WLDs · Patch 14.18
Sep 28, 2024, 02:53 PM · 25.4 min · Game 2Scouting line
100 Thieves won: +16.7k team gold, Jungle, Mid and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Evi
3/5/5
Sniper
5/2/10
Forest
1/9/4
River
5/2/12
DasheR
4/6/3
Quid
12/1/9
Marble
3/3/3
Tomo
5/2/13
Vsta
0/6/6
Eyla
2/4/20
Draft
Fukuoka SoftBank HAWKS gaming
Blue sideFirst pick
Rek'SaiEvi
SejuaniForest
SyndraDasheR
JhinMarble
AlistarVsta
100 Thieves
Red side
RenektonSniper
NocturneRiver
OriannaQuid
AsheTomo
BraumEyla
Objectives
- -2,082
- Gold at 15
- +2,082
- 1
- Dragons
- 1
- 1
- Void grubs
- 5
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 11
- 1
- Plates
- 4
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka SoftBank HAWKS gaming leads; below, 100 Thieves.
Biggest lead: Fukuoka SoftBank HAWKS gaming +0, 100 Thieves +17,581. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 100 Thieves +1,281 |
| 15 min | 100 Thieves +2,082 |
| 20 min | 100 Thieves +9,443 |
| 25 min | 100 Thieves +17,581 |
| End (25 min) | 100 Thieves +16,737 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Hextech RocketbeltQuid, in 0.2% of the champion's games
Phase RushVsta, in 5.9% of the champion's games
StormsurgeQuid, in 6.7% of the champion's games
Mortal ReminderTomo, in 7% of the champion's games
EviRek'Sai
SniperRenekton
ForestSejuani
RiverNocturne
DasheRSyndra
QuidOrianna
MarbleJhin
TomoAshe
VstaAlistar
EylaBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Fukuoka SoftBank HAWKS gaming
DefeatRed side
100 Thieves
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/5 | 1/9/4 | 4/6/3 | 3/3/3 | 0/6/6 | 5/2/10 | 5/2/12 | 12/1/9 | 5/2/13 | 2/4/20 |
| Kill participation | 72.7% | 45.5% | 63.6% | 54.5% | 54.5% | 51.7% | 58.6% | 72.4% | 62.1% | 75.9% |
| CS | 152 | 133 | 187 | 189 | 21 | 168 | 167 | 229 | 202 | 30 |
| CS per minute | 6.0 | 5.2 | 7.4 | 7.4 | 0.8 | 6.6 | 6.6 | 9.0 | 7.9 | 1.2 |
| Gold | 8,290 | 7,155 | 9,790 | 9,363 | 5,160 | 10,434 | 12,003 | 14,475 | 11,249 | 8,334 |
| Gold share | 20.9% | 18% | 24.6% | 23.5% | 13% | 18.5% | 21.2% | 25.6% | 19.9% | 14.8% |
| Earned gold per minute | 193 | 148 | 252 | 235 | 70 | 277 | 339 | 436 | 309 | 194 |
| Damage to champions | 14,866 | 10,242 | 16,588 | 16,801 | 5,295 | 23,668 | 19,208 | 29,504 | 22,074 | 5,787 |
| Damage share | 23.3% | 16.1% | 26% | 26.3% | 8.3% | 23.6% | 19.2% | 29.4% | 22% | 5.8% |
| Damage per minute | 585 | 403 | 652 | 661 | 208 | 931 | 755 | 1,160 | 868 | 228 |
| Damage taken per minute | 1,526 | 1,296 | 596 | 471 | 801 | 1,210 | 1,280 | 413 | 454 | 558 |
| Damage mitigated per minute | 1,476 | 1,338 | 299 | 223 | 777 | 889 | 819 | 310 | 291 | 638 |
| Damage to towers | 1,135 | 0 | 0 | 285 | 0 | 3,524 | 7,815 | 6,204 | 8,001 | 2,885 |
| Vision score | 27 | 29 | 22 | 13 | 52 | 22 | 47 | 38 | 31 | 74 |
| Wards placed | 8 | 9 | 13 | 8 | 27 | 9 | 25 | 14 | 12 | 32 |
| Wards killed | 13 | 5 | 6 | 3 | 6 | 3 | 7 | 8 | 3 | 9 |
| Control wards | 1 | 7 | 6 | 1 | 10 | 4 | 8 | 5 | 6 | 9 |
| Gold at 15 | 4,818 | 4,672 | 5,531 | 5,154 | 3,234 | 4,849 | 5,464 | 6,003 | 5,370 | 3,805 |
| Gold diff at 10 | -246 | -717 | -317 | +96 | -97 | +246 | +717 | +317 | -96 | +97 |
| Gold diff at 15 | -31 | -792 | -472 | -216 | -571 | +31 | +792 | +472 | +216 | +571 |
| XP diff at 10 | -1,088 | -835 | +142 | -239 | -194 | +1,088 | +835 | -142 | +239 | +194 |
| XP diff at 15 | -512 | -775 | -519 | -471 | -203 | +512 | +775 | +519 | +471 | +203 |
| CS diff at 10 | -18 | -17 | -4 | -7 | -4 | +18 | +17 | +4 | +7 | +4 |
| CS diff at 15 | -8 | -24 | -4 | -8 | -5 | +8 | +24 | +4 | +8 | +5 |
| Gold diff at 20 | -1,082 | -2,993 | -1,932 | -1,882 | -1,554 | +1,082 | +2,993 | +1,932 | +1,882 | +1,554 |
| XP diff at 20 | -1,716 | -1,975 | -2,186 | -1,024 | -881 | +1,716 | +1,975 | +2,186 | +1,024 | +881 |
| CS diff at 20 | -11 | -27 | -26 | -8 | -8 | +11 | +27 | +26 | +8 | +8 |
| Gold diff at 25 | -2,274 | -4,923 | -4,694 | -2,695 | -2,995 | +2,274 | +4,923 | +4,694 | +2,695 | +2,995 |
| XP diff at 25 | -2,473 | -3,230 | -4,250 | -3,073 | -2,805 | +2,473 | +3,230 | +4,250 | +3,073 | +2,805 |
| CS diff at 25 | -16 | -34 | -38 | -21 | -9 | +16 | +34 | +38 | +21 | +9 |
| Gold spent | 7,725 | 6,325 | 9,000 | 7,775 | 5,000 | 10,400 | 11,850 | 13,775 | 10,750 | 6,475 |
| Multikills | — | — | 1× double | — | — | — | 1× double | 2× double | — | — |
Game ID LOLTMNT05_84108
Methodology →