TCL · Patch 16.04 · Kickoff
Mar 06, 2026, 02:59 PM · 33.8 minScouting line
Misa Esports won: +14.2k team gold, Top, Bot and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Ragner
3/2/10
DnDn
1/4/1
113
0/2/14
Bonnie
1/4/4
SlowQ
8/2/8
Kofte
3/5/3
Hype
9/0/9
Scorth
3/4/2
Way
1/2/15
Mersa
0/4/5
Draft
Misa Esports
Blue sideFirst pick
RumbleRagner
Vi113
AhriSlowQ
Kai'SaHype
NeekoWay
S2G Esports
Red side
K'SanteDnDn
PantheonBonnie
GalioKofte
YunaraScorth
NautilusMersa
Objectives
- +2,109
- Gold at 15
- -2,109
- 3
- Dragons
- 2
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 1
- Barons
- 1
- 9
- Towers
- 1
- 38
- Plates
- 15
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Misa Esports leads; below, S2G Esports.
Biggest lead: Misa Esports +14,177, S2G Esports +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Misa Esports +838 |
| 15 min | Misa Esports +2,109 |
| 20 min | Misa Esports +4,007 |
| 25 min | Misa Esports +6,437 |
| End (34 min) | Misa Esports +14,177 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Protoplasm HarnessWay, in 1.3% of the champion's games
Force of NatureDnDn, in 3.9% of the champion's games
Lord Dominik's RegardsHype, in 6.2% of the champion's games
Fiendhunter BoltsHype, in 8.2% of the champion's games
Infinity EdgeHype, in 9.4% of the champion's games
RagnerRumble
DnDnK'Sante
113Vi
BonniePantheon
SlowQAhri
KofteGalio
HypeKai'Sa
ScorthYunara
WayNeeko
MersaNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Misa Esports
VictoryRed side
S2G Esports
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/10 | 0/2/14 | 8/2/8 | 9/0/9 | 1/2/15 | 1/4/1 | 1/4/4 | 3/5/3 | 3/4/2 | 0/4/5 |
| Kill participation | 61.9% | 66.7% | 76.2% | 85.7% | 76.2% | 25% | 62.5% | 75% | 62.5% | 62.5% |
| CS | 288 | 253 | 328 | 400 | 48 | 303 | 241 | 321 | 353 | 37 |
| CS per minute | 8.5 | 7.5 | 9.7 | 11.8 | 1.4 | 9.0 | 7.1 | 9.5 | 10.4 | 1.1 |
| Gold | 14,493 | 13,127 | 16,326 | 22,089 | 9,902 | 12,030 | 11,927 | 13,608 | 16,423 | 7,772 |
| Gold share | 19.1% | 17.3% | 21.5% | 29.1% | 13% | 19.5% | 19.3% | 22% | 26.6% | 12.6% |
| Earned gold per minute | 298 | 258 | 352 | 523 | 162 | 225 | 222 | 272 | 355 | 99 |
| Damage to champions | 26,766 | 8,633 | 24,182 | 24,445 | 10,836 | 13,328 | 12,210 | 19,374 | 9,771 | 4,392 |
| Damage share | 28.2% | 9.1% | 25.5% | 25.8% | 11.4% | 22.6% | 20.7% | 32.8% | 16.5% | 7.4% |
| Damage per minute | 792 | 255 | 715 | 723 | 321 | 394 | 361 | 573 | 289 | 130 |
| Damage taken per minute | 571 | 857 | 578 | 434 | 278 | 941 | 926 | 923 | 383 | 439 |
| Damage mitigated per minute | 952 | 1,304 | 289 | 305 | 165 | 2,092 | 621 | 1,642 | 254 | 657 |
| Damage to towers | 7,032 | 3,309 | 12,432 | 11,842 | 1,659 | 4,980 | 0 | 6,871 | 1,417 | 0 |
| Vision score | 39 | 56 | 42 | 72 | 179 | 28 | 68 | 36 | 24 | 136 |
| Wards placed | 16 | 9 | 13 | 16 | 62 | 12 | 8 | 13 | 9 | 71 |
| Wards killed | 1 | 10 | 6 | 17 | 28 | 2 | 14 | 8 | 8 | 14 |
| Control wards | 4 | 7 | 8 | 5 | 10 | 3 | 7 | 5 | 0 | 10 |
| Gold at 15 | 6,222 | 5,290 | 5,996 | 7,219 | 3,791 | 5,336 | 5,244 | 6,408 | 5,943 | 3,478 |
| Gold diff at 10 | +52 | +188 | +54 | +339 | +205 | -52 | -188 | -54 | -339 | -205 |
| Gold diff at 15 | +886 | +46 | -412 | +1,276 | +313 | -886 | -46 | +412 | -1,276 | -313 |
| XP diff at 10 | +279 | +114 | -633 | +460 | +430 | -279 | -114 | +633 | -460 | -430 |
| XP diff at 15 | +641 | -371 | -232 | +802 | +377 | -641 | +371 | +232 | -802 | -377 |
| CS diff at 10 | -12 | +5 | -2 | +18 | -8 | +12 | -5 | +2 | -18 | +8 |
| CS diff at 15 | -11 | +2 | +1 | +25 | -9 | +11 | -2 | -1 | -25 | +9 |
| Gold diff at 20 | +272 | -328 | +831 | +1,924 | +1,308 | -272 | +328 | -831 | -1,924 | -1,308 |
| XP diff at 20 | -998 | -138 | +807 | +1,495 | -60 | +998 | +138 | -807 | -1,495 | +60 |
| CS diff at 20 | -40 | +4 | +19 | +32 | -3 | +40 | -4 | -19 | -32 | +3 |
| Gold diff at 25 | +775 | -216 | +639 | +3,552 | +1,687 | -775 | +216 | -639 | -3,552 | -1,687 |
| XP diff at 25 | +469 | -114 | +1,009 | +3,309 | +456 | -469 | +114 | -1,009 | -3,309 | -456 |
| CS diff at 25 | -20 | -10 | +3 | +23 | +5 | +20 | +10 | -3 | -23 | -5 |
| Gold spent | 13,250 | 12,025 | 14,600 | 18,025 | 9,535 | 12,360 | 11,675 | 12,600 | 15,600 | 7,560 |
| Multikills | — | — | 2× double, 2× triple | 2× double, 1× triple, 1× quadra | — | — | — | — | — | — |
Game ID LOLTMNT06_170239
Methodology →