LCP · Patch 16.14 · Split 3
Aug 01, 2026, 10:21 AM · 27.5 min · Game 2Scouting line
Deep Cross Gaming won: +13.0k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flauren
4/0/5
Momo
0/3/0
Pop9
8/0/8
Citrus
0/4/1
HongSuo
3/1/9
Fisher
0/2/2
Feng
4/0/12
Kakkun
1/7/0
ShiauC
1/1/18
Woody
1/4/0
Draft
Deep Cross Gaming
Blue side
GnarFlauren
PantheonPop9
AniviaHongSuo
ViktorFeng
RellShiauC
DetonatioN FocusMe
Red sideFirst pick
YorickMomo
QiyanaCitrus
RyzeFisher
CassiopeiaKakkun
AlistarWoody
Objectives
- +1,948
- Gold at 15
- -1,948
- 3
- Dragons
- 0
- 0
- Void grubs
- 3
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 3
- 44
- Plates
- 20
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Deep Cross Gaming leads; below, DetonatioN FocusMe.
Biggest lead: Deep Cross Gaming +13,014, DetonatioN FocusMe +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Deep Cross Gaming +813 |
| 15 min | Deep Cross Gaming +1,948 |
| 20 min | Deep Cross Gaming +3,413 |
| 25 min | Deep Cross Gaming +8,006 |
| End (28 min) | Deep Cross Gaming +13,014 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Abyssal MaskShiauC, in 3.7% of the champion's games
Mejai's SoulstealerFeng, in 7.5% of the champion's games
Unsealed SpellbookShiauC, in 12% of the champion's games
FlaurenGnar
MomoYorick
Pop9Pantheon
CitrusQiyana
HongSuoAnivia
FisherRyze
FengViktor
KakkunCassiopeia
ShiauCRell
WoodyAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Deep Cross Gaming
VictoryRed side
DetonatioN FocusMe
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/5 | 8/0/8 | 3/1/9 | 4/0/12 | 1/1/18 | 0/3/0 | 0/4/1 | 0/2/2 | 1/7/0 | 1/4/0 |
| Kill participation | 45% | 80% | 60% | 80% | 95% | 0% | 50% | 100% | 50% | 50% |
| CS | 292 | 223 | 233 | 281 | 41 | 300 | 181 | 273 | 203 | 36 |
| CS per minute | 10.6 | 8.1 | 8.5 | 10.2 | 1.5 | 10.9 | 6.6 | 9.9 | 7.4 | 1.3 |
| Gold | 13,399 | 13,139 | 11,240 | 14,308 | 8,934 | 12,408 | 9,724 | 10,126 | 9,026 | 6,722 |
| Gold share | 22% | 21.5% | 18.4% | 23.4% | 14.6% | 25.8% | 20.3% | 21.1% | 18.8% | 14% |
| Earned gold per minute | 355 | 345 | 276 | 388 | 192 | 318 | 221 | 236 | 196 | 112 |
| Damage to champions | 15,516 | 14,007 | 14,190 | 34,056 | 5,168 | 9,057 | 11,451 | 12,422 | 11,682 | 2,891 |
| Damage share | 18.7% | 16.9% | 17.1% | 41.1% | 6.2% | 19.1% | 24.1% | 26.1% | 24.6% | 6.1% |
| Damage per minute | 564 | 509 | 516 | 1,238 | 188 | 329 | 416 | 451 | 425 | 105 |
| Damage taken per minute | 541 | 963 | 551 | 317 | 511 | 654 | 731 | 642 | 972 | 614 |
| Damage mitigated per minute | 619 | 843 | 241 | 368 | 562 | 552 | 356 | 536 | 427 | 532 |
| Damage to towers | 11,512 | 3,468 | 9,568 | 12,713 | 2,877 | 16,687 | 0 | 2,081 | 0 | 0 |
| Vision score | 46 | 45 | 40 | 43 | 147 | 35 | 70 | 37 | 18 | 105 |
| Wards placed | 14 | 11 | 15 | 16 | 65 | 12 | 15 | 8 | 9 | 51 |
| Wards killed | 5 | 8 | 8 | 8 | 21 | 4 | 14 | 8 | 5 | 16 |
| Control wards | 8 | 8 | 6 | 7 | 28 | 4 | 11 | 5 | 1 | 22 |
| Gold at 15 | 5,879 | 6,046 | 5,153 | 5,964 | 3,791 | 5,451 | 5,426 | 5,476 | 5,145 | 3,387 |
| Gold diff at 10 | +170 | +271 | -239 | +425 | +186 | -170 | -271 | +239 | -425 | -186 |
| Gold diff at 15 | +428 | +620 | -323 | +819 | +404 | -428 | -620 | +323 | -819 | -404 |
| XP diff at 10 | +25 | -22 | +1 | +123 | +199 | -25 | +22 | -1 | -123 | -199 |
| XP diff at 15 | -159 | +96 | +228 | +913 | +423 | +159 | -96 | -228 | -913 | -423 |
| CS diff at 10 | +3 | -3 | -13 | +12 | -4 | -3 | +3 | +13 | -12 | +4 |
| CS diff at 15 | +4 | -5 | -14 | +17 | -4 | -4 | +5 | +14 | -17 | +4 |
| Gold diff at 20 | +485 | +1,389 | -734 | +1,524 | +749 | -485 | -1,389 | +734 | -1,524 | -749 |
| XP diff at 20 | +673 | +1,005 | -152 | +1,449 | +1,201 | -673 | -1,005 | +152 | -1,449 | -1,201 |
| CS diff at 20 | +6 | +6 | -27 | +36 | -1 | -6 | -6 | +27 | -36 | +1 |
| Gold diff at 25 | +527 | +2,085 | -45 | +3,840 | +1,599 | -527 | -2,085 | +45 | -3,840 | -1,599 |
| XP diff at 25 | +2,638 | +3,359 | +854 | +1,948 | +3,446 | -2,638 | -3,359 | -854 | -1,948 | -3,446 |
| CS diff at 25 | 0 | +27 | -38 | +56 | +4 | 0 | -27 | +38 | -56 | -4 |
| Gold spent | 12,083 | 11,350 | 9,150 | 11,625 | 7,720 | 12,318 | 9,575 | 9,825 | 8,725 | 5,870 |
| Multikills | — | 1× double, 1× triple | 1× double | — | — | — | — | — | — | — |
Game ID LOLTMNT05_214845
Methodology →