CDF · Patch 14.18
PlayoffsOct 23, 2024, 02:45 PM · 26 min · Game 4Scouting line
Vitality.Bee won: +10.2k team gold, Top, Jungle and Mid won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Kryze
2/5/6
Naak Nako
4/4/8
Eckas
1/5/11
Daglas
8/3/8
Decay
2/8/5
Czajek
5/1/11
TakeSet
6/4/5
Jopa
7/3/15
Myrtus
2/6/6
Stend
4/2/20
Draft
Solary
Blue sideFirst pick
RumbleKryze
Jarvan IVEckas
LeBlancDecay
EzrealTakeSet
RakanMyrtus
Vitality.Bee
Red side
GnarNaak Nako
Xin ZhaoDaglas
GalioCzajek
SeraphineJopa
RellStend
Objectives
- -5,054
- Gold at 15
- +5,054
- 1
- Dragons
- 2
- 0
- Void grubs
- 6
- 0
- Heralds
- 1
- 0
- Barons
- 1
- 0
- Towers
- 11
- 5
- Plates
- 13
- 0
- Inhibitors
- 3
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Solary leads; below, Vitality.Bee.
Biggest lead: Solary +0, Vitality.Bee +10,234. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vitality.Bee +3,032 |
| 15 min | Vitality.Bee +5,054 |
| 20 min | Vitality.Bee +8,000 |
| 25 min | Vitality.Bee +9,397 |
| End (26 min) | Vitality.Bee +10,234 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Ionian Boots of LucidityDaglas, in 1.1% of the champion's games
Abyssal MaskStend, in 5.3% of the champion's games
ConquerorJopa, in 11% of the champion's games
KryzeRumble
Naak NakoGnar
EckasJarvan IV
DaglasXin Zhao
DecayLeBlanc
CzajekGalio
TakeSetEzreal
JopaSeraphine
MyrtusRakan
StendRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Solary
DefeatRed side
Vitality.Bee
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/5/6 | 1/5/11 | 2/8/5 | 6/4/5 | 2/6/6 | 4/4/8 | 8/3/8 | 5/1/11 | 7/3/15 | 4/2/20 |
| Kill participation | 61.5% | 92.3% | 53.8% | 84.6% | 61.5% | 42.9% | 57.1% | 57.1% | 78.6% | 85.7% |
| CS | 194 | 187 | 159 | 223 | 27 | 186 | 166 | 182 | 183 | 25 |
| CS per minute | 7.5 | 7.2 | 6.1 | 8.6 | 1.0 | 7.2 | 6.4 | 7.0 | 7.0 | 1.0 |
| Gold | 8,590 | 9,232 | 8,274 | 12,460 | 6,186 | 10,864 | 12,061 | 10,340 | 12,268 | 9,443 |
| Gold share | 19.2% | 20.6% | 18.5% | 27.8% | 13.8% | 19.8% | 21.9% | 18.8% | 22.3% | 17.2% |
| Earned gold per minute | 198 | 222 | 185 | 347 | 105 | 285 | 331 | 265 | 339 | 230 |
| Damage to champions | 21,934 | 11,176 | 13,515 | 34,651 | 2,943 | 19,967 | 21,579 | 20,659 | 27,331 | 7,180 |
| Damage share | 26% | 13.3% | 16% | 41.1% | 3.5% | 20.6% | 22.3% | 21.4% | 28.3% | 7.4% |
| Damage per minute | 844 | 430 | 520 | 1,334 | 113 | 768 | 830 | 795 | 1,052 | 276 |
| Damage taken per minute | 895 | 1,410 | 918 | 801 | 761 | 1,054 | 1,764 | 797 | 655 | 611 |
| Damage mitigated per minute | 777 | 1,645 | 414 | 424 | 777 | 833 | 1,115 | 1,146 | 507 | 1,274 |
| Damage to towers | 389 | 0 | 0 | 4,033 | 0 | 9,677 | 5,200 | 3,997 | 6,399 | 5,501 |
| Vision score | 13 | 26 | 26 | 29 | 89 | 15 | 26 | 29 | 21 | 64 |
| Wards placed | 6 | 7 | 8 | 8 | 50 | 9 | 6 | 9 | 8 | 32 |
| Wards killed | 3 | 4 | 3 | 9 | 8 | 4 | 5 | 3 | 6 | 7 |
| Control wards | 0 | 3 | 5 | 3 | 7 | 1 | 3 | 6 | 2 | 10 |
| Gold at 15 | 4,604 | 4,684 | 4,856 | 5,601 | 2,947 | 5,522 | 5,348 | 5,410 | 6,612 | 4,854 |
| Gold diff at 10 | -723 | -692 | -425 | -590 | -602 | +723 | +692 | +425 | +590 | +602 |
| Gold diff at 15 | -918 | -664 | -554 | -1,011 | -1,907 | +918 | +664 | +554 | +1,011 | +1,907 |
| XP diff at 10 | -342 | -967 | -816 | -147 | -902 | +342 | +967 | +816 | +147 | +902 |
| XP diff at 15 | -467 | +121 | -1,245 | +333 | -922 | +467 | -121 | +1,245 | -333 | +922 |
| CS diff at 10 | 0 | -16 | -16 | +5 | -8 | 0 | +16 | +16 | -5 | +8 |
| CS diff at 15 | -7 | 0 | -18 | +8 | -4 | +7 | 0 | +18 | -8 | +4 |
| Gold diff at 20 | -1,547 | -1,783 | -1,023 | -1,133 | -2,514 | +1,547 | +1,783 | +1,023 | +1,133 | +2,514 |
| XP diff at 20 | -929 | +286 | -1,675 | -513 | -1,216 | +929 | -286 | +1,675 | +513 | +1,216 |
| CS diff at 20 | 0 | 0 | -19 | +4 | +1 | 0 | 0 | +19 | -4 | -1 |
| Gold diff at 25 | -2,190 | -2,231 | -1,764 | +119 | -3,331 | +2,190 | +2,231 | +1,764 | -119 | +3,331 |
| XP diff at 25 | -397 | -19 | -2,328 | -258 | -1,451 | +397 | +19 | +2,328 | +258 | +1,451 |
| CS diff at 25 | +4 | +15 | -21 | +31 | +2 | -4 | -15 | +21 | -31 | -2 |
| Gold spent | 7,850 | 8,925 | 8,465 | 12,488 | 5,725 | 10,058 | 10,725 | 9,350 | 11,250 | 7,950 |
| Multikills | — | — | — | 1× double | — | — | 1× double | 1× double | 1× double | — |
Game ID LOLTMNT05_90003
Methodology →