LIT · Patch 16.10 · Spring
PlayoffsMay 29, 2026, 04:30 PM · 25.6 minScouting line
HMBLE won: +12.6k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
APP
6/0/5
SkaR
0/2/1
adi1
5/2/17
Mario
2/8/7
Vigil
5/2/12
DejaVu
4/4/3
Tyrone
7/2/9
Rharesh
4/5/4
Click
0/5/20
Shredder
1/4/8
Draft
HMBLE
Blue sideFirst pick
RumbleAPP
Jarvan IVadi1
AniviaVigil
LucianTyrone
LuluClick
GMBLERS Esports
Red side
OrnnSkaR
Xin ZhaoMario
CassiopeiaDejaVu
Miss FortuneRharesh
RakanShredder
Objectives
- +2,006
- Gold at 15
- -2,006
- 2
- Dragons
- 2
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 8
- Towers
- 1
- 36
- Plates
- 8
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line HMBLE leads; below, GMBLERS Esports.
Biggest lead: HMBLE +12,736, GMBLERS Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | HMBLE +148 |
| 15 min | HMBLE +2,006 |
| 20 min | HMBLE +6,323 |
| 25 min | HMBLE +12,736 |
| End (26 min) | HMBLE +12,623 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Knight's Vowadi1, in 0.7% of the champion's games
Ionian Boots of Lucidityadi1, in 1.8% of the champion's games
Boots of SwiftnessSkaR, in 2% of the champion's games
Eclipseadi1, in 2.9% of the champion's games
Spirit Visageadi1, in 6.1% of the champion's games
APPRumble
SkaROrnn
adi1Jarvan IV
MarioXin Zhao
VigilAnivia
DejaVuCassiopeia
TyroneLucian
RhareshMiss Fortune
ClickLulu
ShredderRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
HMBLE
VictoryRed side
GMBLERS Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/0/5 | 5/2/17 | 5/2/12 | 7/2/9 | 0/5/20 | 0/2/1 | 2/8/7 | 4/4/3 | 4/5/4 | 1/4/8 |
| Kill participation | 47.8% | 95.7% | 73.9% | 69.6% | 87% | 9.1% | 81.8% | 63.6% | 72.7% | 81.8% |
| CS | 245 | 198 | 211 | 235 | 35 | 214 | 137 | 229 | 215 | 34 |
| CS per minute | 9.6 | 7.7 | 8.2 | 9.2 | 1.4 | 8.4 | 5.4 | 9.0 | 8.4 | 1.3 |
| Gold | 11,897 | 12,731 | 10,954 | 13,744 | 7,503 | 7,611 | 8,319 | 10,202 | 11,496 | 6,578 |
| Gold share | 20.9% | 22.4% | 19.3% | 24.2% | 13.2% | 17.2% | 18.8% | 23.1% | 26% | 14.9% |
| Earned gold per minute | 332 | 364 | 295 | 404 | 160 | 164 | 192 | 266 | 316 | 124 |
| Damage to champions | 19,958 | 23,253 | 27,350 | 29,223 | 6,676 | 5,894 | 15,903 | 13,619 | 20,330 | 4,580 |
| Damage share | 18.7% | 21.8% | 25.7% | 27.4% | 6.3% | 9.8% | 26.4% | 22.6% | 33.7% | 7.6% |
| Damage per minute | 780 | 909 | 1,069 | 1,142 | 261 | 230 | 622 | 532 | 795 | 179 |
| Damage taken per minute | 518 | 1,083 | 767 | 566 | 520 | 789 | 1,372 | 886 | 758 | 830 |
| Damage mitigated per minute | 683 | 1,633 | 381 | 446 | 269 | 1,255 | 972 | 553 | 620 | 873 |
| Damage to towers | 10,633 | 6,048 | 3,749 | 11,805 | 3,837 | 0 | 0 | 0 | 6,778 | 0 |
| Vision score | 39 | 31 | 30 | 30 | 103 | 23 | 40 | 26 | 23 | 104 |
| Wards placed | 13 | 6 | 13 | 10 | 42 | 9 | 9 | 10 | 8 | 47 |
| Wards killed | 2 | 6 | 5 | 8 | 16 | 0 | 6 | 5 | 4 | 14 |
| Control wards | 3 | 4 | 5 | 2 | 9 | 1 | 6 | 5 | 1 | 9 |
| Gold at 15 | 5,472 | 6,538 | 5,651 | 6,435 | 3,947 | 4,734 | 5,385 | 5,732 | 5,988 | 4,198 |
| Gold diff at 10 | +869 | +184 | -979 | +502 | -428 | -869 | -184 | +979 | -502 | +428 |
| Gold diff at 15 | +738 | +1,153 | -81 | +447 | -251 | -738 | -1,153 | +81 | -447 | +251 |
| XP diff at 10 | +432 | +198 | -847 | +206 | -422 | -432 | -198 | +847 | -206 | +422 |
| XP diff at 15 | +297 | +1,248 | -126 | -10 | +432 | -297 | -1,248 | +126 | +10 | -432 |
| CS diff at 10 | +26 | +6 | -16 | +7 | -5 | -26 | -6 | +16 | -7 | +5 |
| CS diff at 15 | +19 | +25 | -13 | +7 | -5 | -19 | -25 | +13 | -7 | +5 |
| Gold diff at 20 | +1,642 | +2,729 | +545 | +1,214 | +193 | -1,642 | -2,729 | -545 | -1,214 | -193 |
| XP diff at 20 | +483 | +2,754 | -232 | +313 | +799 | -483 | -2,754 | +232 | -313 | -799 |
| CS diff at 20 | +20 | +40 | -12 | +16 | -3 | -20 | -40 | +12 | -16 | +3 |
| Gold diff at 25 | +3,529 | +4,354 | +1,332 | +2,603 | +918 | -3,529 | -4,354 | -1,332 | -2,603 | -918 |
| XP diff at 25 | +2,565 | +5,011 | +1,078 | +1,906 | +1,908 | -2,565 | -5,011 | -1,078 | -1,906 | -1,908 |
| CS diff at 25 | +27 | +62 | -23 | +17 | +1 | -27 | -62 | +23 | -17 | -1 |
| Gold spent | 9,825 | 12,350 | 9,375 | 11,500 | 7,430 | 7,425 | 7,900 | 8,800 | 10,125 | 5,940 |
| Multikills | 1× double | — | — | 2× double | — | — | — | 1× double | 1× double | — |
Game ID LOLTMNT05_195441
Methodology →