LFL · Patch 14.13 · Summer
PlayoffsJul 29, 2024, 05:03 PM · 37 min · Game 2Scouting line
Vitality.Bee won: +8.5k team gold, Top, Jungle and Support won lane at 15, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Naak Nako
2/3/11
Lot
1/4/7
Daglas
2/0/15
Boukada
1/2/5
Czajek
3/1/7
Dajor
4/2/4
Jopa
9/4/4
Jezu
6/5/4
Stend
3/4/11
Prime
0/6/11
Draft
Vitality.Bee
Blue sideFirst pick
RenektonNaak Nako
SejuaniDaglas
AzirCzajek
EzrealJopa
LeonaStend
Team GO
Red side
K'SanteLot
MaokaiBoukada
CorkiDajor
Miss FortuneJezu
NautilusPrime
Objectives
- +1,299
- Gold at 15
- -1,299
- 4
- Dragons
- 1
- 3
- Void grubs
- 3
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 8
- Plates
- 1
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Vitality.Bee leads; below, Team GO.
Biggest lead: Vitality.Bee +8,499, Team GO +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Vitality.Bee +342 |
| 15 min | Vitality.Bee +1,299 |
| 20 min | Vitality.Bee +1,181 |
| 25 min | Vitality.Bee +2,045 |
| End (37 min) | Vitality.Bee +8,499 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Jak'Sho, The ProteanNaak Nako, in 4% of the champion's games
Zeke's ConvergenceLot, in 4% of the champion's games
Zeke's ConvergenceStend, in 7.2% of the champion's games
Lord Dominik's RegardsJopa, in 7.3% of the champion's games
Naak NakoRenekton
LotK'Sante
DaglasSejuani
BoukadaMaokai
CzajekAzir
DajorCorki
JopaEzreal
JezuMiss Fortune
StendLeona
PrimeNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Vitality.Bee
VictoryRed side
Team GO
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/11 | 2/0/15 | 3/1/7 | 9/4/4 | 3/4/11 | 1/4/7 | 1/2/5 | 4/2/4 | 6/5/4 | 0/6/11 |
| Kill participation | 68.4% | 89.5% | 52.6% | 68.4% | 73.7% | 66.7% | 50% | 66.7% | 83.3% | 91.7% |
| CS | 336 | 200 | 347 | 300 | 48 | 269 | 161 | 343 | 394 | 32 |
| CS per minute | 9.1 | 5.4 | 9.4 | 8.1 | 1.3 | 7.3 | 4.3 | 9.3 | 10.6 | 0.9 |
| Gold | 15,989 | 12,682 | 15,295 | 16,980 | 9,815 | 12,359 | 9,561 | 15,828 | 16,552 | 7,962 |
| Gold share | 22.6% | 17.9% | 21.6% | 24% | 13.9% | 19.8% | 15.4% | 25.4% | 26.6% | 12.8% |
| Earned gold per minute | 302 | 213 | 283 | 329 | 135 | 204 | 128 | 298 | 317 | 85 |
| Damage to champions | 23,728 | 16,146 | 31,986 | 35,451 | 8,002 | 18,534 | 24,040 | 37,049 | 28,550 | 6,019 |
| Damage share | 20.6% | 14% | 27.7% | 30.7% | 6.9% | 16.2% | 21.1% | 32.4% | 25% | 5.3% |
| Damage per minute | 641 | 436 | 864 | 958 | 216 | 501 | 649 | 1,001 | 771 | 163 |
| Damage taken per minute | 1,273 | 1,111 | 486 | 570 | 819 | 992 | 966 | 658 | 474 | 739 |
| Damage mitigated per minute | 2,061 | 1,888 | 616 | 632 | 1,145 | 1,557 | 720 | 434 | 594 | 777 |
| Damage to towers | 11,321 | 1,371 | 5,361 | 10,245 | 627 | 0 | 0 | 4,789 | 2,136 | 0 |
| Vision score | 41 | 60 | 39 | 36 | 154 | 36 | 32 | 76 | 57 | 133 |
| Wards placed | 17 | 14 | 20 | 15 | 62 | 7 | 6 | 21 | 17 | 68 |
| Wards killed | 6 | 12 | 7 | 9 | 28 | 9 | 8 | 21 | 12 | 11 |
| Control wards | 11 | 12 | 12 | 6 | 14 | 3 | 5 | 10 | 7 | 17 |
| Gold at 15 | 6,738 | 4,818 | 5,338 | 5,567 | 3,990 | 4,917 | 4,555 | 6,261 | 5,867 | 3,552 |
| Gold diff at 10 | +908 | -145 | -621 | -217 | +417 | -908 | +145 | +621 | +217 | -417 |
| Gold diff at 15 | +1,821 | +263 | -923 | -300 | +438 | -1,821 | -263 | +923 | +300 | -438 |
| XP diff at 10 | +575 | -330 | -49 | +18 | -171 | -575 | +330 | +49 | -18 | +171 |
| XP diff at 15 | +638 | +309 | +199 | -240 | +25 | -638 | -309 | -199 | +240 | -25 |
| CS diff at 10 | +14 | -7 | -7 | -10 | -1 | -14 | +7 | +7 | +10 | +1 |
| CS diff at 15 | +19 | +4 | -3 | -12 | +5 | -19 | -4 | +3 | +12 | -5 |
| Gold diff at 20 | +2,290 | +303 | -1,356 | -542 | +486 | -2,290 | -303 | +1,356 | +542 | -486 |
| XP diff at 20 | +620 | +85 | -65 | -855 | +171 | -620 | -85 | +65 | +855 | -171 |
| CS diff at 20 | +21 | -3 | -16 | -23 | +5 | -21 | +3 | +16 | +23 | -5 |
| Gold diff at 25 | +3,004 | +664 | -1,353 | -706 | +436 | -3,004 | -664 | +1,353 | +706 | -436 |
| XP diff at 25 | +1,821 | +757 | +222 | -1,419 | -147 | -1,821 | -757 | -222 | +1,419 | +147 |
| CS diff at 25 | +44 | +9 | -10 | -36 | +5 | -44 | -9 | +10 | +36 | -5 |
| Gold spent | 14,975 | 10,900 | 14,100 | 16,133 | 9,300 | 11,975 | 9,025 | 16,083 | 15,875 | 7,075 |
| Multikills | — | — | — | 3× double, 1× triple, 1× quadra | — | — | — | — | 1× double | — |
Game ID LOLTMNT06_66281
Methodology →