TCL · Patch 16.04 · Kickoff
Mar 06, 2026, 05:03 PM · 37 min · Game 3Scouting line
Misa Esports won: +0.8k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
DnDn
2/2/3
Ragner
2/4/4
Bonnie
4/2/1
113
0/2/5
Kofte
2/1/1
SlowQ
3/1/2
Scorth
0/1/3
Hype
2/0/3
Mersa
0/1/3
Way
0/1/6
Draft
S2G Esports
Blue sideFirst pick
SionDnDn
Kha'ZixBonnie
RyzeKofte
CorkiScorth
NamiMersa
Misa Esports
Red side
Cho'GathRagner
Xin Zhao113
AzirSlowQ
LucianHype
MilioWay
Objectives
- +2,979
- Gold at 15
- -2,979
- 4
- Dragons
- 1
- 0
- Void grubs
- 3
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 4
- Towers
- 7
- 23
- Plates
- 26
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line S2G Esports leads; below, Misa Esports.
Biggest lead: S2G Esports +6,595, Misa Esports +789. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | S2G Esports +830 |
| 15 min | S2G Esports +2,979 |
| 20 min | S2G Esports +3,042 |
| 25 min | S2G Esports +6,595 |
| End (37 min) | Misa Esports +789 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Kraken SlayerHype, in 2.9% of the champion's games
Hollow RadianceRagner, in 3.1% of the champion's games
Plated SteelcapsBonnie, in 3.4% of the champion's games
Force of NatureDnDn, in 3.7% of the champion's games
Titanic HydraDnDn, in 5.5% of the champion's games
Youmuu's GhostbladeBonnie, in 8.1% of the champion's games
DnDnSion
RagnerCho'Gath
BonnieKha'Zix
113Xin Zhao
KofteRyze
SlowQAzir
ScorthCorki
HypeLucian
MersaNami
WayMilio
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
S2G Esports
DefeatRed side
Misa Esports
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/3 | 4/2/1 | 2/1/1 | 0/1/3 | 0/1/3 | 2/4/4 | 0/2/5 | 3/1/2 | 2/0/3 | 0/1/6 |
| Kill participation | 62.5% | 62.5% | 37.5% | 37.5% | 37.5% | 85.7% | 71.4% | 71.4% | 71.4% | 85.7% |
| CS | 351 | 322 | 378 | 414 | 36 | 294 | 228 | 421 | 432 | 29 |
| CS per minute | 9.5 | 8.7 | 10.2 | 11.2 | 1.0 | 8.0 | 6.2 | 11.4 | 11.7 | 0.8 |
| Gold | 15,063 | 16,426 | 14,675 | 16,744 | 8,399 | 13,537 | 12,068 | 18,111 | 19,426 | 8,954 |
| Gold share | 21.1% | 23% | 20.6% | 23.5% | 11.8% | 18.8% | 16.7% | 25.1% | 26.9% | 12.4% |
| Earned gold per minute | 278 | 315 | 267 | 323 | 97 | 237 | 197 | 360 | 396 | 112 |
| Damage to champions | 25,089 | 21,464 | 13,509 | 30,867 | 9,607 | 15,778 | 13,878 | 25,657 | 34,235 | 4,303 |
| Damage share | 25% | 21.3% | 13.4% | 30.7% | 9.6% | 16.8% | 14.8% | 27.3% | 36.5% | 4.6% |
| Damage per minute | 679 | 581 | 366 | 835 | 260 | 427 | 376 | 694 | 927 | 116 |
| Damage taken per minute | 1,074 | 871 | 647 | 616 | 327 | 1,006 | 1,012 | 414 | 700 | 405 |
| Damage mitigated per minute | 2,132 | 581 | 377 | 379 | 168 | 1,434 | 681 | 308 | 610 | 159 |
| Damage to towers | 7,465 | 0 | 6,134 | 1,312 | 4,490 | 6,076 | 996 | 14,420 | 7,396 | 1,392 |
| Vision score | 52 | 67 | 77 | 43 | 146 | 42 | 59 | 58 | 68 | 139 |
| Wards placed | 16 | 9 | 21 | 9 | 72 | 17 | 15 | 19 | 16 | 66 |
| Wards killed | 11 | 18 | 10 | 16 | 14 | 9 | 5 | 13 | 16 | 14 |
| Control wards | 6 | 7 | 9 | 1 | 8 | 3 | 9 | 6 | 6 | 14 |
| Gold at 15 | 6,236 | 6,541 | 5,733 | 5,795 | 3,575 | 5,156 | 5,251 | 5,268 | 5,816 | 3,410 |
| Gold diff at 10 | -186 | +309 | +571 | +11 | +125 | +186 | -309 | -571 | -11 | -125 |
| Gold diff at 15 | +1,080 | +1,290 | +465 | -21 | +165 | -1,080 | -1,290 | -465 | +21 | -165 |
| XP diff at 10 | +96 | -242 | +227 | +81 | +118 | -96 | +242 | -227 | -81 | -118 |
| XP diff at 15 | +1,278 | +1,276 | -13 | +293 | -109 | -1,278 | -1,276 | +13 | -293 | +109 |
| CS diff at 10 | +15 | -7 | +4 | -2 | +6 | -15 | +7 | -4 | +2 | -6 |
| CS diff at 15 | +29 | +15 | -2 | -5 | +12 | -29 | -15 | +2 | +5 | -12 |
| Gold diff at 20 | +1,106 | +1,706 | +171 | -51 | +110 | -1,106 | -1,706 | -171 | +51 | -110 |
| XP diff at 20 | +1,935 | +1,329 | -369 | +371 | -156 | -1,935 | -1,329 | +369 | -371 | +156 |
| CS diff at 20 | +38 | +20 | -15 | -7 | +8 | -38 | -20 | +15 | +7 | -8 |
| Gold diff at 25 | +2,120 | +3,841 | +410 | -39 | +263 | -2,120 | -3,841 | -410 | +39 | -263 |
| XP diff at 25 | +3,577 | +4,150 | +1,219 | +814 | -1,358 | -3,577 | -4,150 | -1,219 | -814 | +1,358 |
| CS diff at 25 | +47 | +57 | -27 | -12 | +10 | -47 | -57 | +27 | +12 | -10 |
| Gold spent | 13,050 | 15,675 | 14,950 | 16,658 | 7,815 | 11,725 | 11,375 | 14,200 | 17,800 | 7,750 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID LOLTMNT06_171345
Methodology →