LEC · Patch 16.10 · Spring
PlayoffsMay 24, 2026, 04:05 PM · 30.9 min · Game 2Scouting line
Movistar KOI won: +16.2k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Myrwn
3/0/6
Naak Nako
0/5/0
Elyoya
3/1/9
Lyncas
1/5/3
Jojopyun
7/1/3
Humanoid
2/3/0
Supa
6/1/6
Carzzy
1/4/1
Alvaro
2/1/11
Fleshy
0/4/3
Draft
Movistar KOI
Blue sideFirst pick
RenektonMyrwn
NocturneElyoya
AkaliJojopyun
CaitlynSupa
NeekoAlvaro
Team Vitality
Red side
GragasNaak Nako
Xin ZhaoLyncas
RyzeHumanoid
Miss FortuneCarzzy
BardFleshy
Objectives
- +4,205
- Gold at 15
- -4,205
- 4
- Dragons
- 0
- 1
- Void grubs
- 2
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 1
- 15
- Plates
- 10
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Movistar KOI leads; below, Team Vitality.
Biggest lead: Movistar KOI +16,190, Team Vitality +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Movistar KOI +825 |
| 15 min | Movistar KOI +4,205 |
| 20 min | Movistar KOI +9,465 |
| 25 min | Movistar KOI +11,156 |
| End (31 min) | Movistar KOI +16,190 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
MyrwnRenekton
Naak NakoGragas
ElyoyaNocturne
LyncasXin Zhao
JojopyunAkali
HumanoidRyze
SupaCaitlyn
CarzzyMiss Fortune
AlvaroNeeko
FleshyBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Movistar KOI
VictoryRed side
Team Vitality
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/0/6 | 3/1/9 | 7/1/3 | 6/1/6 | 2/1/11 | 0/5/0 | 1/5/3 | 2/3/0 | 1/4/1 | 0/4/3 |
| Kill participation | 42.9% | 57.1% | 47.6% | 57.1% | 61.9% | 0% | 100% | 50% | 50% | 75% |
| CS | 277 | 267 | 265 | 347 | 37 | 265 | 165 | 302 | 300 | 37 |
| CS per minute | 9.0 | 8.6 | 8.6 | 11.2 | 1.2 | 8.6 | 5.3 | 9.8 | 9.7 | 1.2 |
| Gold | 13,455 | 13,598 | 13,267 | 18,593 | 9,419 | 9,947 | 9,297 | 12,575 | 12,986 | 7,337 |
| Gold share | 19.7% | 19.9% | 19.4% | 27.2% | 13.8% | 19.1% | 17.8% | 24.1% | 24.9% | 14.1% |
| Earned gold per minute | 304 | 309 | 298 | 471 | 174 | 191 | 170 | 276 | 289 | 106 |
| Damage to champions | 20,826 | 15,827 | 23,892 | 20,421 | 16,771 | 17,427 | 16,512 | 18,307 | 13,206 | 9,179 |
| Damage share | 21.3% | 16.2% | 24.4% | 20.9% | 17.2% | 23.4% | 22.1% | 24.5% | 17.7% | 12.3% |
| Damage per minute | 674 | 512 | 774 | 661 | 543 | 564 | 535 | 593 | 428 | 297 |
| Damage taken per minute | 831 | 1,051 | 855 | 405 | 491 | 1,069 | 1,058 | 742 | 416 | 516 |
| Damage mitigated per minute | 1,246 | 931 | 679 | 441 | 301 | 1,076 | 571 | 536 | 359 | 265 |
| Damage to towers | 12,263 | 1,061 | 7,338 | 19,635 | 3,265 | 3,156 | 0 | 4,271 | 940 | 0 |
| Vision score | 42 | 59 | 47 | 41 | 129 | 29 | 46 | 19 | 27 | 135 |
| Wards placed | 7 | 14 | 18 | 14 | 59 | 14 | 7 | 13 | 11 | 65 |
| Wards killed | 8 | 12 | 3 | 13 | 14 | 4 | 9 | 3 | 9 | 20 |
| Control wards | 3 | 11 | 3 | 4 | 12 | 3 | 5 | 2 | 0 | 13 |
| Gold at 15 | 6,013 | 5,720 | 6,330 | 7,574 | 4,079 | 5,178 | 5,333 | 4,957 | 6,341 | 3,702 |
| Gold diff at 10 | +49 | -23 | +646 | +148 | +5 | -49 | +23 | -646 | -148 | -5 |
| Gold diff at 15 | +835 | +387 | +1,373 | +1,233 | +377 | -835 | -387 | -1,373 | -1,233 | -377 |
| XP diff at 10 | +208 | -118 | +490 | +193 | -124 | -208 | +118 | -490 | -193 | +124 |
| XP diff at 15 | +595 | +695 | +1,475 | +742 | +16 | -595 | -695 | -1,475 | -742 | -16 |
| CS diff at 10 | +4 | +1 | +2 | +10 | -7 | -4 | -1 | -2 | -10 | +7 |
| CS diff at 15 | +1 | +17 | +8 | +17 | -7 | -1 | -17 | -8 | -17 | +7 |
| Gold diff at 20 | +1,941 | +1,558 | +2,342 | +2,603 | +1,021 | -1,941 | -1,558 | -2,342 | -2,603 | -1,021 |
| XP diff at 20 | +1,216 | +2,165 | +1,560 | +1,911 | +525 | -1,216 | -2,165 | -1,560 | -1,911 | -525 |
| CS diff at 20 | +2 | +20 | -4 | +36 | -7 | -2 | -20 | +4 | -36 | +7 |
| Gold diff at 25 | +3,243 | +2,517 | +608 | +3,631 | +1,157 | -3,243 | -2,517 | -608 | -3,631 | -1,157 |
| XP diff at 25 | +1,331 | +5,126 | -631 | +2,612 | +242 | -1,331 | -5,126 | +631 | -2,612 | -242 |
| CS diff at 25 | +24 | +64 | -28 | +39 | -7 | -24 | -64 | +28 | -39 | +7 |
| Gold spent | 12,275 | 12,125 | 12,875 | 16,150 | 8,120 | 9,575 | 9,175 | 12,000 | 12,855 | 6,870 |
| Multikills | — | — | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT05_196183
Methodology →