2 | 4 |
| Gold at 15 | 6,112 | 4,393 | 5,390 | 4,208 | 4,923 | 6,015 | 5,693 | 6,024 | 5,351 | 4,197 |
| Gold diff at 10 | +755 | -744 | -486 | -863 | +424 | -755 | +744 | +486 | +863 | -424 |
| Gold diff at 15 | +97 | -1,300 | -634 | -1,143 | +726 | -97 | +1,300 | +634 | +1,143 | -726 |
| XP diff at 10 | +86 | -126 | -124 | -699 | +472 | -86 | +126 | +124 | +699 | -472 |
| XP diff at 15 | -550 | -1,500 | +404 | -1,336 | +1,476 | +550 | +1,500 | -404 | +1,336 | -1,476 |
| CS diff at 10 | +19 | +1 | -13 | -64 | +58 | -19 | -1 | +13 | +64 | -58 |
| CS diff at 15 | +19 | -13 | -8 | -96 | +106 | -19 | +13 | +8 | +96 | -106 |
| Gold diff at 20 | -1,326 | -3,056 | -1,589 | -2,134 | +580 | +1,326 | +3,056 | +1,589 | +2,134 | -580 |
| XP diff at 20 | -806 | -3,513 | -730 | -2,824 | +645 | +806 | +3,513 | +730 | +2,824 | -645 |
| CS diff at 20 | +23 | -42 | -16 | -124 | +124 | -23 | +42 | +16 | +124 | -124 |
| Gold diff at 25 | -1,887 | -4,739 | -2,644 | -4,090 | -495 | +1,887 | +4,739 | +2,644 | +4,090 | +495 |
| XP diff at 25 | -1,757 | -5,135 | -1,593 | -3,847 | +31 | +1,757 | +5,135 | +1,593 | +3,847 | -31 |
| CS diff at 25 | +34 | -59 | -8 | -156 | +140 | -34 | +59 | +8 | +156 | -140 |
| Gold spent | 8,425 | 5,975 | 8,800 | 6,150 | 7,275 | 10,900 | 11,433 | 11,050 | 9,675 | 7,100 |
| Multikills | — | — | — | — | — | 1× double | 1× double, 1× triple | 1× double | — | — |
Game ID LOLTMNT04_33298
Methodology →