LEC · Patch 16.10 · Spring
PlayoffsMay 24, 2026, 03:08 PM · 37 minScouting line
Movistar KOI won: +10.2k team gold, Jungle and Bot won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Myrwn
2/2/3
Naak Nako
2/2/2
Elyoya
4/0/6
Lyncas
1/5/1
Jojopyun
4/0/4
Humanoid
2/2/0
Supa
2/2/5
Carzzy
1/2/1
Alvaro
0/2/9
Fleshy
0/1/5
Draft
Movistar KOI
Blue sideFirst pick
RumbleMyrwn
WukongElyoya
CassiopeiaJojopyun
AsheSupa
SeraphineAlvaro
Team Vitality
Red side
AniviaNaak Nako
ViLyncas
SyndraHumanoid
EzrealCarzzy
NamiFleshy
Objectives
- +1,928
- Gold at 15
- -1,928
- 5
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 1
- Elder dragons
- 0
- 9
- Towers
- 2
- 15
- Plates
- 15
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Movistar KOI leads; below, Team Vitality.
Biggest lead: Movistar KOI +10,156, Team Vitality +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Movistar KOI +1,895 |
| 15 min | Movistar KOI +1,928 |
| 20 min | Movistar KOI +284 |
| 25 min | Movistar KOI +2,489 |
| End (37 min) | Movistar KOI +10,156 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Lord Dominik's RegardsCarzzy, in 4.6% of the champion's games
StormrazorSupa, in 5.4% of the champion's games
Sterak's GageLyncas, in 8.3% of the champion's games
MyrwnRumble
Naak NakoAnivia
ElyoyaWukong
LyncasVi
JojopyunCassiopeia
HumanoidSyndra
SupaAshe
CarzzyEzreal
AlvaroSeraphine
FleshyNami
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Movistar KOI
VictoryRed side
Team Vitality
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/3 | 4/0/6 | 4/0/4 | 2/2/5 | 0/2/9 | 2/2/2 | 1/5/1 | 2/2/0 | 1/2/1 | 0/1/5 |
| Kill participation | 41.7% | 83.3% | 66.7% | 58.3% | 75% | 66.7% | 33.3% | 33.3% | 33.3% | 83.3% |
| CS | 264 | 280 | 327 | 393 | 44 | 266 | 188 | 332 | 390 | 33 |
| CS per minute | 7.1 | 7.6 | 8.8 | 10.6 | 1.2 | 7.2 | 5.1 | 9.0 | 10.5 | 0.9 |
| Gold | 12,560 | 15,596 | 15,378 | 18,547 | 9,451 | 11,549 | 10,653 | 13,733 | 16,224 | 9,217 |
| Gold share | 17.6% | 21.8% | 21.5% | 25.9% | 13.2% | 18.8% | 17.4% | 22.4% | 26.4% | 15% |
| Earned gold per minute | 209 | 291 | 286 | 371 | 125 | 182 | 158 | 241 | 308 | 119 |
| Damage to champions | 22,500 | 11,125 | 22,044 | 19,387 | 7,523 | 24,044 | 5,436 | 21,276 | 32,108 | 6,057 |
| Damage share | 27.2% | 13.5% | 26.7% | 23.5% | 9.1% | 27% | 6.1% | 23.9% | 36.1% | 6.8% |
| Damage per minute | 608 | 301 | 596 | 524 | 203 | 650 | 147 | 575 | 867 | 164 |
| Damage taken per minute | 720 | 989 | 732 | 473 | 345 | 859 | 689 | 517 | 530 | 192 |
| Damage mitigated per minute | 1,079 | 1,055 | 780 | 318 | 207 | 600 | 1,063 | 254 | 279 | 70 |
| Damage to towers | 2,590 | 6,491 | 9,341 | 10,310 | 294 | 4,033 | 532 | 7,507 | 5,603 | 1,079 |
| Vision score | 44 | 67 | 45 | 74 | 152 | 54 | 62 | 54 | 66 | 179 |
| Wards placed | 17 | 15 | 13 | 16 | 72 | 16 | 13 | 17 | 16 | 95 |
| Wards killed | 7 | 15 | 12 | 17 | 19 | 6 | 13 | 10 | 23 | 24 |
| Control wards | 3 | 13 | 3 | 6 | 12 | 5 | 9 | 4 | 3 | 19 |
| Gold at 15 | 4,549 | 6,437 | 5,426 | 6,929 | 3,623 | 5,118 | 4,711 | 5,485 | 5,992 | 3,730 |
| Gold diff at 10 | -619 | +1,188 | +689 | +573 | +64 | +619 | -1,188 | -689 | -573 | -64 |
| Gold diff at 15 | -569 | +1,726 | -59 | +937 | -107 | +569 | -1,726 | +59 | -937 | +107 |
| XP diff at 10 | -322 | +483 | +586 | +244 | -50 | +322 | -483 | -586 | -244 | +50 |
| XP diff at 15 | -92 | +1,188 | +92 | +530 | -174 | +92 | -1,188 | -92 | -530 | +174 |
| CS diff at 10 | -14 | +18 | +25 | +8 | +9 | +14 | -18 | -25 | -8 | -9 |
| CS diff at 15 | -9 | +37 | +12 | +9 | +12 | +9 | -37 | -12 | -9 | -12 |
| Gold diff at 20 | -883 | +1,840 | -461 | +323 | -535 | +883 | -1,840 | +461 | -323 | +535 |
| XP diff at 20 | +508 | +1,656 | -163 | -417 | -605 | -508 | -1,656 | +163 | +417 | +605 |
| CS diff at 20 | -10 | +50 | 0 | -10 | +10 | +10 | -50 | 0 | +10 | -10 |
| Gold diff at 25 | -654 | +2,476 | +226 | +827 | -386 | +654 | -2,476 | -226 | -827 | +386 |
| XP diff at 25 | -1,303 | +3,208 | -76 | +51 | +385 | +1,303 | -3,208 | +76 | -51 | -385 |
| CS diff at 25 | -2 | +68 | -9 | +8 | +7 | +2 | -68 | +9 | -8 | -7 |
| Gold spent | 10,825 | 13,858 | 13,175 | 16,050 | 9,275 | 11,525 | 11,125 | 13,800 | 16,133 | 8,830 |
| Multikills | — | 1× double | — | — | — | — | — | — | — | — |
Game ID LOLTMNT05_196170
Methodology →