LFL · Patch 14.13 · Summer
PlayoffsJul 29, 2024, 06:53 PM · 29.1 min · Game 4Scouting line
Vitality.Bee won: +11.2k team gold, Mid and Support won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Lot
3/5/3
Naak Nako
4/2/10
Boukada
4/3/3
Daglas
3/2/15
Dajor
0/7/1
Czajek
9/1/7
Jezu
2/3/4
Jopa
7/2/12
Prime
0/5/6
Stend
0/2/16
Draft
Team GO
Blue sideFirst pick
RenektonLot
SejuaniBoukada
HweiDajor
XayahJezu
RakanPrime
Vitality.Bee
Red side
K'SanteNaak Nako
ZyraDaglas
Kai'SaCzajek
ZeriJopa
LeonaStend
Objectives
- +516
- Gold at 15
- -516
- 1
- Dragons
- 3
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 0
- Barons
- 2
- 3
- Towers
- 10
- 9
- Plates
- 5
- 0
- Inhibitors
- 1
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Team GO leads; below, Vitality.Bee.
Biggest lead: Team GO +872, Vitality.Bee +11,239. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Team GO +872 |
| 15 min | Team GO +516 |
| 20 min | Vitality.Bee +3,180 |
| 25 min | Vitality.Bee +6,266 |
| End (29 min) | Vitality.Bee +11,239 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
ConquerorJezu, in 2.9% of the champion's games
BloodthirsterCzajek, in 3.8% of the champion's games
Guardian AngelLot, in 9.3% of the champion's games
Mercury's TreadsDajor, in 9.7% of the champion's games
LotRenekton
Naak NakoK'Sante
BoukadaSejuani
DaglasZyra
DajorHwei
CzajekKai'Sa
JezuXayah
JopaZeri
PrimeRakan
StendLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Team GO
DefeatRed side
Vitality.Bee
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/5/3 | 4/3/3 | 0/7/1 | 2/3/4 | 0/5/6 | 4/2/10 | 3/2/15 | 9/1/7 | 7/2/12 | 0/2/16 |
| Kill participation | 66.7% | 77.8% | 11.1% | 66.7% | 66.7% | 60.9% | 78.3% | 69.6% | 82.6% | 69.6% |
| CS | 263 | 134 | 253 | 294 | 28 | 198 | 216 | 240 | 336 | 44 |
| CS per minute | 9.0 | 4.6 | 8.7 | 10.1 | 1.0 | 6.8 | 7.4 | 8.2 | 11.5 | 1.5 |
| Gold | 12,205 | 9,228 | 10,726 | 12,903 | 6,348 | 11,815 | 11,849 | 14,915 | 16,000 | 8,070 |
| Gold share | 23.7% | 17.9% | 20.9% | 25.1% | 12.3% | 18.9% | 18.9% | 23.8% | 25.5% | 12.9% |
| Earned gold per minute | 287 | 185 | 237 | 311 | 86 | 274 | 275 | 380 | 418 | 145 |
| Damage to champions | 14,736 | 7,508 | 19,890 | 15,923 | 3,554 | 12,063 | 18,041 | 25,299 | 26,138 | 5,658 |
| Damage share | 23.9% | 12.2% | 32.3% | 25.8% | 5.8% | 13.8% | 20.7% | 29% | 30% | 6.5% |
| Damage per minute | 506 | 258 | 683 | 547 | 122 | 414 | 620 | 869 | 898 | 194 |
| Damage taken per minute | 1,055 | 1,034 | 671 | 524 | 513 | 911 | 572 | 469 | 458 | 547 |
| Damage mitigated per minute | 1,036 | 1,267 | 387 | 398 | 407 | 1,159 | 294 | 423 | 274 | 499 |
| Damage to towers | 3,467 | 646 | 4,106 | 1,202 | 0 | 7,445 | 1,142 | 7,870 | 9,719 | 522 |
| Vision score | 23 | 29 | 41 | 24 | 107 | 26 | 37 | 27 | 32 | 110 |
| Wards placed | 10 | 8 | 17 | 16 | 63 | 11 | 10 | 12 | 10 | 44 |
| Wards killed | 4 | 6 | 5 | 4 | 12 | 4 | 9 | 6 | 14 | 23 |
| Control wards | 6 | 5 | 7 | 8 | 14 | 7 | 6 | 5 | 4 | 11 |
| Gold at 15 | 6,122 | 6,031 | 5,865 | 5,571 | 3,441 | 4,823 | 6,096 | 6,247 | 5,662 | 3,686 |
| Gold diff at 10 | +798 | +108 | +63 | -42 | -55 | -798 | -108 | -63 | +42 | +55 |
| Gold diff at 15 | +1,299 | -65 | -382 | -91 | -245 | -1,299 | +65 | +382 | +91 | +245 |
| XP diff at 10 | +266 | -166 | -117 | -230 | -96 | -266 | +166 | +117 | +230 | +96 |
| XP diff at 15 | +773 | -1,260 | -341 | -723 | -304 | -773 | +1,260 | +341 | +723 | +304 |
| CS diff at 10 | +28 | -10 | +7 | -11 | -6 | -28 | +10 | -7 | +11 | +6 |
| CS diff at 15 | +42 | -29 | +11 | -19 | -7 | -42 | +29 | -11 | +19 | +7 |
| Gold diff at 20 | +1,024 | -705 | -2,047 | -1,051 | -401 | -1,024 | +705 | +2,047 | +1,051 | +401 |
| XP diff at 20 | +194 | -2,351 | -1,724 | -1,944 | -956 | -194 | +2,351 | +1,724 | +1,944 | +956 |
| CS diff at 20 | +47 | -46 | -2 | -33 | -5 | -47 | +46 | +2 | +33 | +5 |
| Gold diff at 25 | +1,246 | -1,603 | -3,203 | -1,814 | -892 | -1,246 | +1,603 | +3,203 | +1,814 | +892 |
| XP diff at 25 | -1,700 | -4,330 | -2,322 | -2,190 | -1,931 | +1,700 | +4,330 | +2,322 | +2,190 | +1,931 |
| CS diff at 25 | +37 | -74 | +4 | -35 | -13 | -37 | +74 | -4 | +35 | +13 |
| Gold spent | 12,250 | 9,125 | 10,675 | 13,000 | 5,750 | 10,525 | 10,850 | 13,875 | 14,200 | 6,775 |
| Multikills | — | — | — | — | — | — | — | 2× double | 2× double, 1× triple, 1× quadra | — |
Game ID LOLTMNT06_67260
Methodology →